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Feb 28 2014 04:25am
Quote (Zigiran @ Feb 28 2014 08:51am)
I really need more room in my stash, so I'm wondering:

- What gloves would be the best for a summoner? I have chance guards and TO gloves. Or something else? Frostburns? Rare ones with resist?

- I have been gathering perfect skulls so I could cube a rare diadem if I find one, but I was looking: you can't get +3 summon skills on a rare helm and +2 necro skill: well, I might as well go for a shako? Is it worth to keep those skulls (got 12 of them)?

- Crafting: would it be worth to craft a neck or ring? Not sure about a neck, since again, +3 summon skills are not possible and +2 necro skills is lvl 90. And if I understand correctly, with LK being lvl 80, I need to be lvl 100 to get a lvl 90 craft?

(I will post my progress later today, when I'm back home)


you would betterr off have a +2 nec or +2 summon with stats such as fcr, life or res etc.

once ur lvl 86 or so. u gamble amulets and they could get lvl 90 but u dunno which ones xd.
TO gloves ofc. just drop chancies, and keep skulls to craft diadems until you find shaco.
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Feb 28 2014 11:17am
Ok, thanks. I dropped my chance guards to get some room in my stash.

I found these



Nice upgrade over my plain 40% frw boots!



Ko... meh

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Feb 28 2014 11:19am
Mal! That is half an ist, getting closer to my cta :)



Rare ring and tiara... both were crap though



Fal

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Feb 28 2014 11:21am
Gul! I think this is the first high rune I have gotten from the super chests in LK. I did stash it, but not sure what to do with it though.



Nat's helm, funny but no use, not going for the full set :lol:



20 life sc, keeper!

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Feb 28 2014 11:24am
The Fetid Sprinkler



I used it to replace a large charm with life. I did loose some life but gained room for another sc



Um rune. I guess I can put it in my future homunculus

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Feb 28 2014 11:25am
good drops !

2 guls =vex
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Feb 28 2014 11:25am
SoE



Not a bad roll, but still sold it.



Why not summoning skills? :cry:

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Feb 28 2014 11:30am
Quote (TuNo @ Feb 28 2014 06:25pm)
good drops !

2 guls =vex


Thanks. And yes, but atm I need Pul, Ist and Jah. And sadly I can't turn the gul into 2 ists. And I need an awfull lot of guls to cube a Jah rune :D

And due to TuNo saying I could gamble +2 necro amu's at lvl 86 and me being very close to lvl 86 (and slightly bored with LK), I have decided to take a small break from LK. I'm going for lvl 86, then back to LK.
I decided to go for countess, because of the runes and the xp. Trying to find the tower, I found this



A SoJ? no



Inside the tower, this dropped :o

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Feb 28 2014 11:35am
Well, just need the belt and I can respecc bone or poison :lol: Not planning to do that, but I did store this for now (and the room I gained from dropping chance guards is gone :( )



Countess drops



Well, the xp was worthless, I have horrible long maps in the tower (and a long walk to the tower) and it took a long time just to get a sol. So this is not the best place to farm xp and runes.
New plan: tomorrow I'm going to continue in act 3. Going to complete the flail (saving me 2 spots in my stash), kill the council and then get the last wp. Hopefully that will get me to lvl 86. If not I might attempt meph.
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Feb 28 2014 11:55am
It's not that it will help you a lot but, I'd still go for TO gloves. Magefists may give you +1 skill for CE, but when you get Enigma :drool: TO goves are a bit more attractive, since you just tele with your army on something/curse/CE/wait/CE/??/Profit

:p

As for the helm, stick with those Lore/Peasant crown/etc until you get Shako, which you most likely won't find a replacement.

While you are walking, +3 summon/life or mf or (insert cool mod here) ftw (However if you find a Maras... ;))

Then when you get Enigma :drool: +2/fcr/stats/life/res/moar/pics/pls

Tl;Dr: While you are walking, keep your army strong with skills and use mf. Chancies/etc. Right now you don't need lots of fcr

Hope I helped.

Edit: The PRIDE rw comment was funny. :P

This post was edited by GriffithSenpai on Feb 28 2014 11:56am
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