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d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Wwsin For Pvm Guide - By Lemonfish > fun as hell in my opinion
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Jan 10 2007 07:37am
Everyware I wrote Lamprey must be Vampire ( that gives +9 ML) / sorry my mistake omfg huh.gif !!!

Quote (AnagrA @ Wed, Jan 10 2007, 12:40pm)
Nice simple guide tongue.gif !!!

Well one problem with WW > u have to get MANA from somewhare 'cause WW eats your mana down...

Could be options like havin:
1) Cobra Strike +1 ( rest from + all ) used with DF for release...
2) Jade Claw > Great Mana Leech ( great @Res / great FHR / +Skills )
3) Good Fool Mods Claw > with ML ( the rest as u get > +2 Assa / +Skills / Ias / 2 Sox ^ ^ )

4) Dual Leech Rare Ring / also with 100+ AR / Str / Dex / Resists....
( a good dual leech Ring is Half Raven / + other usefull stats ... )
( Also u can Precast Enchant from Deamonlimb > has nice AR boost good in PvM too / also little fire D added / use Ort again to repair charges )


Here some experimental choices...

5) +5 LS (+2 Assa / +3 LS) / or +6 LS of Lamprey or of Swiftnes... 2 Sox > using again with: Vex or PSkull + 15/15 ...

6) This one is tricky:
A nice Artisan's ( 3 Sox ) Grater Claw of Lamprey ( 9% ML ) with +3 LS (+ other skills )
Well here u can use 3 Sox > where u can think well what u miss on your gear ^ ^
> 15/15 jewels ? or your choice... ( ??? UM, P Skull, Vex, Nef... )
( this is very rare claw... I have one tongue.gif ,  but didn't decide what to sock in... )

& yes after u made ure build... ORT rune is the most valuable one  ohmy.gif ...




This post was edited by AnagrA on Jan 10 2007 07:38am
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Jan 10 2007 11:23am
very good
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Jan 14 2007 11:05am
i have made this char wow pwns good
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Feb 5 2007 10:24am
why dragonfly on a soc katar for chaos?
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Feb 5 2007 11:46am
Quote (lemonfish @ Sun, Jul 16 2006, 02:47pm)
And it's doing fine in duels btw, at least public.

The only thing I bothered testing about duels.


Nice Guide smile.gif
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Feb 5 2007 01:25pm
Quote (Skd23 @ Sun, Jul 16 2006, 10:31pm)
is it working well solo in pvm or are you mainly in parties with other characters?


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Jun 12 2007 06:53am


6) This one is tricky:
A nice Artisan's ( 3 Sox ) Grater Claw of Lamprey ( 9% ML ) with +3 LS (+ other skills )
Well here u can use 3 Sox > where u can think well what u miss on your gear ^ ^
> 15/15 jewels ? or your choice... ( ??? UM, P Skull, Vex, Nef... )
( this is very rare claw... I have one tongue.gif , but didn't decide what to sock in... )

& yes after u made ure build... ORT rune is the most valuable one ohmy.gif ...[/QUOTE]

im not sure if thats even possible? easier off getting a fools mod claw with trap & ML, i have found one btw biggrin.gif
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Jun 12 2007 03:28pm
I tried a similar pvm wwsin a few months ago and couldn't afford the chaos repairs sad.gif Congrats on making it work for you, maybe I'll give mine a second try
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Jun 12 2007 08:53pm
great guide man. what kind of strategy are you useing pvm though? i know its pretty straight forward but i think it would still help people to add that in wink.gif
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Jul 6 2007 05:22pm
Quote (lemonfish @ Sun, Jul 16 2006, 04:06pm)
Wwsin/Trap for pvm guide by Lemonfish

Ok this is my first guide, so it would be nice with some feedback

Introduction:

As few days ago I got sick of the cookie cutter builds like hammerdins, lightsorc and such so I wanted to try something really out of the ordinary and thought about and a wwsin came to my mind, so I asked what people thought about a wwsin for pvm, since I haven?t played pvp since v.09. They said it was 100% for pvp, but I was too stubborn, so I decided to make my own wwsin, for pvm and even pvp. And it worked like a charm in my opinion.

The gear:

Armor: Enigma mp because tele and strength and mp because of low strength req(55), but still cool looking and nice def

Helm: Shako because the nice stats like mana, life, skills and dr.

Belt: Arachnid/Verdungo because of the skill and the fcr for teleport or verdu because of dr and life.

Gloves: Trang gloves, because of the fcr and poison dmg.

Boots: Gorerider because of it?s amazing mods like OW, CB and DS

Rings: 2xRaven20 with as much AR as possible, because of the AR, cannot be frozen, mana and the cold absorb

Amulet: Highlords because of DS, ias and 1 all skill

Weapon 1: Chaos with some skills like dragon flight, lightning sentry or venom (df prefers, because you safe 4 skills)

Weapon 2: Eth Bartucs for the skills, dmg, fhr, dex, strength, lifeleech and extra AR, simply amazing weapon at low price.

Weapon on switch: Cta+lidless or spirit if U wanna spend a bit in strength because: well, that?s kinda obvious.

*Note* in pvm ur chaos will loose dura once in a while, and it takes about half a castle to pay for it to get repaired by npc, so when u see the dura is running it, look for a Ort rune and throw Ort+chaos in the cube to get it fully repaired smile.gif

Charms:

Anni 15+/xx/xx

Torch 15/xx

The more stats the better, cause then u won?t have to use any points on strength in the beginning to Enigma.

Enough Res charms to get full res after bo?ed fade.

Trap skillers(?)

Stats:

The standard

Strength: enough for mp after anni+torch
Dex: enough for items after anni+torch, maybe more points for AR, make ur own choice.
Energy: nada, zero, keine, aboslutely no points in here.
Vita: Rest (you should get something between 450-500)

Skill distribution:

Traps:

20 lightning sentry because it?s ur main trap skill

1 shock weap because it?s a synergie, but leave it to be boostet by +skills

5 Charged bolt sentry because it?s a synergie

20 Death Sentry because it?s the fifth trap u?re gonna throw after 4 LS?

Shadow Disciplines:
1 Weapon Block get boostet by +skills

15 claw mastery

20 Venom, because of the huge amount of dmg

10 fade because of res and dr (every lvl = 1% hidden dr)

1 BoS because it?s a nice skill in town tongue.gif

1 Cloak of shadows because it?s a pre req and a nice thing in pvp vs summoners.

1 Mind Blast because it stuns it?s target, nice in pvp AND pvm.

+ 3 pre req = 98 skills, that means you?re done at lvl 87. Choose yourself where to put the rest in. *cough* lightning sentry synergies *cough* tongue.gif

Merc:

Might merc (offensive act 2 nm)

Weapon: Infinity because of conviction ? good for traps.

Armor: all the standards like: forti eth, coh eth, shaft eth, levi eth, duress eth. I Prefer Levi because of the strength and dr.

Helm: All the standards: Eth gaze, eth andy, eth delirium and such. I prefer gaze because of leech and dr.

With perf gaze and levi he got 45 dr which is plenty. And Might gives ur claws some more dmg for leech and dmg.

Pvp:

I won?t go into pvp, simply because I don?t do it anymore.

The End:

I have never had so much fun with a char in before, maybe it's because it's my first assasin tongue.gif

Thx for reading.

Ok this was my first guide, so it would be nice with some feedback smile.gif

Let the flame begin


For traps shouldn't you put atleast one in wake of inferno or ge ta chaos w/ that skill. That way you can get the stun. Along with mb's stun
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