Obedience has been a
HUGE upgrade DPS wise. Previously, I was heavily reliant on my Merc's damage plus Decrep's CC to help him survive. Now I can charge straight into battle with him. Thresher base means I hit pretty fast, which allows me to sustain my HP with Feral Rage. Act 3 and Meph were easy peasy right after this.
Sadly, shit drops, which is also the theme of this update. Nonetheless, I'm already satisfied with my overall gear and am confident of completing Act 5.
Act 4 was a little more difficult, primarily because my Merc could not survive well enough. Turned out I still had to rely on Lawbringer, but at least I could still dish out the damage together. Forge was not ideal since I already had my Ko rune haha.
Diablo was quite tricky. Merc stood no chance against his flame/lightning. But I could kite him. Proc decrep, hit him a few times with Obedience CB, rinse and repeat. Slowly but surely, he was slain. Again, nonsense drops.
What I learned from this run though is that Obedience is costly to repair. Coupled with my merc constantly dying, I burnt through about a million stashed gold this whole act to revive/repair. Had to feed on scraps during the last struggle in Chaos. Literally had about 80k left against Diablo haha.
It's been a long while, but now we're reaching the finale. Slowly but surely, we will complete this!