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Member
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Joined: Oct 20 2020
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Nov 19 2020 03:31pm
The plan here was to hit Andariel w/ "Steel" for OW and then switch to my Ral'ed large axe. Only needed to run away to heal once :)



On my very first re-run of Andariel, I got Amp'ed and pinned :( (first SnE)
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Nov 19 2020 03:34pm
As per the restriction, I cannot proceed onto Act II until I receive five (5) unique drops from Andariel. During the numerous runs, I found a good amount of slight upgrades for Bair!


1st unique


Dos
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Nov 19 2020 03:36pm
Nice low level amulet!


Trois


Vier
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Nov 19 2020 03:42pm
Technically, this is the 5th unique to drop, and I have to equip the 5th drop throughout Act II; but that would have been too easy with a Nagel. So let's count this as Unique #4.5 since it's a duplicate drop anyway!


Here we are! Lucky #5!! So I must use Blood Crescent as my weapon 100% during my completion of Act II.

(Not too bad! I was kinda hoping to be able to use Crushflange and it's 33% CB, but oh well...)

Take me away, Warren G...








I was planning on starting the second act by now, but it took me so many Andy runs to get 5 unique drops...
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Nov 24 2020 12:57pm
Are you still doing wind and melee?

If so, you have the patience of a stone. All that switching back and forth between forms and weapons would drive me insane. Will be an interesting one. Good luck!

This post was edited by Redrum42 on Nov 24 2020 01:05pm
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Dec 6 2020 07:08am
Quote (Redrum42 @ Nov 24 2020 01:57pm)
Are you still doing wind and melee?

If so, you have the patience of a stone. All that switching back and forth between forms and weapons would drive me insane. Will be an interesting one. Good luck!


Yep, I just switched from a Medic Paladin. Now that build requires patience. Most boss fights took 15-30 minutes minimum (Duriel [Hell] took over an hour) to kill and it literally consisted of me holding down the left key on my mouse to spam Holy Bolts on my merc for he was the only one able to kill anything (with the exception of Undead monsters, I could help out then). So playing a Windy Werebear is a breeze!! I actually get to play the game now lol






























Restrictions: 1) I cannot hire an Act II merc throughout the entirety of this Act; and 2) I cannot use Thawing Potions while fighting the Summoner & Duriel.


My damage output is horrendous... This weapon is garbage


The Rabbi


This post was edited by JammyJams on Dec 6 2020 07:37am
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Dec 6 2020 07:12am
Laylah tov, my friend...


Priase Eliza Thornberry for carrying the team! Without her high dmg, Act II would take forever for me to clear :hail:


... And it's all thanks to this piece of shit drop from Andariel :love:

(I forgot to mention that it breaks constantly...)


This post was edited by JammyJams on Dec 6 2020 07:13am
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Dec 6 2020 07:18am
I will NEVER take the Cube for granted ever again... It's been so long since I've been limited to the original stash size :mellow:


I've been hoarding a bunch of chipped Sapphires (for the rule in Act IV) and Rubies (for +Life and/or crafting).

So this is what I have so far...


Maggots be iffy, uh, staffy got the stiffy, uh


This post was edited by JammyJams on Dec 6 2020 07:20am
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Dec 6 2020 07:23am
Not too difficult so far. I tank and Alicia Keys shoots em down.

Got the big boy staff!


Time to find me the wizard dude


I have never really had any difficulties w/ the Summoner and his cold spells, so I never even bother w/ using Thawing Pots.


This post was edited by JammyJams on Dec 6 2020 07:47am
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Dec 6 2020 07:27am
TOOOOOOMBZ!!!!


First tomb is Duriel's... Let's go for the gold!


Jesus, this tomb is so hard right from the start... Multiple TPs to restock on pots and to revive Alizzie McGuire over here....


This post was edited by JammyJams on Dec 6 2020 07:48am
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