Quote (TheOmnipotent @ Feb 14 2020 09:41am)
Unlimited stash is not a part of the game, and was not intended.
Being able to store and retrieve more items than fit in the stash
is part of the intended game design. Single player characters have access to open bnet and tcp/ip games. They can mule items between their characters.
I agree that using an unlimited stash takes less time than muling your items between other characters. This does indeed make the game easier, since you progress more in less time. But it doesn't add any functionality that wasn't already possible in the game.
It on par to Andybug in that regard. Both products are possible within the game design.
This post was edited by Kayeto on Feb 14 2020 08:55am