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Aug 20 2018 01:41am
Once I find that bow I’ll let you know :)

By the way, I gamble a lot, but getting good dmg bow is not easy as you think, drops are not so good as you think too.

Game maybe easy, but items are hard to obtain.
Specially when you play solo,
I did try to run norm cows with p7
Didn’t get anything that could help me move on in nightmare with higher then p3

This post was edited by BigBalaBoom on Aug 20 2018 01:42am
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Aug 20 2018 01:42am
Quote (BigBalaBoom @ 20 Aug 2018 01:41)
Once I find that bow I’ll let you know :)

By the way, I gamble a lot, but getting good dmg bow is not easy as you think, drops are not so good as you think too.

Game maybe easy, but items are hard to obtain.


I know exactly how the drops were in 1.09 since I played the entire patch :P Go for Razortail with piercing skill unless you find Buriza haha.

GL have fun
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Aug 20 2018 01:43am
Quote (Belarathon @ Aug 20 2018 09:42am)
I know exactly how the drops were in 1.09 since I played the entire patch :P Go for Razortail with piercing skill unless you find Buriza haha.

GL have fun



Thx :)
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Aug 20 2018 03:09am
I don't think GA in 1.09 was a bug, there was a deliberate change made in the file missiles.txt: The column Pierce was changed from 0 to 1. In every other patch, this column is set to 0.
They/Blizzard probably just underestimated how strong GA would be with high Pierce %.

Imo they should've kept the feature, while for example changing Pierce so that every successful pierce lowers the chance of the next one.
It was definitely overpowered, but I've always felt that it only made sense that those skills worked together somehow.

Multiple Shot also worked differently pre-1.10, where every arrow applied special stats like Freezes Target, Crushing Blow, CtC, etc.
Would've been fun imo if they had nerfed that feature rather than kill it off entirely. For example they could've nerfed the % of the stats based on how many arrows MS fired, or something.


And Cow runs! :love:
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Aug 20 2018 04:12am
Quote (Fruit @ Aug 20 2018 10:09am)
I don't think GA in 1.09 was a bug, there was a deliberate change made in the file missiles.txt: The column Pierce was changed from 0 to 1. In every other patch, this column is set to 0.
They/Blizzard probably just underestimated how strong GA would be with high Pierce %.

Imo they should've kept the feature, while for example changing Pierce so that every successful pierce lowers the chance of the next one.
It was definitely overpowered, but I've always felt that it only made sense that those skills worked together somehow.

Multiple Shot also worked differently pre-1.10, where every arrow applied special stats like Freezes Target, Crushing Blow, CtC, etc.
Would've been fun imo if they had nerfed that feature rather than kill it off entirely. For example they could've nerfed the % of the stats based on how many arrows MS fired, or something.


And Cow runs! :love:


...

It was bugged and never intended to pierce more than once
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Aug 20 2018 05:38am
Quote (Melatonina @ 20 Aug 2018 12:12)
...

It was bugged and never intended to pierce more than once


unlikely.
like I said, the Pierce parameter for GA was deliberately changed from 0 to 1,
maybe whoever changed it thought the arrow would continue in a straight path.

the only way i can see it could've been bugged is that they had actually tried to code it so that the arrow would continue in a straight line, but because of a bug in that piece of code it stayed locked on to the target.
but it's more likely that they never coded a special case for GA, and thus the arrow kept returning to the same target.

if it wasn't intentional then it was probably just an oversight, not a bug.
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Aug 20 2018 08:15am
you may have difficulty gambling a decent rare bow, but mfing a buriza shouldn’t be.
Edited for auto correct fails on mobile

This post was edited by tehtwitchy on Aug 20 2018 08:16am
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