Progress, people, progress... first of all, sheeesh, the Tir rune seems to become the running gag of this WT, i desperately wanted to put Insight in the badboy above... and it took me 16 or 17 Countess runs to get one lol. Not a single Eld (could have cubed up), too.
But got it done in the end and things got a lot easier. Finished the Cain quest and just killed the Countess on Hell for the first time.

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Make no mistake, the Merc is the number 1 damage dealer for a Summon Nec... or/and enabler; he draws first blood and you let the bodies explode. I'm not itrigued by the thought of grinding Countess runs now, it's just a too convoluted environment for this build at the point of progress. Buuut i guess i have to. I have cube-socked two elite armors now which brought me a 3s Wyrm for a merc Lionheart... another 2s for Smoke for the Nec would be nice. Yes, i have this incredible blocking army, but there are always moments where you realize how fragile the dude is.
That being said... i... kinda died for the first time lol. Good thing i decided for the sc route. I was a bit sloppy and you know what's going down when you walk by some of these fn porcupines with mean mods on 'em.
Andy is close, but same as with the Cain quest, these are good equipment check opportunities. I can grind down one kill, revive Merc tons of times, build the bone army up several times etc., but then what. So, i guess it's Pit runs and some Countess runs as for now. 99% of you guys will be aware of this of course, Pit is area level 85 - everything can drop there, all the good stuff.
More updates to come the next hours, lazy friday evening. Thanks for reading, take part in the 100fg contest if you haven't already