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d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Castlerock - Titan(ish) Fury Wolf > Hc P8, No Points Vit
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Mar 5 2017 11:23pm
:hug:
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Mar 5 2017 11:25pm
Quote (ststutter @ Mar 6 2017 12:23am)
:hug:


Hey Adam!! Long time no see :hug:
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Mar 5 2017 11:37pm
Good progress man, good luck @ LK.
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Mar 6 2017 12:04am
Nice work!
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Mar 6 2017 09:21pm
Quote (LucAA @ Mar 6 2017 12:37am)
Good progress man, good luck @ LK.


Quote (3500HD @ Mar 6 2017 01:04am)
Nice work!


Thanks fellas!

Wiz in LK. Stashed for fun, but I can't attack with it (2h only), and doubt I'll ever use it anyway.





Um! My best LK rune so far





Decided to move on from LK for now. Still no Lawbringer or Treachery... Lems are elusive for me! Probably ran ~300 LKs, which I realize is nothing for HR finding, but I guess I'm impatient ;)

Sarina down! Actually feeling very strong at this point. Damage is great, I'm fast, high life leech, AR is solid. A little squishy, but Jemali and the bear are super tanky, and Jemali's weapon+holy freeze slows everything to a crawl. It's all about pack size control, clearing as I go, and getting Jemali/Bear engaged before me, then picking off the guys on the outside and working my way in. Very effective at this point! Surprisingly, lack of resists hasn't been an issue yet, and despite Titan status, I'm pushing 3k life!

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Mar 6 2017 09:24pm
AFK an hour while Jemali whittles this clown down.





Last organ acquired! Sewer layout was not the best, ran ~2/3rds of it before I found the entrance, and Riftwing had Fanat, but aside from that, the monsters in there weren't too dangerous.





Into Trav we go, organs in hand.... dun dun dun

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Mar 6 2017 09:28pm
Council was surprisingly easy. I pulled 'em out 1-3 at a time and knocked em down. Nothing dangerous at all. The heirophants in Trav all died in 2 Furys, so it was easy to clear a pretty good zone outside the main council area to pull to.





Obligatory Durance opening shot.





Aside from a PI/Stone Skin mauler boss who I had to park because he regened faster than we could kill him, I cleared all of Durance I came across safely (which was a lot of it....) This pack hit hard with Amp+Strong+Fast, but we took care of business.

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Mar 6 2017 09:32pm
Third (?) skiller of the WT, thought that was screenshot worthy.





Some friendly dolls. They didn't hurt nearly as much as I expected, though I was semi-expecting that, after plowing through the dolls in Flayer Dungeon. Even this Extra Strong/Amp pack of them didn't hit too hard. Unlike a lot of other undead critters, I can leech off of them too, so as long as I don't pop like 5+ at once, I just leech back to full after one pops. Each pop takes ~700 life. Substantial, but lower than expected given my mediocre fire res and 0% PDR.





More Durance friends. Bad screenshot, it got a little crazy, but this is a pack of Strong/Amp maulers, as well as a champ pack of them. Lost Jemali twice on this one, which is pretty uncommon, and had to town a couple of times. No pulling or lifetap required though.

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Mar 6 2017 09:36pm
Don't think I'll be running any Meph on this map. WP way up top, level 3 didn't even fit on the same shot, it's down south. Found it first, then had to backtrack for the WP!





Bremm. Might+Strong+MSLE, but he went down easily enough.





And the big guy. Sweet drops, huh?

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Mar 6 2017 09:38pm
And entering A4, here are my stats + gear. Merc gear is mixed in there (upped Woestave, Upped Rockfleece, Gaze), as are some of my better charms. The rest are mostly single resist SCs or mediocre life LC/GCs.

(yeah, I know my paint skills are pretty incredible :lol: )

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