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Jul 4 2007 05:48am
Quote (ascaii @ Wed, Jul 4 2007, 11:43am)
Quote (Veilside @ Wed, Jul 4 2007, 11:40am)
Quote (The_Morpheus @ Tue, Jul 3 2007, 12:33pm)
Quote (AyeCaramba @ Tue, Jul 3 2007, 05:31am)
Quote (pikustan @ Tue, Jul 3 2007, 09:23am)
Does this work with buriza? ;o

'Coz WindForces cost ~150 fg @ start of ladder.


So damned slow though for Strafing.

Better off getting KB from crafted gloves and using a harmony Blade or Diamond Bow.


Spend like Pgems and get a Witchwild String, WWS. This would be so much better. I would consider this bow the second best bow possible. With the 2 empty sockets, you can place a nef + shael in there for knockback on bow, OR, you can use 2x shael if you have knockback gloves. Either way, most b.net kiddies do not know the power of WWS and thus it should be far cheaper than anything else.



The only problem with a WWS is it need to be upped to be hell viable, sure you can get one for a couple pgems but if you then have to spend a pul to upgrade it you're better off making a harmony bow.

Quote (ascaii @ Wed, Jul 4 2007, 11:35am)
i had a random thought today.... whats ur opinion on kuko shukako?


Damage on that bow is too low for physical damage amazons, the pierce and + skills make it a great elemental zon bow however.


who are you? im talking to morpheus here



Someone that plays a lot of zons and has experience with them? Whatever though, just trying to help.
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Jul 4 2007 01:31pm
Quote (Veilside @ Wed, Jul 4 2007, 07:48am)
Quote (ascaii @ Wed, Jul 4 2007, 11:43am)
Quote (Veilside @ Wed, Jul 4 2007, 11:40am)
Quote (The_Morpheus @ Tue, Jul 3 2007, 12:33pm)
Quote (AyeCaramba @ Tue, Jul 3 2007, 05:31am)
Quote (pikustan @ Tue, Jul 3 2007, 09:23am)
Does this work with buriza? ;o

'Coz WindForces cost ~150 fg @ start of ladder.


So damned slow though for Strafing.

Better off getting KB from crafted gloves and using a harmony Blade or Diamond Bow.


Spend like Pgems and get a Witchwild String, WWS. This would be so much better. I would consider this bow the second best bow possible. With the 2 empty sockets, you can place a nef + shael in there for knockback on bow, OR, you can use 2x shael if you have knockback gloves. Either way, most b.net kiddies do not know the power of WWS and thus it should be far cheaper than anything else.



The only problem with a WWS is it need to be upped to be hell viable, sure you can get one for a couple pgems but if you then have to spend a pul to upgrade it you're better off making a harmony bow.

Quote (ascaii @ Wed, Jul 4 2007, 11:35am)
i had a random thought today.... whats ur opinion on kuko shukako?


Damage on that bow is too low for physical damage amazons, the pierce and + skills make it a great elemental zon bow however.


who are you? im talking to morpheus here



Someone that plays a lot of zons and has experience with them? Whatever though, just trying to help.


I disagree with the bolded part and agree with the italisiced part.

While upping the WWS would make perfect sense, it is not absolutly mandatory. The amp damage and critical strike combined equils 4x damage. If you become a machinegun shooting out arrows that are going to do 4x damage, might was well enjoy the show.

Kuku is a great twink bow for middlegame. I would use it if I had absolutly nothing else to use. Kuku really shines on an enchantress sorc! Comparing the exceptional unique bows, WWS is better than all of them including lycanders.
Member
Posts: 21,066
Joined: Dec 16 2005
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Jul 4 2007 02:05pm
Quote (The_Morpheus @ Wed, Jul 4 2007, 07:31pm)
Quote (Veilside @ Wed, Jul 4 2007, 07:48am)
Quote (ascaii @ Wed, Jul 4 2007, 11:43am)
Quote (Veilside @ Wed, Jul 4 2007, 11:40am)
Quote (The_Morpheus @ Tue, Jul 3 2007, 12:33pm)
Quote (AyeCaramba @ Tue, Jul 3 2007, 05:31am)
Quote (pikustan @ Tue, Jul 3 2007, 09:23am)
Does this work with buriza? ;o

'Coz WindForces cost ~150 fg @ start of ladder.


So damned slow though for Strafing.

Better off getting KB from crafted gloves and using a harmony Blade or Diamond Bow.


Spend like Pgems and get a Witchwild String, WWS. This would be so much better. I would consider this bow the second best bow possible. With the 2 empty sockets, you can place a nef + shael in there for knockback on bow, OR, you can use 2x shael if you have knockback gloves. Either way, most b.net kiddies do not know the power of WWS and thus it should be far cheaper than anything else.



The only problem with a WWS is it need to be upped to be hell viable, sure you can get one for a couple pgems but if you then have to spend a pul to upgrade it you're better off making a harmony bow.

Quote (ascaii @ Wed, Jul 4 2007, 11:35am)
i had a random thought today.... whats ur opinion on kuko shukako?


Damage on that bow is too low for physical damage amazons, the pierce and + skills make it a great elemental zon bow however.


who are you? im talking to morpheus here



Someone that plays a lot of zons and has experience with them? Whatever though, just trying to help.


I disagree with the bolded part and agree with the italisiced part.

While upping the WWS would make perfect sense, it is not absolutly mandatory. The amp damage and critical strike combined equils 4x damage. If you become a machinegun shooting out arrows that are going to do 4x damage, might was well enjoy the show.

Kuku is a great twink bow for middlegame. I would use it if I had absolutly nothing else to use. Kuku really shines on an enchantress sorc! Comparing the exceptional unique bows, WWS is better than all of them including lycanders.



IMO it's definitely mandatory for late game hell playing, I had an upped 170ed wws on a strafer last season and was barely making a dent on monsters in late hell games, even with only me in the game, for pit running of course you won't be playing in hell games but the damage is still very low, even with 4x damage from amp and deadly, if you're only doing 1k average strafe damage, that's not really enough to kill at any real speed. I've got a non upped wws so i guess i'll see if it works in hell and how it compares to lycanders, i don't see myself getting a better bow for a while unless I find a ko rune and a decent base bow.
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Jul 4 2007 05:16pm
Quote (Veilside @ Wed, Jul 4 2007, 04:05pm)
IMO it's definitely mandatory for late game hell playing, I had an upped 170ed wws on a strafer last season and was barely making a dent on monsters in late hell games, even with only me in the game, for pit running of course you won't be playing in hell games but the damage is still very low, even with 4x damage from amp and deadly, if you're only doing 1k average strafe damage, that's not really enough to kill at any real speed. I've got a non upped wws so i guess i'll see if it works in hell and how it compares to lycanders, i don't see myself getting a better bow for a while unless I find a ko rune and a decent base bow.


What are you saying? I think you mean 8 player games and not difficulty setting. Pit running is always in hell difficulty.

You are expecting too much from your zon. Valk + merc + delirium = monster deaths.
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Jul 4 2007 05:29pm
Quote (The_Morpheus @ Wed, Jul 4 2007, 11:16pm)
Quote (Veilside @ Wed, Jul 4 2007, 04:05pm)
IMO it's definitely mandatory for late game hell playing, I had an upped 170ed wws on a strafer last season and was barely making a dent on monsters in late hell games, even with only me in the game, for pit running of course you won't be playing in hell games but the damage is still very low, even with 4x damage from amp and deadly, if you're only doing 1k average strafe damage, that's not really enough to kill at any real speed. I've got a non upped wws so i guess i'll see if it works in hell and how it compares to lycanders, i don't see myself getting a better bow for a while unless I find a ko rune and a decent base bow.


What are you saying? I think you mean 8 player games and not difficulty setting. Pit running is always in hell difficulty.

You are expecting too much from your zon. Valk + merc + delirium = monster deaths.


I really didn't phrase that well did I, and i really should reread what I write. What I meant was that act1 monsters have far less life than act4 monsters so damage isn't quite as important as it could be. I almost think a delirium is a waste on a wws zon though, the whole point is that it's dirt cheap so sinking an ist into it is almost a waste.
Member
Posts: 7,093
Joined: Feb 5 2007
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Jul 4 2007 05:35pm
Quote (Veilside @ Wed, Jul 4 2007, 07:29pm)
Quote (The_Morpheus @ Wed, Jul 4 2007, 11:16pm)
Quote (Veilside @ Wed, Jul 4 2007, 04:05pm)
IMO it's definitely mandatory for late game hell playing, I had an upped 170ed wws on a strafer last season and was barely making a dent on monsters in late hell games, even with only me in the game, for pit running of course you won't be playing in hell games but the damage is still very low, even with 4x damage from amp and deadly, if you're only doing 1k average strafe damage, that's not really enough to kill at any real speed. I've got a non upped wws so i guess i'll see if it works in hell and how it compares to lycanders, i don't see myself getting a better bow for a while unless I find a ko rune and a decent base bow.


What are you saying? I think you mean 8 player games and not difficulty setting. Pit running is always in hell difficulty.

You are expecting too much from your zon. Valk + merc + delirium = monster deaths.


I really didn't phrase that well did I, and i really should reread what I write. What I meant was that act1 monsters have far less life than act4 monsters so damage isn't quite as important as it could be. I almost think a delirium is a waste on a wws zon though, the whole point is that it's dirt cheap so sinking an ist into it is almost a waste.


6 of 1, half a dozen of another. I would not even think about making a strafer without having a delirium ready to go. I would rather have the delirium hat and use a cracked bow then the windforce and a cracked cap.
Member
Posts: 21,066
Joined: Dec 16 2005
Gold: 100.07
Jul 4 2007 05:41pm
Quote (The_Morpheus @ Wed, Jul 4 2007, 11:35pm)
Quote (Veilside @ Wed, Jul 4 2007, 07:29pm)
Quote (The_Morpheus @ Wed, Jul 4 2007, 11:16pm)
Quote (Veilside @ Wed, Jul 4 2007, 04:05pm)
IMO it's definitely mandatory for late game hell playing, I had an upped 170ed wws on a strafer last season and was barely making a dent on monsters in late hell games, even with only me in the game, for pit running of course you won't be playing in hell games but the damage is still very low, even with 4x damage from amp and deadly, if you're only doing 1k average strafe damage, that's not really enough to kill at any real speed. I've got a non upped wws so i guess i'll see if it works in hell and how it compares to lycanders, i don't see myself getting a better bow for a while unless I find a ko rune and a decent base bow.


What are you saying? I think you mean 8 player games and not difficulty setting. Pit running is always in hell difficulty.

You are expecting too much from your zon. Valk + merc + delirium = monster deaths.


I really didn't phrase that well did I, and i really should reread what I write. What I meant was that act1 monsters have far less life than act4 monsters so damage isn't quite as important as it could be. I almost think a delirium is a waste on a wws zon though, the whole point is that it's dirt cheap so sinking an ist into it is almost a waste.


6 of 1, half a dozen of another. I would not even think about making a strafer without having a delirium ready to go. I would rather have the delirium hat and use a cracked bow then the windforce and a cracked cap.


There aren't many archers or anything like that in the pits and with a decent valk you won't be getting into any problems often, i'd rather get a 30 frw circlet from gambling, makes the run faster.
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Jul 4 2007 11:29pm
Good job on the guide, very informative.
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Jul 5 2007 06:50am
no way im reading that.
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Jul 5 2007 06:52am
Quote (M4nze @ Thu, Jul 5 2007, 12:50pm)
no way im reading that.


Just trying to get another +1 are you?
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