d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Trap Assa Vs Javazon Pvm
Prev12
Add Reply New Topic New Poll
Member
Posts: 20,923
Joined: Feb 23 2010
Gold: 977.30
Mar 20 2021 04:55am
Quote (KingBrodius @ Mar 20 2021 11:17am)
Javazon is more active and fun while trapsin you are usually just standing around waiting for traps to kill. Lightning Fury on a big group of enemies feels really fulfilling lol. Both builds will need infinity in hell. Personally I'd say javazon is more fun than Trapsin


any suggestions about build? always problems with fcr
Member
Posts: 12,490
Joined: May 30 2008
Gold: 45,384.58
Mar 20 2021 08:29am
Quote (komar95 @ Mar 20 2021 06:55am)
any suggestions about build? always problems with fcr


Well I am probably not the best for this as I have a pure PvM Zon built a different focus.

My build currently is...

Weapon - 200ed eth up'd Titans
Shield - Phoenix (I like Phoenix because of Redemption which takes care of all your mana issues, esp since your merc would be using Infinity instead of Insight. The 400% extra Enhanced Damage is a big bonus as well as the high fire absorb when doing chaos or the million hydras in travincal.)
Amulet - Highlord's
Helm - 5/5 lite die facet'd Griffon's
Armor - I swap between Fort and Enigma. Tele vs Dmg. If you care moreso about FCR then Fort would be a better option for you.
Belt - Razortail (The Pierce effect plus 1 point into Pierce in your skill tree will give you the 100% piercing which is great when using skills like Lightning Fury) Tgod's is also a good option.
Gloves - I use 2 jav skill / 20 ias / 15 str / 10 dex / double resist gloves. I believe there's magic ones out there with like 2/30 or 3/30, something like that....but I prefer having the resists and extra stats so that I can focus putting more into vita.
Boots - I use FRW/FHR/Tri-resist boots. There's a handful of options here, but again I wanted to make sure in hell that I had 75+ resists across the board.
Ring 1 - Ravenfrost (Very important for the cannot be frozen)
Ring 2 - Currently using SOJ, but again since you don't struggle at all with mana from redemption on the shield, you could use an fcr/str/resist ring or if you want more life steal you could use a BK ring and still get the +1 skill for jav skills.

Switch hands is currently a 6bo cta and spirit.

Merc - I use eth andy helm with ral rune, eth bugged AP Fort and Eth CA Infinity

Inv. - I use anni, torch, +1 java skillers that have the FRW on them (When you're using Fort if you do, it's nice to still move really fast :) ) Then depending on how your resists are you can use some resist SC's or if you have the fg you could always go for the 5 resist all / 20 life sc's.

For stats I just do the common theme of enough str for gear, enough dex for max block, rest into vita, none into energy.

For skills I put one point into each skill of the passive tree minus the three on the left side which I believe are inner sight, slow missiles and valkyrie. Then I focus the rest of the points into the java tree maxing Lightning Fury and its synergies starting with Charged Strike for bosses.

From a PvM standpoint this build has worked very well for me and I am very happy with it. I can clear anything in Hell. If you do any PvP then there's a bunch of changes I am sure.
Go Back To Player vs. Monster Topic List
Prev12
Add Reply New Topic New Poll