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d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Advice On Summoner Necro > Need Advice For A Pvm Summoner Necro
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Sep 6 2018 08:54pm
Quote (PvMonster @ Sep 6 2018 08:45pm)
I wouldn’t recommend a beast rusty considering they randomly disappear and for mages don’t use them your main damage comes from your melee skeletons mages just get in the way and to start off everything should go into summon skeleton with just 2 or 3 points in mastery 1 CE and 1 Amp other wise if you spread your self to thin skill wise when u get to Diablo he is gonna eat you up decrepify is good for act bosses and that’s it but use clay + decrepify to slow them down enough where there not gonna kill all your skeletons


I've never in my life have seen golem just disappear. And I use my Necro summons pretty extensively. They "disappear" when they get ganked by a mob of champion rage induced minions from spawning poorly after running around. Mages don't get in the way if you're able to walk through them either.
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Sep 6 2018 09:27pm
Quote (eric1014153 @ 6 Sep 2018 20:54)
I've never in my life have seen golem just disappear. And I use my Necro summons pretty extensively. They "disappear" when they get ganked by a mob of champion rage induced minions from spawning poorly after running around. Mages don't get in the way if you're able to walk through them either.


I have had golems disappear/poof many times. I had to keep an entire mule character of beasts on my bnet necro just because my iron golem kept poofing. I believe it happens when you get too far separated from them. But I can say for 100% certain that golems can poof without being killed (at least iron golem can).

Max summon skeleton, skeleton mastery, CE, amp (duration and radius so you can spend your time CEing and picking stuff up instead of amping), 1+ in revive, 1 in summon resist, 1 in decrep

Undefeatable pvm necro

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Sep 7 2018 05:36am
cool ty agian for replys managed to get up to 17 skeles now i think it is lvl 48 skele mastery ive started dropping points into golem mastery tho as im set on making it out of beast and they really dissapear thats a bit worrying gonna cost alot everytime it does then
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Sep 7 2018 04:48pm
Of course golem can dissapear, but it happens mostly when walking, tele solves the problem. It probably has something to do with it wondering to far and not being tele back to you... Anoying, but with Eni it is not a problem.

As far as points go:
- any point in curses past first one is a waste
- you need decrip, period
- you might go for lower resist, can be usefull, sometimes, but not needed
- personaly I do like CE over mages, but rising it to level 10-15 in hard points and then maxing mages is just as good as other way around... mages are not that great, but can help with odd phys immune stone skin guys

20 in master for skeletons, golem and skeletons themselves, 1 in curses of your liking, then 10-15 in CE and then mages, pretty easy, with revive on top. I do prefer Iron Insight golem since CE is a mana drain, but it is a personal choice. For HC clay might be better.

If money is not an issue this is a good way to go, either way Eni will be one of most expensive parts of this champ (appart from anni maybe), and it can still easily rock hell.
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Sep 8 2018 04:06am
nice ty so dont max revive then?
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Sep 8 2018 02:49pm
Quote (kruger2k6 @ Sep 8 2018 10:06am)
nice ty so dont max revive then?


Nah, not worth it. Pumping more points into it only increases the number of active revives you can have, and you should have plenty of +skills gear anyway.
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Sep 9 2018 01:06pm
yh makes sens ill respec that then i got 46 revives lol can never get them all up anyways
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Sep 9 2018 06:14pm
Quote (kruger2k6 @ Sep 9 2018 02:06pm)
yh makes sens ill respec that then i got 46 revives lol can never get them all up anyways


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