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May 27 2018 04:04pm
dolls for sure
and for map, probably sewers
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May 27 2018 04:08pm
Quote (darrajuju @ May 27 2018 03:57pm)
hammerdin and shako



We missed you bud
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May 27 2018 04:10pm
a5 charge zombies. having the highest potential damage of any enemy in d2 should belong to a boss, not a common enemy with the fastest speed that comes back from the dead

Maggot lair. It used to be even worse when you couldn't move through allied skeletons but it's still a trash dungeon that should only appear in single player.
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May 27 2018 04:56pm
Some I’d probably shrink down a bit or make easier to navigate (A3 Sewers), but yeah I’d be up for scrapping Great Marsh.

As for creatures to get rid of, hmm... the demon scamp things from A5 always seemed kinda pointless to me. More like filler than any real challenging content.

Quote (Worrywart @ May 27 2018 10:10pm)
a5 charge zombies. having the highest potential damage of any enemy in d2 should belong to a boss, not a common enemy with the fastest speed that comes back from the dead


Fair point. With the right (or wrong) modifiers...

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May 27 2018 04:58pm
Souls- no matter what ur lite res is, it still hurts. And they also drain mana.

2nd wp in act 5. Alot of beating down doors or barricades to get past it and serves no purpose to the game. I never had to deal with packs of souls in the marshes so I can't complain about that part.
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May 27 2018 05:44pm
Leaping lizards-self explanatory
Durance of hate level 2 - so bigs
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May 28 2018 12:12am
Dolls
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May 28 2018 12:22am
Poison snakes
great marsh : literally useless. Maybe arcane sanctuary for its randomness too
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May 28 2018 12:28am
Dolls any exploding little bone fuck can just go bye bye t4t

also would be the great marsh cause it serves like no purpose really
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May 28 2018 12:49am
Black Souls and the Maggot Lair. Just imagine Black Souls in the Maggot Lair.
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