I returned to the entrance of The Maggot Lair and began searching for a sign. I have no guidance, I can only follow the wake of demons and undead in hopes they guide me to solving this puzzle. Once again, I found a clearing in the rocks, leading me into a new land. Once I entered, day to turned to night in an instant, an eclipse blocked out the sun and the land was plunged into darkness. Fearing the worst, I returned to Lut Gholein for insight on this cosmic event. Drognan believes it is the work of the claw vipers, a clan of humanoid snake mutants. The only way to return the sun to its shining glory is to seek out their temple beyond the Lost City and stop their lunar ritual. I accept this challenge and return to the eclipsed land, moving slowly through the darkness to prevent being inundated with enemies beyond my sight. I found a temple guarded by a large trap, shooting fireballs in all directions as I move close to the entrance. I leap past the trap and enter the temple. Immediately, I am surrounded by hellish snakes. At least they are not bugs. 1 swing from either of my mighty swords chop the snake people in half, unlike worms, they do not continue to move afterwards. Making my way through this temple of slithering devils, they give me warning. I can hear them hissing through the corridors, giving me time to prepare to face them room by room. I killed them by the hundreds before reaching another level. They fall with ease but charge quickly and land cold, crushing blows on me. My strength grows weak, but I must push on and cleanse the temple. The second level had a tomb, guarded by a sizeable pack of snakes and their leader pulses with electricity as I strike him. Despite his shocking appeal, he is no match for me. I successfully squandered their ritual and opened the tomb and was met with a trinket Cain identified as the Amulet of the Viper, the second piece of the Horadric Staff. With Cain's guidance, I put both pieces within the magical cube, closed it up and pressed the button. It became suspended in space, spinning and whirring then dropping back down and opening. The 2 pieces have been merged as one, I now possess the Horadric Staff.

Cain requests that I meet with Drognan to inform him of my victory over the claw vipers. Drognan is pleased, he confides in me that Jerhyn is hiding a secret entrance to another world in his harem. This the final piece of the puzzle, all I require is the symbol of Tal Rasha to find his tomb. Drognan encourages me to confront Jerhyn about his secret but warns the symbol will be guarded by a powerful mage, The Summoner, who wields magic to vanquish his foes. I do not fear mages, their skin is soft and unhardened to steel. I vow to cut him to bits. I confront Jerhyn and he admits the girls of his harem are being slaughtered by demons that appeared out of a portal within. This portal must be the entranceway to the Arcane Sanctuary. I agree to clear his harem of demons on the condition that any living girls must be freed from this harem and to be mated with the townsfolk of Lut Gholein. No man should claim that many women, despicable practices of the western world. Charsi would be mortified. He hesitantly agrees and I enter his cursed home, making my way down to the lower levels. It is over run with gigantic ogres wielding clubs. Their strikes cause great pain but they are slow and not agile. I quickly move around them, slicing steadily until they fall. Finally, I reach the portal and enter. I am teleported to an unfamiliar land, a magical walkway suspended in space. No apparent light source, just stars in the distance. I am presented with 4 paths. Each winding in a different way. I suspect the Summoner is at the end of one of these paths. They are narrow and unprotected, one wrong step and I will fall into space indefinitely until I finally reach my demise through starvation or extreme cold. Carefully, I make my way through each path. Narrow walkways are always a benefit for me, the enemies come at me one by one. The only way I fall to these weak goat men is if they swarm me in great numbers, but they cannot. I come across a new type of demon, a floating ghoul holding a serpent staff that wields power over fire. Little do they know I spent my life hardening my skin to the elements, their magic is no threat to me. I have no sense of time in this place, it feels as if it took ages to traverse the first 3 paths. No luck finding the Summoner, he must be at the end of this final path.

At long last, I found him. As I surmised, his magic is not what Drognan made it out to be. I taunt him, standing and letting him engulf me in flames. I let out a a mighty cry and swing each of my swords. His body explodes into a fine dust and nothing remains but his robes. He was guarding a book, I do not know if it was written in my language or if this magical place gave me the ability to decipher it, but as soon as I did a portal to a canyon opened and I went through armed with the knowledge of the symbol, Triangle.
