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Nov 17 2018 06:27am
So i've never used an assassin without Traps, so here is where i need the advice.
Ias/Fcr doesnt effect anything for blades

I know skills should be around this setup:

Blade fury - 20 <----- Will test to see if it increases damage enough per point or not
Death Sentry - 20
Skills to get to them - 5
Venom - 20
Fade - 20
Mind blast,cloak of shadows, psychic hammer, claw mastery, Burst of speed = 5

My understanding i need as much CB & DS as i can get along with the Damage & AR

Gear i have found for when i respec to Blades (or possible MA sin later):
String of Ears (quest kill from mephy :banana: )
Laying of Hands (on my way to Nihlathak :bouncy: )
Spire of Honor (331 max damage - 2 Hand) (Damage to demons on level)
Couple Damage/AR Charms

Questions
Damage to demons Effective or just craft some Crushing Blow gloves?
Should I get Shadow Master or Shadow Warrior? Master copies my 2 skills, warrior uses her own, so warrior seems better...
What gear should i look for from NM Mephisto before i respec?
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Nov 17 2018 07:36am
Natalya's + Blade Fury/sentinel should answer the first of your questions.

(Topic is currently on page 2 of this subforum.)
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Nov 17 2018 10:43am
This is what applies to blade fury skill....
-% Target Defense
Ignore Target's Defense
Crushing Blow
-% Enemy Resistance
Chance to Cast On Striking
Slows Target
Freezes Target
Hit Blinds Target
Hit Causes Monster to Flee
Knockback
Prevent Monster Heal
Open Wounds
Life Stolen per hit
Mana Stolen per hit
Life After Each (Demon) Kill
Mana After Each Kill
Chance to Cast When You Kill an Enemy
Slain Monsters Rest in Peace
Reanimate as: Returned [6]


Deadly strike and damage to demons is not listed. Any other opinions on this?


Ideal starting hell Gear?

Duress
Guli helm
String of ears
crafted blood gloves
goblin toe
Angelic ring/ammy & ravenfrost
I have found a spire of honor Lance (331 max) (lot more str/dex req but i could up it to ELITE - war pike)

80% or more CB
33% OW
15% DS


And the only thing putting more skills into Blade fury does is adds about 100 damage at skill level 20. So i find it pointless to max it when i could max shadow warrior or more into mind blast to improve stun length

This post was edited by 15bucks on Nov 17 2018 11:06am
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Nov 17 2018 01:37pm
I did a claw only fury sin... wish the pics were still avialable.. that shit was so rough.. :(

it does benefit to max fury though. Depending on your weapon as well, claw mastery boosts the damage (but no the AR, even though it doesn't show AR/cth, it's still needed)

CB gloves would be decent. Don't think LoH will work.. not sure on that.. sorry.
Master is what I found more useful. Warrior died quicker, though they say it scales better

This post was edited by PikaBhew on Nov 17 2018 01:38pm
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Nov 17 2018 01:43pm
Quote (PikaBhew @ Nov 17 2018 03:37pm)
I did a claw only fury sin... wish the pics were still avialable.. that shit was so rough.. :(

it does benefit to max fury though. Depending on your weapon as well, claw mastery boosts the damage (but no the AR, even though it doesn't show AR/cth, it's still needed)

CB gloves would be decent. Don't think LoH will work.. not sure on that.. sorry.
Master is what I found more useful. Warrior died quicker, though they say it scales better


You think Claw with mastery would have better chances than random high damage weapon? The fury seemed to only increase damage by what was stated on the skill itself, when I tried a test setup on open bnet.
While ur in this thread maybe u would know if knock back can spawn on blood craft gloves?
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Nov 17 2018 01:49pm
Quote (15bucks @ Nov 17 2018 08:27am)
Blade fury - 20 <----- Will test to see if it increases damage enough per point or not


i think the thing with this is that it add base dmg, so i might seem like it give very little dmg pre point, but this base dmg will stack with %dmg gear
so you want to find jewels that give %ed rather then +dmg
not sure if this also work with main weapon %ed.
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Nov 17 2018 01:59pm
Quote (15bucks @ Nov 17 2018 01:43pm)
You think Claw with mastery would have better chances than random high damage weapon? The fury seemed to only increase damage by what was stated on the skill itself, when I tried a test setup on open bnet.
While ur in this thread maybe u would know if knock back can spawn on blood craft gloves?


KB can only spawn on the hit power gloves. or rare weapons:

Code
Monster Knockback
Available on
Bear Knockback Melee Weapons(8)
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Nov 17 2018 02:31pm
Quote (PikaBhew @ Nov 17 2018 03:59pm)
KB can only spawn on the hit power gloves. or rare weapons:

Code
Monster Knockback
Available on
Bear Knockback Melee Weapons(8)


Thanks. Maybe I can test craft some hit power online to see the possibilities that can come out of them.. The 5-10% of CB not be that important if i already have 80% or so from other gear.
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Nov 17 2018 02:46pm
+% Damage to demons applies to Bfury, so LoH is a good option. Google: Blade Fury Analysis (Diablo 2) and you will find a good post about this skill in other forum :P

Don't use 2 handed weapons with blade fury, the damage is 3/8 of the weapon if it's 2 handed :P Better use a claw/shield or claw/claw for weapon block, but to put it simple, Bfury takes the important mods and damage from main claw; Chaos eth, Fury eth, any with ITD (Nat claws, for example, with Lo or Ber)... or a huge dmg eth Botd in BA, rare eth ed% 2 sox BA with good adds, Azure, Eth Stormlash, Eth Lacerator.... there are many options for b-fury, claws and not.

IMO, use shadow warrior for all PVM assassins, but you have to PROVOKE her to cast fade (just keep the skill in a hotkey with monsters near, she will cast fade) and ''control'' her a little, keeping some skill in ur hotkeys for her to use while you drop shurikens, like cloack of shadows, some death sentry, etc. Master would set low traps, use martial arts, etc ye, but mindblast mobs like mad often and sometimes just slows your killing speed with the conversions. If you gonna be a BFury sin, you will use blade sentinel too, this skill is not magnificent, but if maxed, lasts some time and deals some damage in area while you cast your shurikens, and when your shadow places some trap, destroys one of your traps... no matter what kind of sentinel trap, assassin/minion can have just 5 on the field at same time.
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Nov 17 2018 03:56pm
Quote (15bucks @ 17 Nov 2018 17:43)
This is what applies to blade fury skill....
-% Target Defense
Ignore Target's Defense
Crushing Blow
-% Enemy Resistance
Chance to Cast On Striking
Slows Target
Freezes Target
Hit Blinds Target
Hit Causes Monster to Flee
Knockback
Prevent Monster Heal
Open Wounds
Life Stolen per hit
Mana Stolen per hit
Life After Each (Demon) Kill
Mana After Each Kill
Chance to Cast When You Kill an Enemy
Slain Monsters Rest in Peace
Reanimate as: Returned [6]


Deadly strike and damage to demons is not listed. Any other opinions on this?

I'll copy-paste my reply from here ^^

''+ the modifiers which apply to Blade Sentinel (except +% Attack Rating from Claw Mastery). The line preceding -% Target Defense on the Blade Fury page (see link in post #7) is rather crucial ^^

Deadly Strike and Damage to Demons apply to all three blade skills (Blade Sentinel, Blade Fury, and Blade Shield).''
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