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d2jsp Forums > Other Games > Path of Exile > 3.20 Balance Manifesto: Monster Mods And Archnemes
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Nov 16 2022 01:37pm
Rip archenemies
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Nov 16 2022 02:27pm
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Nov 16 2022 02:34pm
Nice :thumbsup:
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Nov 16 2022 03:59pm
They are finally listening. Now just put loot back and we good to go!
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Nov 16 2022 05:47pm
Quote (Red_Vex @ Nov 16 2022 08:36pm)


hmmm...so i read the post and it seems good for a change...

...which means only one thing...

...their next post is gonna be some absolutely massive nerf :cry: !
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Nov 16 2022 08:10pm
No they are not listening, it's horrible.

Reducing some effects, good for sure but...:
- Culler with a DPSer are now kings
- Talking about reading the monster description lol
- Still getting one shot sometimes. (more rarely)



This post was edited by Meanwhile on Nov 16 2022 08:10pm
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Nov 16 2022 08:19pm
Quote (Meanwhile @ Nov 16 2022 09:10pm)
No they are not listening, it's horrible.

Reducing some effects, good for sure but...:
- Culler with a DPSer are now kings
- Talking about reading the monster description lol
- Still getting one shot sometimes. (more rarely)


in d2 you read description and quickly know if it's spectral hits or cold immune. no issues there

And so what if party play gets an advantage with a dedicated MF culler? It's exactly like in d2, people could be carrying mf gear and getting last hits.

Getting one shot randomly never has been a problem for me except on a glass cannon build. I think the issue is more that you could have essence/metamorph mobs that were more difficult than Sirus.

They are definitely listening, I was really fed up with that mf culling discord shit last league. They've fixed it and made AN mobs more lawn-mowable. I say that's a good patch
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Nov 16 2022 08:42pm
Quote (Meanwhile @ Nov 17 2022 03:10am)
No they are not listening, it's horrible.

Reducing some effects, good for sure but...:
- Culler with a DPSer are now kings
- Talking about reading the monster description lol
- Still getting one shot sometimes. (more rarely)


personally i like it :unsure: the post didnt seem to have much PR talk (had some, like trigger words "modern", "we feel that" etc), looks okay to me in general. also i never hated the AN idea in the first place, just the way it was implemented. possible problems i see are hidden mechanics they didnt mention and the fact that everyone expected a bunch of nerfs and a damage control post. this was obviously that post :mellow: so i guess all other posts will be nerfs :cry:

This post was edited by Snyft2 on Nov 16 2022 08:42pm
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Nov 16 2022 08:44pm
Here is where I think they are missing the point entirely... monster fights are not interesting. They never will be in an arpg.
They keep trying to make them 'interesting'.
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