Raider
Quartz Infusion
No longer causes you to gain Phasing for 4 seconds on Kill, Phasing while at maximum Frenzy Charges, or Phasing during Onslaught. No longer grants 40% increased Elemental Damage.
Now causes you to have Phasing, and grants 15% chance to Dodge Spell Hits and 15% chance to Dodge Attack Hits (from 10%).
Avatar of the Veil
No longer grants 10% increased Movement Speed while Phasing and 10% chance to Dodge Spell Hits while Phasing.
Now causes nearby Enemies to have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances (from -15%), and causes Nearby Enemies to have 20% less Accuracy Rating while you have Phasing (from 15%).
Way of the Poacher
No longer grants 10% increased Attack Speed.
Avatar of the Slaughter
Now grants 10% increased Attack Damage per Frenzy Charge (from 8%), 4% increased Movement Speed per Frenzy Charge (from 3%), 4% increased Attack Speed per Frenzy Charge (from 3%) and 10% increased Evasion Rating per Frenzy Charge (from 8%).
Rapid Assault
No longer grants +5% chance to Evade Attack Hits, 20% increased Attack Damage, or causes you to gain Onslaught for 10 seconds on Kill or grants 10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy.
Now grants you Onslaught and 50% increased Onslaught Effect.
Avatar of the Chase
No longer grants 30% increased Attack Damage during Onslaught.
Now grants 35% more chance to Evade Melee Attacks during Onslaught (from 30%), 35% more chance to Evade Projectile Attacks during Onslaught (from 30%) and 100% increased Onslaught Effect.
DAMN!