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Sep 16 2020 06:27am
Quote
Lancing Steel
Lancing Steel now fires a sequence of projectiles when you attack, and fires more projectiles based on the number of Steel Shards consumed by the attack. Enemies can be hit by multiple projectiles from the same attack, but subsequent hits after the first deal less damage.
Now has a base attack speed multiplier of 80%.
Now deals 63% of base damage at gem level 1, up to 85% at gem level 20.
Now fire 3 additional projectiles.
Now has a 20% chance to impale enemies on hit.
Subsequent hits from the same attack now deal 60% less damage.
Now consumes up to 4 Steel Shards, and fires 50% more projectiles per Steel Shard consumed.




Lancing Steel-CoC-GMP-Fireball-magma orb-(greater volley (or icespear or creeping frost))


https://pathofexile.gamepedia.com/Hiltless
https://pathofexile.gamepedia.com/Ungil%27s_Harmony

(4+4+4)*3 = 36 Lacing steel projectiles per weapon swing = 3600 selfdamage
(1+4+4)*2/0.15 = 120 CoC projectiles per sec
14active gems linked to cwdt*4=56autobomb explosions per sec

Only 13.333crit hits per sec required
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Sep 18 2020 06:26pm
can not link Greater Volley to Lancing steel
can not use'' call of steel as a walk instacast'' it have a cast time and a verry low cooldown

just did a few test on normals, pretty sick, its like totems with coc
like i cast 100fireballs when i am running

i think melee critical strike chance not works on the projectiles from Lancing steel?



This post was edited by Tommyvv on Sep 18 2020 06:52pm
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Sep 18 2020 08:17pm
Please post 33.333 % of build.
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Sep 18 2020 08:30pm



its pretty ezz that you can proc coc verry ezz
and that you can do it ones per 3sec for 1sec, and coc-proc the full 3sec

BUT, its fucking enoying to use 2 buttons (call of steel) verry enoying, should be a instant cast spell on walk button with a longer cooldown
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Sep 19 2020 09:28pm
endgame at lvl45

crit when not crit and stop critting meanwhile start criting again, all in 1 strike!


https://pathofexile.gamepedia.com/Ambush_and_Assassinate
Quote
+40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
Critical Strikes have Culling Strike
25% more Damage with Hits and Ailments against Enemies that are on Low Life
100% more Critical Strike Chance against Enemies that are on Low Life


using 306%crit strike chance amu/no criot damage
and 5link, Lancing steel-coc-gmp-fireball-icespear
and jewel 92%faster use of steel call
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Sep 19 2020 09:59pm
does look cool
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Sep 20 2020 01:18am
Tommy needs a translator so I can actually try one of his builds
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Sep 20 2020 07:20am
Quote (CallMeBigDaddy @ Sep 20 2020 09:18am)
Tommy needs a translator so I can actually try one of his builds



took es-life notes, think i like it!
can take MoM instead of es, maybe even with es


Think i wana use Hitless, since its reflected damage, cwdt-projectiles will aim now! not think its gone proc that often
Can also take some doop 6link weapon, gems are supported bye coc+something else, for a 7/8link
Can also simply tabula rasa, and a 1hander with big crit chance

The agnostic is a verry nice node,
healing es is hard
can take loh from spells rings and damage taken gained as mana , to fully absorb hitless damage+heartbound, but not allow es
3es on hit jewels when attack seems way to low

i can take a bit of dr% and absorb hitless selfdamage a little, so i can maintain es-heal, corrupted energy jewel (-75%es heals required)
and only proc my cwdt gems 1time per 2sec, so at least i have 66Link
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Sep 20 2020 08:51am
Quote (Tommyvv @ 20 Sep 2020 15:20)
https://i.postimg.cc/j2QTwv7N/screenshot-0206.png
took es-life notes, think i like it!
can take MoM instead of es, maybe even with es


Think i wana use Hitless, since its reflected damage, cwdt-projectiles will aim now! not think its gone proc that often
Can also take some doop 6link weapon, gems are supported bye coc+something else, for a 7/8link
Can also simply tabula rasa, and a 1hander with big crit chance

The agnostic is a verry nice node,
healing es is hard
can take loh from spells rings and damage taken gained as mana , to fully absorb hitless damage+heartbound, but not allow es
3es on hit jewels when attack seems way to low

i can take a bit of dr% and absorb hitless selfdamage a little, so i can maintain es-heal, corrupted energy jewel (-75%es heals required)
and only proc my cwdt gems 1time per 2sec, so at least i have 66Link


bla bla bla
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