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Curses applied by casting this spell now gain 10 Doom per second.
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Added a new Intelligence Support Gem - Impending Doom Support: Causes supported Hex skills to trigger Doom Blast when they are removed or expire. Doom Blast deals chaos damage in an area based on the amount of Doom the Hex had when it was removed or expired. Cannot support Triggered or Aura hexes.
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Hexes you inflect have +4 Doom
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The new Dark Intent cluster has been added where Skittering Runes used to be. It grants increases to the Effect of your Curses, reduced Mana Reservation of Curse Aura skills, increased damage with Hits and Ailments against Cursed Enemies, and additional starting Doom for all Hexes you apply.
Additinal starting Doom? or the only Starting doom?
Anyway, if have 0.5sec cast time
and you take necro 200%cast speed
and spell echo
2*3*1.8 = 10.8curse casts per sec
10.8*4=43.2Doom per second
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Curses applied via Blasphemy count towards the active curse limit. Curse auras also take priority over curses applied via casting, and will override those curses if they exceed the curse limit.
So what happens when monster is in range of my curse-aura and i cast a manual curse on them, will it override*2 fast or not apply manual casted curse at all?
I wonder what the base damage of doom blast is, or it only depends on the doom, need skill gem reveal
If i get 43.2Doom per sec from fast casting curses, or 40doom per sec from having 4curses on a target