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Mar 24 2020 06:16am

100% chance to Trigger Level 1 Raise Spiders on Kill
Raise two spectral spiders from each nearby corpse that will attack your enemies with Viper Strike. Each raised spider grants you increased Attack Speed and increased Damage with Poison. Enemies will not engage the spiders directly, and they are immune to damage.

It's pretty dope, never used them before



i have helm: Minions' Hits can only Kill Ignited Enemies
i have flask: Worms


youtube says, my worm have 1 life and die to minion hits anywhy, even with the helm
but i need to recast my desecrate to kill my worm, my worm have more then 1 life
this worm, even runs out of my desecrate

3.3.0: Worms spawned from The Writhing Jar are now destroyed when hit. This overrides effects which would otherwise prevent them from dying, such as the one found on the unique gloves Southbound


my spider does poison damage, and kills anything, even when use helmet
apply kills to my Juggernaut (dot-bugg)

Helmet still usefull to make spiders, when kill real monsters

Probably a nice cwdt-blade vortex allow me to trigger my spider on kill on worms, when 14animate weapon is bussy to seround boss


Now i needs to make a good build! with spiders and animate


e/ my spider not trigger phantasm on kill when use Speaker's Wreath helmet!

This post was edited by Tommyvv on Mar 24 2020 06:40am
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Mar 24 2020 08:13am
look this bugged shit!
immortal infernal legion!


but i wanted to blow up my spiders myself!
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Mar 24 2020 10:06am

vunerability curse: 20%chance minions apply bleed and apply on kil effects

now my animate also summon spiders, when use helmet

wrath+anger+4curse+44zoo

This post was edited by Tommyvv on Mar 24 2020 10:06am
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Mar 24 2020 02:22pm
:hail: the god
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Mar 24 2020 02:24pm
ah yes. the ole tommy in ledge and tidal island
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Mar 24 2020 06:36pm


here, my active gems!

a few bad links atm, like minion speed on animate weapon, and phantasm-melee splash on spiders
also, need to respec few point, to increase hitpoints and resist
still not sure how my spiders make phantasm, when i use ''minions can not kill'' helmet (will do a few more tests, seems my spider have no problem to make phantasm)


technicly, i only have 1 active combat gem, thats animate weapon


my animate weapon make spiders when they kill things
only vs a stage boss, i may loose spiders, when have animate weapon, witch prevent me from killing worms
not a massive problem, since my animate weapon can kill boss without spiders
maybe i could weapon swap to kill animate, or get some blade vortex to kill worms mid bossfight


pretty broken!
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Mar 24 2020 09:02pm
Always liked arakali dagger, how strong it is with end game and what is this dot bug with jug?

Ended in playing spectre with femurs, slave drivers, it's hybrid with zombies+skeletons in the same 6L.. 4 whites Triad and the new ring at left slot, socketed with conductivity..
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Mar 25 2020 10:39am
Quote (Saucisson6000 @ Mar 24 2020 11:02pm)
Always liked arakali dagger, how strong it is with end game and what is this dot bug with jug?

Ended in playing spectre with femurs, slave drivers, it's hybrid with zombies+skeletons in the same 6L.. 4 whites Triad and the new ring at left slot, socketed with conductivity..


I was doing uber elder few leagues ago when they were bugging elder and raping him in the corner with fang. Long since patched but i ended up getting a few good 3 hatred and anger watchers.

Spiders with infernal legion looks op.. Also. Spiders with a six linked carrion golems is probably the way to go. Nothing else though as you have near the max for your golems right when you get your spiders out.

Lots of good builds to mess around with this patch. Too bad im working so god damn much.
Member
Posts: 50,310
Joined: Jun 11 2008
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Mar 25 2020 10:42am
Quote (Saucisson6000 @ Mar 25 2020 04:02am)
Always liked arakali dagger, how strong it is with end game and what is this dot bug with jug?

Ended in playing spectre with femurs, slave drivers, it's hybrid with zombies+skeletons in the same 6L.. 4 whites Triad and the new ring at left slot, socketed with conductivity..


https://pathofexile.gamepedia.com/Kill
Quote
However, there is currently a bug that causes any damage over time kills to always grant credit to the player character even if they aren't caused by the character directly. For example, monsters cursed with Poacher's Mark
will grant the player frenzy charges if they are killed by poison caused by minions or killed by Scorching Ray linked to Spell Totem Support. This may or may not be an intended effect.


Since my spiders do poison dot damage on hit, they overrule the helmet ''minions can not kill'' and apply the on kill effect spider summon to the Juggernaut.



But i am considering to use other helmet, and get some non bugged kills myself!
Maw of Conquest price droped from 100choas to 4choas

100%*0.5Corrupted energy * 0.7MoM = 35%of damage taken drains life

old patch: 20%damage taken gained as life over 4sec * 1+(0.5arakaali+0.2belt = 34%of damage taken gained as life
new patch: new jewels with increased life recovery, witch lifts that up to 20*1.88= 37.6%of damage taken gained as life
100%*0.5corrupted energy*0.3MoM = 15%damage taken gained as mana = infinite mana

my 15%unbreakable*1.7arakaali zealot oath recovery * armour > 50
----------------------------------------------
for example, if get 66.6%damage reduction
i heal 66.6%*0.15*1.7=17%of post migated damage healed as es
100%*0.5*0.333=17%of post migated damage drains es

Member
Posts: 66,666
Joined: May 17 2005
Gold: 17,384.69
Mar 25 2020 11:06am
Quote (Sh00p @ 25 Mar 2020 17:39)
I was doing uber elder few leagues ago when they were bugging elder and raping him in the corner with fang. Long since patched but i ended up getting a few good 3 hatred and anger watchers.

Spiders with infernal legion looks op.. Also. Spiders with a six linked carrion golems is probably the way to go. Nothing else though as you have near the max for your golems right when you get your spiders out.

Lots of good builds to mess around with this patch. Too bad im working so god damn much.


Ah yes i understand this, homeworks so sad, better to enjoy few hours only during the week end. Ty spider infernal legions, i may give a try, but how... since my femurs is a lifesaver.

Quote (Tommyvv @ 25 Mar 2020 17:42)
https://pathofexile.gamepedia.com/Kill


Since my spiders do poison dot damage on hit, they overrule the helmet ''minions can not kill'' and apply the on kill effect spider summon to the Juggernaut.



But i am considering to use other helmet, and get some non bugged kills myself!
Maw of Conquest price droped from 100choas to 4choas

100%*0.5Corrupted energy * 0.7MoM = 35%of damage taken drains life

old patch: 20%damage taken gained as life over 4sec * 1+(0.5arakaali+0.2belt = 34%of damage taken gained as life
new patch: new jewels with increased life recovery, witch lifts that up to 20*1.88= 37.6%of damage taken gained as life
100%*0.5corrupted energy*0.3MoM = 15%damage taken gained as mana = infinite mana

my 15%unbreakable*1.7arakaali zealot oath recovery * armour > 50
----------------------------------------------
for example, if get 66.6%damage reduction
i heal 66.6%*0.15*1.7=17%of post migated damage healed as es
100%*0.5*0.333=17%of post migated damage drains es


woah i will check that, later because i have some kind of weird cold & headhache and i am under treatment.

arakali 25c

"Minions' Hits can only Kill Ignited Enemies" ??? Speaker's Wreath
Prophet Crown ?

/e oh yes it's in your pictures above. How about infernal legion spiders ? btw theres also tons of new spectres

This post was edited by Saucisson6000 on Mar 25 2020 11:07am
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