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Sep 4 2019 11:00am
Scion (necro/slayer) - MoM - Vaalpact - 1000str - Corrupted energy - Baron - Spirit offering max spam - Shaper Gloves - Heartbound - Max all zoo autobomber - Necromantic Aegis - Maligaro's Lens - ES - Life - Mana



Buff 1:
Quote
Summon Skeletons
Now summons 2 Skeleton Warriors per cast (from 1).
Now summons more Skeleton Warriors per cast as the gem levels up, up to 3 at gem level 20.
Now increases your maximum Skeleton limit as the gem levels up, up to 8 by gem level 20 (from 5).

From Dust: Now allows you to summon 4 additional Skeletons at a time (from 2).
(not that i plan on getting a 1sec or more cooldown, but can be nice when lvling)



cwdt-skeleton-heartbound
now allow a bigger lvl cwdt gem, or bigger damage reduction

will be a pain to get lvl20 skeleton gem going! lets hope it gives +3 at lvl17 and +4at lvl24

verry great Buff! Huge


Buff 2:
Quote
Spirit Offering
Now has a base duration of 5 seconds (from 3), with an additional 1 second per corpse consumed (from 0.5), up to a maximum of 4 corpses (from 8).
You now gain 4% Life as extra Energy Shield per corpse consumed (from 2%).
Now applies a visual effect above the player while it is active.

Ascendancy Balance
Ascendant
Necromancer: Now causes your offerings to have 25% reduced effect on you (from 50%). Auras from your skills now grant 2% increased attack and cast speed to you and allies (from 3%). If you've consumed a corpse recently, you and your minions now gain 30% increased area of effect. No longer grants 20% increased skill effect duration.

Desecrate
Now has a corpse limit of 10 (from 15)
Now has a cast time of 0.6 seconds (from 0.8)
Now has a base duration of 4 seconds (from 5).
No longer has a cooldown.


old = 50%*2%=1%per corpse
new = 75%*4%=3%per corpse
i tested with bad pc, a 100%*2%=2%per corpse, back in version 2 or whatever

Thats 200%MORE corpsedracula

Be carefull, it makes blood, permablood that blows CPU and server
Be carefull, heal will be 3%base life*(increased life + increased es)*zero effect from increased healing

Desecrate nerved for manual cast(-cascade) and buffed huge for linking it to cwdt (no cooldown 20corpse per sec from a 1.333link instead of a 2.666link(unearth-gmp-cwdt)

Path of nerves, resulting into Buffs:
Nerv1/Buff3:
Mana leech nerves
=
buff for 66.6linked autocast cwdt, payed with life+es instead of mana
buff for selfdamage taken gained as mana, (combined with the corrupted energy jewel and MoM, when make use of es)

Nerv2/Buff4:
https://poeplanner.com/ABIAAE0AEhAAACO-vILkkBF7w4qvSshuqrXyeA3AGm87qW5YrzboGlVhIYTv2sFDMUz_TioqOC5T02-PYCPTmmrirQnZykYncwJfpAxg3qi7AAAAAAA=
what is this pile of shit pasive tree,
+2zombie maximus = nerv
=
Buff to the Baron helmet and strenght passive notes
Buff to the multisummoner !

Nerv3/buff5:
https://poeplanner.com/ABIAACMAEhAAAA6-vILkkBF7w4qvSsjirQnZykYncwJfpAxg3qi7AAAAAAA=
This necromancer, this sabateur, what is this?
Only Offering skills get buffed, +2not work on cwdt
you nn 200%cast speed from consuming corpse recently when autobomb!
Leech is not even that super, but its something and it may be better then Juggernaut, when use spirit offering aswell, and juggernaut require some dr%

infernal legion - cwdt as low as required - skeletons (should trigger when skelletons die for heartbound loop autobomb)
cwdt-20srs-20animate-10blade vortex-10phantasm-66spirit offering-66desecrate-etc
Member
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Sep 4 2019 11:40am
you gone heal about 6500es per second, without a single es-gear or es-aura, thats gone eat 50%of incoming selfdamage to trigger max lvl cwdt at max speed
(6500/(3%per corpse*20corpse per sec)*2000base life) - 2 = 342%combined increased es and increased life needed

take MoM, you get 10%damage taken gained as mana boots (50%es-35%life-15%mana / Corrupted energy)


Now strenght gives:
life (strenght)
es% (shaper)
flat max mana (shaper)
es-heal (offering)
es-max-flat (offering)
life heal (necromantic eagis+baron)
mana heal (damage taken gained as mana)
minion life (baron)
minion damage (baron)
leech (baron)
leech rate (baron+more life)
leech cap (baron+more life)

https://poeplanner.com/ABIAAQsAEhAAAIK-vILkkBF7w4qvSshuqrXyNZLYvf4Ktz5Bh_nogsco-riTHNzr7oUyjxp4DcAabzupblivNugaVWEhhO_awUMxTP9OKio4wQRXyQ186rq0DMrTvoqhL0ZxsHeDCZMnbAsi9H3SVK5TNe-I-TfXz0mxf8YRlgcelS7w1UlRpwgVUF8_Gj4pLo9gI9OaaoZgYVLvTpOoV1RzaxEaLlPTb1W1ns2nMAHnOlIOPBRx-Ovz3Whl0iFXDXy4J6kUIO8OUEfkUdlhGS4n7cT2r6c9D3y7OtgnL5BV7DiFe2ZUxYqvbGjyg8w8LYNfxq5ju02swmze5RSp4q0J2cpGJ3MCX6QMYN6ouwAAAAAA

Buff6
Utmost might
new passive note, 40(70)strenght + 8%increased strenght

Buff7:
Battle Rouse passive point: 8%damage taken gained as mana

This post was edited by Tommyvv on Sep 4 2019 11:51am
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Sep 4 2019 11:49am
Yugee
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Sep 4 2019 12:38pm
No cap on the max number of instances of leech
https://pathofexile.gamepedia.com/Leech

Quote
Violent Dead: Can no longer drop or be obtained from quests.

Minions deal (10-15)% increased Damage
With at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Speed
With at least 40 Intelligence in Radius, Raised Zombies' Slam
Attack deals 30% increased Damage

Nerv4/buff8:
multisummoner buffed more

pretty huge nerv for the zombies!
but not think it matters that match for leech, just for dps!


50%reduced maximum recovery PER life leech from scion-slayer

Blood bag smaller for my zombies, my zombies can be low to inflict max leech per hit
opening super width

Quote
!IMPORTANT! Be careful with increasing your maximum total Recovery too much, considering you didn't took the slayer ascendancy, once your Life Pool is full every instance is deleted and no Life Leech is stored. This can be very nasty if you get fully healed and then get hit with a savage hit! Manage your leech so you heal the damage but almost never fully heal so you can benefit the most from leech. However if you are a slayer with Brutal Fervour or you equip the Soul Tether unique belt, you won't have many problems with this mechanic.

3.6leech nerv/a buff for me
Added a cap on the amount of any resource you can leech from any individual instance of leech. By default, that cap is 10% of that resource's maximum. In other words, a character with 4000 life will, by default, be able to leech a maximum of 400 life from a single hit.


this means
1.333linked zombies>more links
maybe a 2.666link, if not wana take risks

This post was edited by Tommyvv on Sep 4 2019 12:44pm
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