https://poeplanner.com/ABEAAQEAEREBAH3G2FhjPfyMz_ZIXz8UIO8OGj7xrCkuwQR5aKluwBp4DbXybztuqkrIiq-QEXvDguQ_J1-YWW3PMjWS2L3-Crc-QYf56Gh02mIYVoLHHb4zhwPug8w8LYNfKPpXyQ186rq0DEZxsHeDCbGQLai-gNP7E2y4kxzcjxrr7oUypwiPRh0U-tL3wZuh99fMvEQEEJdNuayYOlhVxoPbBAdMs2vbfRhtGRFQpyvK076KoS-TJ--I-TfXz0mxf8YRlgcelS7w1UlR0B_v6ypNAO4s6Yaz3uUUqW-eykpfsJu1hMVI5wj0akOESFxrw23AAQbGyx7SOPe5FrvzjfSDAAAAAAA=a option tree, as long as it have Juggernaut/Zealot Oath/MoM/Necromantic Aegis
(3or4link: mine-minefield-skelie-(swift assemply)(on weapon swap))
3link: cwdt low lvl-skellie-Infernal Legion
3link: cwdt-blade vortex-dark pact
6link: cwdt-phantasm-multistrike-Srs-(Animate weapon)-zombie-(Infermal Legion)
4link: cwdt-frost nova-arc-(socknova)
4link: cwdt-(EK nova)-Spark nova-spectre
desecrate/shield charge on weapon swap
1) duration skills for mapclear
2) selftarget skills for cwdt (gmp-fireballs will spread to random directions, when nova always hits nearbye targets)
3) can swap some options gems/passives to influence minion death and autobomb contribution or damage
gearlist:
2*heartbound loop
Maligaro's Lens
(EK)-Spectre-Spark-(2*)Zombie-Animate jewel
Quote (Tommyvv @ Sep 1 2019 09:33am)
Juggernaut Unbreakable Zealot Oath =
makes use of es (tripling the gear options)
Unbreakable = can have 6666%es regen, (when it would foccus only on life, it only heals 66.6%life)
Corrupted Energy MoM =
can 24/7 make use of life heal, es and mana heal
can add mana/life/es to total hp-pool
can have half of ''damage taken gained as mana'' for infinite mana compared to MoM-life-builds
now even mana is a gear option, makes resist passive tree points become extream powerfull, and gearoptions become lowbudget purepower
passive points become twice as powerfull: es-life notes life-mana notes, only huge notes, etc
Necromantic Aegis = 66.6shields
and OP-life-heals
and 333% faster selfdestruct minion autobomb
Semi-Mine =
you need to press something when enter a area to start autobomb
so why not use it aswell for max overload selfdestruct 13000cwdt/sec
Summoner =
fuel for the heartbound autobomber
duration skills function good for damage, when only casted ones per 2sec autobomb
Semi-Autobomber
ones per 2sec, when afk
ones per 1 sec, when phantasm come into play
ones per 0.25sec, when throw mines
allow minions some time to charge in and popcorn before they get recasted, as like in a 0.25sec-afk-autobomb
allow low budget build, and not require -98%duration skeleton jewels
Allcast
cwdt-random spells (like 2linked) taking 1.333link from sockets per active gem
someone else needs to manual cast a 3or4link, to get same powers as a 1.333linked active gem linked to cwdt
instead of support gems, use shit like Nova-Ek-Spark-Zombie-jewels, and make you jewel slots function as extra sockets, same for disco gear
The true 3.8Buff: cwdt-skellie now creates 2100selfdamage instead of 700selfdamage