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May 28 2019 11:09am
With 3.7 coming up and everyone already raging over the winter orb nerfs, what do you think is really going to be a big deal? Is reave/bf going to make a giant comeback? Are spells still going to be supermeta? Are we going to find out weather that amulet is conversion or not?

Or is it going to be one of the little things..

"Molten Shell now directly rewards armour investment."

I feel something like this is a big deal, because literally nobody used molten shell. Ever. And now somebody might. In fact a lot of people might. And thats what this game really needs right now, better balance for more skill gems in general. Not just spell gems, not just melee gems, but all gems. And for me, something like this seems like we might get some better balance for more gems.
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May 28 2019 11:21am
almost perfect alphas howls
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May 28 2019 11:22am
#1 winter orb
#2 cyclone

everything else will stay the same
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May 28 2019 01:01pm
No changes to armor. In theory they are increasing the damage of bosses but making their attacks more visible. In reality now with fleet+extra damage on maps anything melee will get a guaranteed oneshot because you can not see shit.

I am not even sure that cyclone is going to be good, one screen distance from a boss might not be far enough.

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May 29 2019 02:07am
Storm brand
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May 29 2019 02:12am
Quote (Exalted_Orberlord @ 28 May 2019 21:01)
No changes to armor. In theory they are increasing the damage of bosses but making their attacks more visible. In reality now with fleet+extra damage on maps anything melee will get a guaranteed oneshot because you can not see shit.

I am not even sure that cyclone is going to be good, one screen distance from a boss might not be far enough.


They dud say in Baeclast that they want to adjust armor to be "useful against bosses", so some armor changes/mshell thingie atleast. Wether theyll deliver is smtn else entirely
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May 29 2019 02:31am
Quote (Furdtarmer @ May 28 2019 06:21pm)
almost perfect alphas howls


eternal meme
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May 29 2019 10:59am
Quote (Exalted_Orberlord @ May 28 2019 07:01pm)
No changes to armor.


molten shell now provides massive amounth of damage reduction %,
capped %, based on your total armour

to facetank physical bosses



my cyclone cwc volatile heartbounder corpsezombie,

will reduce dr% vs heartbound from 90%to 50%,
meanwhile increasing dr% vs boss from 5% to the same 50%
when shift my armour into pure dr% based on armour instead of monsterdamage, when autocast my molten shell

This post was edited by Tommyvv on May 29 2019 11:03am
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May 29 2019 11:15am
What fucking bosses are you guys fighting that aren’t dying in less than 2 seconds? Lol
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