Quote (LolBastard @ Mar 24 2023 07:18am)
Ngl, that build is nice but the Static Strike skill needs to be reworked
Either needs to be a strike skill like smite where it's almost like a targetted ranged ability that you can pre-fire while still getting the static strike buff effect
It's so annyoing while mapping because while the static strike buff is up then everything close to you dies
Once the buff runs out then you have to walk melee range to hit an enemy to get the buff up again, but since it's likely you killed everything closeby with the last tick of the buff, anything alive is so far away and a hassle to walk up to and attack
It's like playing a "ranged" or "autobomber" char that has to go melee every 4-7s to become ranged/autobomber