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Aug 24 2022 06:05pm
da da da who cares
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Aug 25 2022 11:50am
Quote (JonWon @ Aug 24 2022 11:57am)
PoE can be so fun, but the game honestly feels like a cluster-f***. There's 700 league mechanics, 816474819174 different types of loot you can pick up and utilitize, and so much content that changes EVERY single season, buffs, nerfs, new things, removed things. I honestly don't know how you all keep up with the changes and live an enjoyable life. The "best" way to play the game is to BLOCK every component they introduced in the game so you can run your favorite content through loops holes in game mechanics. It's exhausting and I quit after a week of trying to enjoy the game every league.


My favorite league was the one where Golems got a clockwork skin, and I played elemental golems from league start to end game, ez-mode when I found Clayshaper early. It was also the closest char I got to 100 too... Just pew pewing everything, like having an army of dragoons with me, man, those were good times.

Also I had to buy that clockwork skin 5x to apply it to each golem back then.

Now I'm just clicking the buttons and opening the chests to see nothing. :banana:

And dieing a lot.
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Aug 27 2022 04:51am
I feel like GGG is trying to move the current game in direction of PoE 2 and they are struggling with it big time.
They are also contradicting themselves. 5 years ago Chris was saying that very negatively perceived features would be reworked or removed altogether.
In Recent leagues they just kept pushing their decisions through, sometimes recklessly communicating them, resulting in an uproar from the community. Then GGG started to communicate their ideas with PoE streamers, but that died down quickly as well.

Another thing is this all in or nothing aspect people are talking about at the moment, where you would find 50 divines from one mob if you got insanely lucky.
I don't really like this kind of rare occasion that won't happen to the majority of players instead of giving people a constant way of progressing.
And I also feel like it people appreciate the game more if they enjoy playing the game with a lot of different builds that they can make instead of struggling with getting the gear together for even one build.

On a different note I feel like the game is for the go hard or go home chads. Not so much for the casuals.
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Aug 27 2022 10:12am
Quote (Gala @ 27 Aug 2022 10:51)
I feel like GGG is trying to move the current game in direction of PoE 2 and they are struggling with it big time.
They are also contradicting themselves. 5 years ago Chris was saying that very negatively perceived features would be reworked or removed altogether.
In Recent leagues they just kept pushing their decisions through, sometimes recklessly communicating them, resulting in an uproar from the community. Then GGG started to communicate their ideas with PoE streamers, but that died down quickly as well.

Another thing is this all in or nothing aspect people are talking about at the moment, where you would find 50 divines from one mob if you got insanely lucky.
I don't really like this kind of rare occasion that won't happen to the majority of players instead of giving people a constant way of progressing.
And I also feel like it people appreciate the game more if they enjoy playing the game with a lot of different builds that they can make instead of struggling with getting the gear together for even one build.

On a different note I feel like the game is for the go hard or go home chads. Not so much for the casuals.


There's also ideas like ggg want to monetize the game and to only keep whales with minimal maintenance cost.
They lost their best lead developpers some years ago and don't listen to community (alpha testers clearly claimed they were ignored regarding ArchNemesis).
Best thing that could happen to the Bald Turd now would be some kind of bankerupt, why not: he's insulting everyone with his self inflated visions & philosophic posts that absolutely dodge the core of the problem. He did that 3 times in a row.

They have to rollback into 3.14.

Btw https://poedb.tw/us/League#LeagueChart Kalandra retention seems to deserve it.


I play half of the time, i didn't chose a really strong tanky build, im not playing in group, still being able to kill almost anything (Ice Trap) i hate dying on stupid mechanics.
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Aug 27 2022 03:36pm
I have never seen a community freak out this much over a game lol. PoE subreddit truly is the king of neckbeards.
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Aug 27 2022 04:24pm
tried around abit, looks like Einhar+Essence-league. Seek rares and call Culler from discord when you found one with solaris touch (and just do eater-altars in meantime)

had a essence innocence touch +3 mods (it double'd..), needed to kite around like 20 minutes lol (the culler group got 1 shot, fucking newbs lmao)

This post was edited by D2Rikku on Aug 27 2022 04:25pm
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Aug 27 2022 04:42pm
Quote (D2Rikku @ 28 Aug 2022 10:24)
tried around abit, looks like Einhar+Essence-league. Seek rares and call Culler from discord when you found one with solaris touch (and just do eater-altars in meantime)

had a essence innocence touch +3 mods (it double'd..), needed to kite around like 20 minutes lol (the culler group got 1 shot, fucking newbs lmao)


holy

lmao what trashcans
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Aug 28 2022 12:23pm
Quote (Malopox @ 21 Aug 2022 19:42)
Rolled summoner for 5 leagues, but GGG hates summoners so every league summoners got nerfed again and again and again. Skipped sentinel, but did Bane in Archnemesis end league content (Sirus, maven, etc).

This league I went with RF inquis (never played RF or inquis before). Got to maps relatively ok, but:

1) league mechanics is absolutely meh. Heist small chests have more rewards than a fully stacked lake. Drop rates have to be increased at least 10x to make it worth doing. I straight up vendored all lake rewards.

2) Harvest is a joke, I skip it.

3) Archnemesis mobs are harder than Kitava in story / harder than map Bosses and drop absolutely fuckall. This has to be changed with either mobs tuned down or massive loot piñatas coming out of them to make it worth your while. Some mobs are absolute aids (got 3x archnemesis, touched, kalandra lake mob in story that was literally unkillable even if I asked friends to come over for shits and giggles that overlevelled me).

4) I feel GGG gutted defensive layers again while making mobs deal more. I’m not seeing this “vision”.

Anyway I’ll play to red maps and get some gear and report back, maybe it will get better.



I made it to t16 maps and beyond. Farming content with RF build atm, got my endgame setup with Aurora + melding etc.

1) lake of kalandra is busted, not worth doing at all except for challenges. Drops are garbage, you get killed randomly (with 90% max res and aurora LOL)

2) mapping is busted, juicing is legit dead. I just alch and go and specced into abyss /ritual literally

3) Archnemesis mobs are bullshit, I don’t get why GGG continues pushing them in. Some combos are completely retarded and drop jack shit. TFT MF Culling is not fun.
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Aug 29 2022 10:13am
I love this league <3 It should be hard + better uniques + i'd love to remove whole harvest from league cuz its too op
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