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Jan 7 2021 04:52pm
Quote (Hopelessness @ Jan 7 2021 11:31pm)
:thumbsup:
srsly all the new stuff looks sick, I'm genuinely hyped lol


you are always hyped :lol:
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Jan 7 2021 05:02pm
Seems like GGG's idea of innovation is to just make EVERYTHING craftable lol...

items, maps, atlas, watchstones, jewels, passive tree, etc. literally EVERYTHING. I wonder what they will do when there is nothing left to make craftable

This post was edited by Meatstick on Jan 7 2021 05:02pm
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Jan 7 2021 05:46pm
Quote (Meatstick @ Jan 7 2021 06:02pm)
Seems like GGG's idea of innovation is to just make EVERYTHING craftable lol...

items, maps, atlas, watchstones, jewels, passive tree, etc. literally EVERYTHING. I wonder what they will do when there is nothing left to make craftable


They make new things, then make those things craftable ;)
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Jan 7 2021 06:48pm
Hyped!
Can't wait the patch notes to prepare my ssfhc melee build
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Jan 7 2021 08:00pm
Quote (DaTz @ Jan 7 2021 02:11pm)
Um holy fuck hiero got gutted Wtf how am I supposed to play totems now



It looks like they made it better? Or at least more consistent.

5 more damage per totem instead of 3

Increased arcane surge instead of increased spell damage

They took away the 6% increased per kill but that was trash for bosses anyways and with 100% increased placement speed from 50 I don’t need to summon two totems with a single cast.

And on hardcore the consistent endurance charges will be nice.

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Jan 7 2021 08:38pm
Quote (brigadier @ Jan 7 2021 09:00pm)
It looks like they made it better? Or at least more consistent.

5 more damage per totem instead of 3

Increased arcane surge instead of increased spell damage

They took away the 6% increased per kill but that was trash for bosses anyways and with 100% increased placement speed from 50 I don’t need to summon two totems with a single cast.

And on hardcore the consistent endurance charges will be nice.


ur nuts .. no double cast is HUGE and increased dmg per kill was huge aswell... when im clearing maps in a min 30 with 50 stacks atleast on the regular :| .... can never have enough totem placement speed... the charge thing might be nice tho
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Jan 7 2021 08:46pm
Quote (DaTz @ Jan 7 2021 06:38pm)
ur nuts .. no double cast is HUGE and increased dmg per kill was huge aswell... when im clearing maps in a min 30 with 50 stacks atleast on the regular :| .... can never have enough totem placement speed... the charge thing might be nice tho



Totems do not need help clearing trash. They needed single target.

You can clear maps with no stacks just as fast as you could with 50.

I can see the double totem placement being gone hurting but with the extra placement speed it’ll hardly be noticed.

The charges is a huge quality of life buff. I got a 10 second video of me spamming totems before a boss fight just to get my endurance charges stacked. The game just outright refused to give me any.
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Jan 7 2021 09:07pm
Quote (brigadier @ Jan 7 2021 09:46pm)
Totems do not need help clearing trash. They needed single target.

You can clear maps with no stacks just as fast as you could with 50.

I can see the double totem placement being gone hurting but with the extra placement speed it’ll hardly be noticed.

The charges is a huge quality of life buff. I got a 10 second video of me spamming totems before a boss fight just to get my endurance charges stacked. The game just outright refused to give me any.


true we'll see.. i might try diff ascendancies now tho.. deadeye looks kinda meaty :o
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Jan 7 2021 09:17pm
lol, now besides finding guide for character passive tree
a guide for atlas passive tree is needed
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Jan 8 2021 12:55am
huh
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