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Jan 9 2021 08:32pm
I think the game has to many layers. New players are non exist because its to long of a learning curve.
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Jan 14 2021 04:34am
Quote (ISellLeagueBoosts @ 6 Jan 2021 16:16)
player retention has gone down over the past leagues, # of ppl that play for half a week is irrelevant.

8 week retention
blight :24.15%
Metamorph 29.72% (conqs released so makes sense this raised up)
Delerium 23.98%
Harvest 20.90%


Lol are these actual numbers.
Imagine less than 21% (one in five) playing after 2 months.

Bring a good arpg with pvp and trading, world!
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Jan 14 2021 05:34am
Quote (SpAz. @ 14 Jan 2021 11:34)
Lol are these actual numbers.
Imagine less than 21% (one in five) playing after 2 months.

Bring a good arpg with pvp and trading, world!


blight was meh, pretty boring overall

metamorph was ok but it needed some fixes which took 2 weeks, and too many 1 shots even with 15k ehp which people dont like, and was pretty ridiculous

harvest was shit, no further explanation needed

delirium was really cool, but totally NOT beginner/casual friendly so there goes the retention

heist was fun for a week, after that it was like playing standard because heist became tedious af after a while so you ignore it (oh and thinking of it, it took a whole month to have most bugs fixed, so yeah heist was actually very shit)

all in all, quite a few reasons player retention wasnt very great over the last year imo

upcoming league however does have alot potential i think, and given the fact they had a month extra to develop, they better not fuck this up. i cant wait for friday to play!
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Jan 14 2021 06:42am
Quote (trader @ 14 Jan 2021 12:34)
blight was meh, pretty boring overall

metamorph was ok but it needed some fixes which took 2 weeks, and too many 1 shots even with 15k ehp which people dont like, and was pretty ridiculous

harvest was shit, no further explanation needed

delirium was really cool, but totally NOT beginner/casual friendly so there goes the retention

heist was fun for a week, after that it was like playing standard because heist became tedious af after a while so you ignore it (oh and thinking of it, it took a whole month to have most bugs fixed, so yeah heist was actually very shit)

all in all, quite a few reasons player retention wasnt very great over the last year imo

upcoming league however does have alot potential i think, and given the fact they had a month extra to develop, they better not fuck this up. i cant wait for friday to play!


Happy that you are excited about the expansion coming up bro :hug:

I'm not here to hate on the game.
I had fun in Path of Exile 2013-2014, short visit 2016ish and occasional dip in during whatever league it was where you unveiled/figured "mystery" bandit fractions that could randomly appear, as well as the league after that (allthough it was ill-received, full of bugs) where you went into space and built mazes/convoluted af crafting system. Of these times I played it, I liked the core concept of the game more closer to its release (2013) and less and less with it's evolution.

And I would love to enjoy PoE in 2021, but as some people have brought up, the heavily convoluted mess you get for adding 25-or-whatever leagues and their systems into the core game makes it very challenging for someone picking up the game after a 2 year or so break. Imagine never having played the game and start fresh now...

And I mean, yeah, the game is "complex" af, but to me it feels like arbitrary/manipulated or forced complexity for the sake of complexity (or maybe I'm just dumb iq 80 :P). It would be great if difficulty (PvE wise) was achieved through other means, such as long term progression (need for items, grind those out), and a need to be skilled with your character (mechanical skills/co-ordination for team play). But yeah that is a pipe dream I guess when was the last time we saw that in an rpg (and d2 was shit there too).

Alot of things are great about PoE though! But I wouldn't be suprised if many people who enjoyed D2 for it's PvP and RPG-aspects don't really enjoy it as much as some. I personally don't enjoy the constant meta shifts every 3 months where build a (old, reworked into overpowered) and b (mediocre) and c (new and overpowered) just turns on its head (it must be intentional by the devs to attract ppl come back and try "this new shiny build!") league after league over and over. It feels forced imo. I wish PvP or Long term progression/raiding (yes raiding) was solid enough to keep players hooked for atleast 6-12 months without these constant reworks of balance/new systems.

That said I believe the game simply isn't for me, but it's not to say it's necessarily a bad game.

Sorry for spilling my heart out here at random :wub:

This post was edited by SpAz. on Jan 14 2021 06:46am
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Jan 14 2021 08:11am
Quote (SpAz. @ 14 Jan 2021 13:42)
Happy that you are excited about the expansion coming up bro :hug:

I'm not here to hate on the game.
I had fun in Path of Exile 2013-2014, short visit 2016ish and occasional dip in during whatever league it was where you unveiled/figured "mystery" bandit fractions that could randomly appear, as well as the league after that (allthough it was ill-received, full of bugs) where you went into space and built mazes/convoluted af crafting system. Of these times I played it, I liked the core concept of the game more closer to its release (2013) and less and less with it's evolution.

And I would love to enjoy PoE in 2021, but as some people have brought up, the heavily convoluted mess you get for adding 25-or-whatever leagues and their systems into the core game makes it very challenging for someone picking up the game after a 2 year or so break. Imagine never having played the game and start fresh now...

And I mean, yeah, the game is "complex" af, but to me it feels like arbitrary/manipulated or forced complexity for the sake of complexity (or maybe I'm just dumb iq 80 :P). It would be great if difficulty (PvE wise) was achieved through other means, such as long term progression (need for items, grind those out), and a need to be skilled with your character (mechanical skills/co-ordination for team play). But yeah that is a pipe dream I guess when was the last time we saw that in an rpg (and d2 was shit there too).

Alot of things are great about PoE though! But I wouldn't be suprised if many people who enjoyed D2 for it's PvP and RPG-aspects don't really enjoy it as much as some. I personally don't enjoy the constant meta shifts every 3 months where build a (old, reworked into overpowered) and b (mediocre) and c (new and overpowered) just turns on its head (it must be intentional by the devs to attract ppl come back and try "this new shiny build!") league after league over and over. It feels forced imo. I wish PvP or Long term progression/raiding (yes raiding) was solid enough to keep players hooked for atleast 6-12 months without these constant reworks of balance/new systems.

That said I believe the game simply isn't for me, but it's not to say it's necessarily a bad game.

Sorry for spilling my heart out here at random :wub:


i totally feel you man. you are correct about poe having too much content. the abundance of many stuff to do, a result of league mods stacked over many years is killing it for many people. ive got plenty of friends who have a problem with that, not feeling like doing all that stuff agaaain every 3 months.

ggg should have done a few content resets long time ago . and yeah it’s certainly not appealing for newcomers that theres such a big learning process.

even for me, ive been actively playing since 2013. never missed out on a league except torment when my pc broke. i barely feel like doing the whole atlas over etc etc

youre right that poe is not the game for everyone, but in the current state its mostly veterans who learned everything step by step.

i hope ggg will address this kinda soon, i think with poe 2. i mean if they keep atlas, labs, and alot other stuff for another few years they might lose me as well :wacko:
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Jan 14 2021 12:42pm
Quote (SpAz. @ Jan 14 2021 04:34am)
Lol are these actual numbers.
Imagine less than 21% (one in five) playing after 2 months.

Bring a good arpg with pvp and trading, world!


Well they are the steam numbers, so the % is roughly the same, doesn't matter what launcher you use, the retention will still be similar.
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Jan 14 2021 05:15pm
How much do I have to pay to have you play the league vlad :(
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Jan 14 2021 05:48pm
Quote (brewzer @ Jan 15 2021 12:15am)
How much do I have to pay to have you play the league vlad :(


awww men :cry: i would really like to play with you guys, but the game is just waaay too boring to me now :cry: if what caulder said about master rep increase is true, i might play a little to get the rep and make hideouts, but the playing itself is really painful for me :wacko:
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Jan 14 2021 07:18pm
Quote (trader @ Jan 14 2021 03:34am)
blight was meh, pretty boring overall

metamorph was ok but it needed some fixes which took 2 weeks, and too many 1 shots even with 15k ehp which people dont like, and was pretty ridiculous

harvest was shit, no further explanation needed

delirium was really cool, but totally NOT beginner/casual friendly so there goes the retention

heist was fun for a week, after that it was like playing standard because heist became tedious af after a while so you ignore it (oh and thinking of it, it took a whole month to have most bugs fixed, so yeah heist was actually very shit)

all in all, quite a few reasons player retention wasnt very great over the last year imo

upcoming league however does have alot potential i think, and given the fact they had a month extra to develop, they better not fuck this up. i cant wait for friday to play!


better retention if people didn't have to go through the boring acts again if they want to make a 2nd char in a new league. I thought at times about making a new char but then realized I have to do 6-10 hrs of absolute boring shit rivaling diablo 3.
Member
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Joined: Dec 2 2006
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Jan 14 2021 08:48pm
Quote (Dmitriy @ 15 Jan 2021 02:18)
better retention if people didn't have to go through the boring acts again if they want to make a 2nd char in a new league. I thought at times about making a new char but then realized I have to do 6-10 hrs of absolute boring shit rivaling diablo 3.


add me to your friendlist we will do those 10 acts together it will be funnier
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