Modifiers to skill duration no longer modify the duration of traps, totems or mines, but will continue to modify the duration of skills cast by traps, totems and mines if those skills have a duration.
so using -100%trap duration, to make them trigger when thrown, now no longer fcks up the skill itself (for example: trap-blink arrow)
You can now have up to 15 traps active at a time (up from 3).
You can now have up to 15 traps active at a time (up from 3).
You can now have up to 15 traps active at a time (up from 3).
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trappers have alot disco limitations, like if you throw 6 traps spamible, you need 12max number of traps allowed, to make traps arm