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Poll > Metamorph League 3.9 > December 13
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Nov 20 2019 06:23pm
Quote (Ramy @ 20 Nov 2019 16:18)
whats TTL?


Time To Live / LifeTime/expectancy
sorry

This post was edited by Saucisson6000 on Nov 20 2019 06:24pm
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Nov 20 2019 06:34pm
Quote (Schala @ Nov 20 2019 11:01am)
Meta gems only drop from the new Conquerors of the Atlas bosses (the former Exiles Zana sealed away), which might be a pretty hard and rare fight and / or a rare drop.

Seeing how you probably need to be well in endgame already before you even find a meta gem it's not that big a deal imho.

Also GGG stated they would start cranking up the difficulty of PoE, starting with the CotA Expansion as a ramp up to 4.0, meaning more health and other things, so I would suggest to wait and see before complaining.

Concerning Blights "semi success" I don't think that says much, because Legion was a huge success and people get burned out and skip the next league.

On top of that mines and summoning are niche builds pushed as the meta, which further encouraged some people to skip the league.

And of course it was a TD league which also did not help, even though I think the map encounters had nothing to do with TD (just burst everything as it spawns and collect your rewards) and the maps turned out quite nice, but were totally optional (it's not like the league was not rewarding enough if you just quick farmed the map encounters and sold the blight maps).

Plus you compete with BL3 & WoWC, both grind heavy games with a similar target audience.

Metamorph sounds ok as a league, but I think it will hardly matter because CotA is a core expansion and the endgame revamp is huge.

New Endgame bosses with rewards that are totally worth it (meta gems, new exalt orbs) both to sell them to people who cannot farm them and for self use, after years of complaints that bossing is not worth the effort.
New crafting.
All maps can now be t14-t16 at the same time which is huge for endgame variety.
And the bow / wander meta, which people have been waiting for, forever.


to me most of this is the problem, its will further the divide between those that can and those that can't
and every item that becomes 'necessary' (use this term loosely) will be be even expensive and impossible for the normal player to access - which only encourages botting and rmt.
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Nov 20 2019 06:59pm
Quote (Caulder10 @ Nov 21 2019 11:34am)
to me most of this is the problem, its will further the divide between those that can and those that can't
and every item that becomes 'necessary' (use this term loosely) will be be even expensive and impossible for the normal player to access - which only encourages botting and rmt.


Which is why mirrors need to go.
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Nov 20 2019 07:29pm
Gonna be ballin this league
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Nov 20 2019 08:08pm
Quote (DaTz @ Nov 20 2019 08:29pm)
Gonna be ballin this league


Going to be testing the IQ drop system :D
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Nov 20 2019 11:16pm
They talked about new support gems adding more power creep and response was:

We are buffing creeps/changing game mechanics to make it more difficult, and they dont have to necessarily keep them in game later without nerfs.

Just depends on how much they buff enemies, i wouldnt mind if all hps went up x3 minimum across-the-board , maybe even higher for later tiers.

Some ppl suggested even x10 and still ppl would prolly be one shotting screens

This post was edited by WileECoyote on Nov 20 2019 11:17pm
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Nov 21 2019 01:48am
Quote (Plaguefear @ 21 Nov 2019 13:59)
Which is why mirrors need to go.


nope
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Nov 21 2019 03:12am
Quote (WileECoyote @ 21 Nov 2019 06:16)
They talked about new support gems adding more power creep and response was:

We are buffing creeps/changing game mechanics to make it more difficult, and they dont have to necessarily keep them in game later without nerfs.

Just depends on how much they buff enemies, i wouldnt mind if all hps went up x3 minimum across-the-board , maybe even higher for later tiers.

Some ppl suggested even x10 and still ppl would prolly be one shotting screens


Uber Elder x10 would be a bit more sportive, but not that much, ggg always do things progressively, like their nerfs it's done in 2-3 leagues.
I would not be suprised if they raise white mobs hp this time; by 50 or 100%. Too hard game expose unequalities in-between casuals and "passionate players".
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Nov 22 2019 01:07am
Quote
to me most of this is the problem, its will further the divide between those that can and those that can't
and every item that becomes 'necessary' (use this term loosely) will be be even expensive and impossible for the normal player to access - which only encourages botting and rmt.


That is very true.

I moved to ssf hc a while ago, only making one trade sc char at the start of each league for the lulz, because I find the game too easy, so I welcome all those changes, but I also played alot of PoE since open beta all those years ago, so my perspective is very skewed and I did not really consider this point.

It's gonna be quite hard for GGG to find a balance between satisfying the veterans and not making the game too overwhelming and hard for the new and casual players.

On the other hand Diablo 2 also had a huge divide with the top tier rune words, like people not hardcore farming and getting lucky or trading via jsp / botting hardly ever had a chance to get an Enigma going or that sweet Infinity, both ridiculously op in pvm, leave alone life skillers or 3/xx/xx scs for pvp and it somehow didn't hurt the game too much.

This post was edited by Schala on Nov 22 2019 01:09am
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Nov 22 2019 07:20am
Quote (Schala @ Nov 22 2019 02:07am)
That is very true.

I moved to ssf hc a while ago, only making one trade sc char at the start of each league for the lulz, because I find the game too easy, so I welcome all those changes, but I also played alot of PoE since open beta all those years ago, so my perspective is very skewed and I did not really consider this point.

It's gonna be quite hard for GGG to find a balance between satisfying the veterans and not making the game too overwhelming and hard for the new and casual players.

On the other hand Diablo 2 also had a huge divide with the top tier rune words, like people not hardcore farming and getting lucky or trading via jsp / botting hardly ever had a chance to get an Enigma going or that sweet Infinity, both ridiculously op in pvm, leave alone life skillers or 3/xx/xx scs for pvp and it somehow didn't hurt the game too much.


Don't forget, GGG just fucks everyone over on single map farming which means fewer Div cards to go around and lesser chance getting that unique item. Even botting is fucked, since no more 1 area BS farming but I could be wrong on the botting 1 area like what they always do in act 6 area, getting that tabula div cards.
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