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Sep 3 2019 03:06pm
best was the patch they slipped in without any comment about fixing the remove only map/unique tabs
still a bit buggy but they are finally going away!
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Sep 3 2019 08:28pm
Quote (0x00 @ Sep 3 2019 12:53pm)
why do you even reply to this spammer?



nothing mentioned, yet, but the final patch notes are not out, yet, just a manifesto

could still be possible they fuck this one as well :D


Tommy is the best most innovative player on jsp

You probably just copy metabuilds
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Sep 4 2019 09:31am
Quote (Krayzy @ Sep 3 2019 11:51pm)


"
You'll now appear in your Hideout (rather than Town) if you die to the Elder or one of its Guardians.

wutt
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Sep 4 2019 09:52am
Quote (Krayzy @ Sep 4 2019 05:51am)


Considering to make a patch 3.18 bufflist for the one and only purebuild!


Buff 2:
Quote
Spirit Offering
Now has a base duration of 5 seconds (from 3), with an additional 1 second per corpse consumed (from 0.5), up to a maximum of 4 corpses (from 8).
You now gain 4% Life as extra Energy Shield per corpse consumed (from 2%).
Now applies a visual effect above the player while it is active.

Ascendancy Balance
Ascendant
Necromancer: Now causes your offerings to have 25% reduced effect on you (from 50%). Auras from your skills now grant 2% increased attack and cast speed to you and allies (from 3%). If you've consumed a corpse recently, you and your minions now gain 30% increased area of effect. No longer grants 20% increased skill effect duration.

Desecrate
Now has a corpse limit of 10 (from 15)
Now has a cast time of 0.6 seconds (from 0.8)
Now has a base duration of 4 seconds (from 5).
No longer has a cooldown.

old = 50%*2%=1%per corpse
new = 75%*4%=3%per corpse
i tested with bad pc, a 100%*2%=2%per corpse, back in version 2 or whatever

Thats 200%MORE corpsedracula

Be carefull, it makes blood, permablood that blows CPU and server
Be carefull, heal will be 3%base life*(increased life + increased es)*zero effect from increased healing
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Sep 4 2019 10:02am
That zombie auto cast shield charge build I made from you Tommy a month ago would prob be god tier this league lol

Might have to give it a go again..

Totems first tho :thumbsup:
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Sep 4 2019 11:50am
Quote (DaTz @ 4 Sep 2019 18:02)
That zombie auto cast shield charge build I made from you Tommy a month ago would prob be god tier this league lol

Might have to give it a go again..

Totems first tho :thumbsup:


Which totems u gonna go for? How much harmful is it to lose minion/totem resists support which only would work on minions in 3.8?
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Sep 4 2019 12:06pm
Quote (DaTz @ Sep 4 2019 12:02pm)
That zombie auto cast shield charge build I made from you Tommy a month ago would prob be god tier this league lol

Might have to give it a go again..

Totems first tho :thumbsup:


violent dead jewel is no more
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Sep 4 2019 12:15pm
Quote (BiG_BeN @ Sep 4 2019 08:06pm)
violent dead jewel is no more


slammer nerv, wtf!

Quote
Violent Dead: Can no longer drop or be obtained from quests.


Minions deal (10-15)% increased Damage
With at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Speed
With at least 40 Intelligence in Radius, Raised Zombies' Slam
Attack deals 30% increased Damage

Nerv4/buff8:
multisummoner buffed more
and 50%reduced maximum recovery PER life leech from scion-slayer still provides 66.6%Life recovery with zombieslammmer-multistrike-Baron-Vaalpact

This post was edited by Tommyvv on Sep 4 2019 12:17pm
Member
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Sep 4 2019 01:22pm
Quote (BiG_BeN @ Sep 4 2019 02:06pm)
violent dead jewel is no more


Wtf :fume:

Quote (Herugurth @ Sep 4 2019 01:50pm)
Which totems u gonna go for? How much harmful is it to lose minion/totem resists support which only would work on minions in 3.8?


Not sure which I'm going yet tbh ..never used that support just recast lol

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