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Aug 30 2019 08:40pm
Quote (Sh00p @ 30 Aug 2019 01:12)
Carrion golems are a brand new skill and thus will be rediculously overpowered. GGGs terrible track record with this kind of thing has lead to a form of clairvoyance and understanding among the players that isnt so much what is going to be meta, but what is going to be the most broken. This league its either going to be Carrion golems or GGG breaking another skill like they did with cyclone last league.

I would suggest either 10 Carrion golem builds [if you can still do that this league. They might tweak the number some.] Or good old fashioned zombies/one other minion.

Im gonna run poison srs for bossing/ deep delving now that deep isnt so deep and probably 10 carrion golems for everything else.


how do you achieve 10 golems?
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Aug 30 2019 08:48pm
Quote (Chuu @ Aug 30 2019 10:40pm)
how do you achieve 10 golems?



Lamp probably told him
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Aug 31 2019 12:58am
Quote (Chuu @ Aug 31 2019 04:40am)
how do you achieve 10 golems?


https://pathofexile.gamepedia.com/The_Primordial_Chain
You cannot have non-Golem Minions


he sacraficed 40zoo to get 3more golems
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Aug 31 2019 05:33am
so most of the upcoming changes are quality of life. summoners will be okay at best, always limited by minion AI (even aggressive yes, not to mention you lose a multiplier if you use new aggressive support gem in place of dmg gem).
spectres are nerfed quite hard, lost soul weaver (100% inc dmg and life), the rest of the changes don't quite make up for it. there is new possibility for scaling dmg, yes, by getting all the best +lvl gear etc etc. like dual wield +1 dmg wands, +2 elder bone helmet and such things, but on the flipside, without gear investment, dmg will be much lower than before, you can't even get 84 spectres without investment, lvl 20 gem = lvl 80 spectre limit. also consider that necro will be popular I assume since ppl who haven't tried before will be interested to give it a go, so summoner items will be pricey, the demand for well rolled wand bonehelm +skill chest etc. will be insane keep that in mind.
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Aug 31 2019 01:07pm
Quote (Hopelessness @ Aug 31 2019 07:33am)
so most of the upcoming changes are quality of life. summoners will be okay at best, always limited by minion AI (even aggressive yes, not to mention you lose a multiplier if you use new aggressive support gem in place of dmg gem).
spectres are nerfed quite hard, lost soul weaver (100% inc dmg and life), the rest of the changes don't quite make up for it. there is new possibility for scaling dmg, yes, by getting all the best +lvl gear etc etc. like dual wield +1 dmg wands, +2 elder bone helmet and such things, but on the flipside, without gear investment, dmg will be much lower than before, you can't even get 84 spectres without investment, lvl 20 gem = lvl 80 spectre limit. also consider that necro will be popular I assume since ppl who haven't tried before will be interested to give it a go, so summoner items will be pricey, the demand for well rolled wand bonehelm +skill chest etc. will be insane keep that in mind.


+1 ALL minion gems by itself is stupid overpowered for duel wielding and could probably do shapers on its own with zombies with blue wands. Not to mention we dont know all the mods on the weapon. Just how many minion builds have you played exactly? Also holding out hope this update is coming with an update to minion ai, although its probably not going to happen.

Quote (Chuu @ Aug 30 2019 10:40pm)
how do you achieve 10 golems?


With 2x clayshaper you can get 6 golems before level 50. Unique rockbreaker and its usually on the market day 1 for 1-2c. The rest are kinda expensive jewels [you can make the most expensive one yourself by combining the other ones. Grab the cheapest ones you can.] And acendancy nodes. Which is why I think the max number might get changed.
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Sep 2 2019 09:27am
Summoning is the new Cyclone.
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Sep 2 2019 09:31am
Quote (Golden_Order @ 2 Sep 2019 17:27)
Summoning is the new Cyclone.


I hope so
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Sep 2 2019 09:48am
Quote (Golden_Order @ Sep 2 2019 05:27pm)
Summoning is the new Cyclone.

they should rework the Raise Spectre gem into a support gem that will create 1 minion that uses the active gem
for cycloning spectres


Summoning require some efford to make it go smooth, just like most builds do
Probably the new agression gems help with it
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Sep 2 2019 10:39am
Quote (Hopelessness @ 31 Aug 2019 07:33)
so most of the upcoming changes are quality of life. summoners will be okay at best, always limited by minion AI (even aggressive yes, not to mention you lose a multiplier if you use new aggressive support gem in place of dmg gem).
spectres are nerfed quite hard, lost soul weaver (100% inc dmg and life), the rest of the changes don't quite make up for it. there is new possibility for scaling dmg, yes, by getting all the best +lvl gear etc etc. like dual wield +1 dmg wands, +2 elder bone helmet and such things, but on the flipside, without gear investment, dmg will be much lower than before, you can't even get 84 spectres without investment, lvl 20 gem = lvl 80 spectre limit. also consider that necro will be popular I assume since ppl who haven't tried before will be interested to give it a go, so summoner items will be pricey, the demand for well rolled wand bonehelm +skill chest etc. will be insane keep that in mind.



Just building golems and using the jewel to make them aggressive, being able to manually target will be pretty gg

This post was edited by Meatstick on Sep 2 2019 10:41am
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Sep 2 2019 12:25pm
Quote (Tommyvv @ Sep 2 2019 11:48am)
they should rework the Raise Spectre gem into a support gem that will create 1 minion that uses the active gem
for cycloning spectres


Summoning require some efford to make it go smooth, just like most builds do
Probably the new agression gems help with it


Man did you finally change keyboard or what
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