Quote
Molten Shell
Now has a base duration of 3 seconds at all gem levels (from 10).
Now grants 50 additional armour at gem level 1 (from 17), up to 858 at gem level 20 (from 943)
Now creates a buff that can take damage equal to 20% of your armour.
Now causes 75% of damage from hits to be taken from the buff before your life or energy shield.
Now reflects 100% of damage taken from the buff as fire damage when the buff expires or is depleted at gem level 1, up to 1050% at gem level 20.
Now has a 4 second cooldown (from 1).
Shares its cooldown with other guard skills (Steelskin and Immortal Call).
Lets translate that!
1ste, it says that elemental and chaos damage aswell gets reduced bye armour, as long as it are hits
0.2armour *10.5 Molten shell /4sec = 52.5%armour is base damage per second
so that can be
100k armour*0.525*5increased damage*3more damage from support gems*2crits or whatever = 1.6M dps
ones per 4sec, sounds like low disco
here is ones per 0.3sec
maybe still good to trigger Unbreakable passive of Juggernaut?
nahh its 4sec
20%of armour/4sec*0.75of damage= 3.75%of armour can be absorbed per sec
11k selfdamage required per sec to trigger big cwdt-gems / 3.75*100=293k armour required