Quote (DaTz @ Feb 23 2014 06:37pm)
looks cool ill test this later and make a video if ne1 would be interested
ofc I can help ingame!
Quote (Bendickson @ Feb 23 2014 09:41pm)
If you have chains on yourself near 100%, you won't be lightning warping nearly that fast. Also, this is going to be really rough vs single target, and when mapping, it will take some build up time to get the right number of corpses, right? If you're planning on 135 corpses getting used at once, then it would be rough at 5.4 a second.
Just the idea of a Righteous Fire MoM build has me intrigued though. It would an interesting quirk on some RF builds that don't use it just for the dot.
Looking forward to a passive tree and hopefully a video of showing that the build is viable. Seriously if you release a vid that shows you wrecking a 70+ map with one of your builds, people's minds will be blown, and I can't wait to see the show /popcorn
you would think that yes
the slow speed lightning warp couse of temporal chains
but that's not realy the case
Quote
lightning warp38%reduced duration +54%reduced duration support gem = 92%reduced lightning warp duration
141fcr+30fcr lightning warp quality = 171%increased fcr = 0.369sec cast animation lightning warp
total animation light warp = 0.369sec + walk time to get at location*8%
lets say it takes 3 seconds to walk to the corner of you screan * 8% + 0.369sec cast animation lightning warp = 0.609seconds to teleport to screancorner insteaf of 3 sec to walk to there
if you add a lvl20 temporal chains to that: 34% Reduction Amount (not less amount)
3sec of walk time becomes 4.55seconds
0.369sec cast animation becomes: 171fcr-34fcr==>0.42second cast time
lightning warp total animation becomes 8%*4.55+0.42 = 0.784seconds to travel the same as a walking char travels in 3 seconds
3/0.784 = 383%
(0.609/0.784-1)*100% = 22.3 reduced total lightning warp animation, if only click lightning warp, if only wana travel as fast as posible
however, I never do only lightning warp
and the increased duration of walk time, will be used to cast my other skill/totems
and the reduced duration on cast speed, will be compensated to make it have +/-12.14% reduced effect instead of 34%, couse I stacked over 100fcr gears/passives/supports
makes the total
negative effect of temporal chains be only +/- 12%!
(0.369/0.42-1)*100%=12%)
before I can link you my passive tree, I have to explain how the mana works:MoM4k life*90%selfburn righteous fire-58%resist*0.3MoM = 453.6 mana lost per second (I made a math error I my previous post about this!)
when I have a constant 26% life regen per second,
and a 0.46%life lost per second as sum of my damage+heal
as explained in my 2e post of this topic
4000life*0.9selfburn*0.42res*0.7MoM = 1058.4 life lost per second from righteous fire selfburning
in order to never waist any mana-leech-buffer-from-pool
maximum mana is not allowed to become 100% or 10%
leech pool buffer:as I mentioned urlier, you get 299life and 59mana from a corpse devour, added to the leech-pool-buffer
1058.4/299*59=208.84
208.84/453.6= 46% of the life leech from devouring is effective, if you not close this shortage of mana regen,
that's just 46% of the mana leech I get from devouring, from what I desire to balance it around life leech+MoM
ofc my mana could drop to zero, and the overdone life-leech-pool starts to kick in, when the mana-leech-pool is empty
however I can not allow to drop my mana to zero, couse then all casting stops, unless some bloodmagic gem is involved
I need some regen mana to fix this!
leech rate:70%damage = (20%life leech rate+6%regen life)*4k total life
30%damage = (x%regen mana+15%mana leech rate)* total mana
x%regen mana*total mana = 453.6-208.84 = 244.76
so now you know howmatch regen mana and total mana you needs to create a perfect balance
not forget, you can toggle clarity a little!
to make things more understandable I show a example
I have 1000 mana
I have 150%increased mana regen passives/gears
1000mana*1.75%*2.5increased regen = 43.75base mana regen
Clarity: 24.6mana regen*2.5increased regen *1.31increased aura and buff effects = 80.565 clarity mana regen
244.76-43.75-80.565=120mana regen+skill casting mana to short, to have a perfect life leech pool from devouring totem
atm using this passive tree
http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAecFLQZJBqAIZwxfEdsTbBQgFy8Y2xkuGYUaVRpsHOcg8CFgIcMjoySqJLAn1SftKPoqEyqYLKc26DbpQKBE50WdUEdQUFRJVw1X4VgbWGNZ81orXPRfP2BLYSFko2aeZ-JodGoeajtqrHTtdPF6qnrvgKSCx4TvhTKG0YhAjM-QM5DWlKCa4J2unrmezZ_Lo_KmPqaspwinMKeUqBisqq1KsnW4k7ndwBrEWMbYy5jNJtIh0_vVLNWB2E3ZC9lh2mLjaudS6-7vDvIv8932SPll-ej6gPrSbut yes, its a women, and like I am explaining, there are some eldritch options/MoM options/balanced resist options/minions, as explained in my 2e+4e post of this topic
you need to balance gear+passives so that it synergy to skillgems
Quote (southpark247 @ Feb 23 2014 10:46pm)
the issue is idk if u know this but devouring totem is capped by how much life you have theory crafting is half the issue
you actually have to put it into practice look @ kripps theory craftinbg he goes out n tries the builds you make them then make ppl waste their time you lack the understanding just cuz it works in theory it will work
devouring totem is limited
Quote (southpark247 @ Feb 23 2014 10:57pm)
only did it to shut him up so ever time he posts a new thread with a new build i can go n spam it how he doesnt even know how to play the game
thx for admitting that you first post about you testing this build was just a joke
or
thx for admitting that you not coppy-pasted the first instructions of my build
''so you get deerstalker boots+sunblast belt+sould mantle armor, you put multitrap-desecrate-reduced duration-spell totem in deerstalker boots''
and ofc,
why can you not answer my few simple questions?
This post was edited by Tommyvv on Feb 23 2014 05:57pm