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Desecrate has had its cooldown removed, and a lower corpse limit now
cascade-desecrate creates already the max number of corpse allowed.
what about the corpse limit per trap bugg of 2014?
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additional golems, thanks to a new Golem cluster on the passive tree.
nice!
no extra skeleton or zombie notes i gess
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Bodyswap has been significantly reworked. The most notable change is that you can target a living enemy to warp to their location
sounds dope
this may require 2 mobility skills
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Mana for Spellcasters
In 3.8.0 we've changed all remaining sources of Mana Leech, either replacing the stats or changing them to only leech from Attacks.
RIP cookiecutter noobbuilds!
only true way to pay for spellcast is with cwdt-selfdamage-heals
and
selfdamage, damage taken gained as mana
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Some uniques have been changed to apply modifiers to global gem levels. This is mostly the case on caster weapons, but some specific minion items like Bones of Ullr have also received this treatment. Bones of Ullr now grants +1 to all Raise Zombie gems and all Raise Spectre gems, instead of affecting the maximum minion count, as the additional maximum spectres modifier was too much power from a single item. Now, raising the level of these minion gems to a high enough level will grant additional maximum minions, so these modifiers are still useful. All of the changes will be shown in the patch notes.

spectre nerves, huge ones
This post was edited by Tommyvv on Sep 3 2019 09:16am