Patchnotes
"Strike" is now a skill type as well, and appears on items which do not have an 'area of effect' but can still hit multiple targets (essentially, all the previously single-target skills now have this tag). This is used to determine which skills some supports (such as Melee Splash Support) can now support.
Support Gem Reworks
Melee Splash
Now supports Strikes.
Now creates a melee splash for each enemy hit, meaning if your Strike attack hits multiple enemies, they can also each hit each other with their overlapping splashes.
Now deals 50% less damage with the splash at gem level 1, up to 41% less at gem level 20.
Now gains more melee splash area of effect as it levels, up to 57% at gem level 20.
Now has a mana multiplier of 140% (from 160%).
the reworked skill not include any minion skills, or minion strikes, when minion skills are single target melee attack most of the time
1)my zombie slam, supported bye Pulverize, melee splash and multistrike, creates 3multistrike*6targets=18 nova's per zombie (probably not) for a total of 108hits vs 6targets
2)my zombie slam, supported bye pulverize, creates 3multistrikes nova's, hitting 6targets, witch have a mini Melee spash, witch hit 3 targets eatch, for a total of 54hits
3)melee splash no longer works on zombies or skeletons and SrS
only works on Domenatic blow, since it have the strike keyword
Minions no longer melee?
like last patch, caster minions are not caster skills, and now melee minions loose the melee status!
e/elemental hit Not seems to get the strike status! loosing the option to link melee splash to it
gggg!
This post was edited by Tommyvv on Jun 7 2019 10:58am