Quote (Philss @ Dec 7 2018 03:09pm)
Just gave u 1k fg tommy make us proud!
thx man!
Mirrow Arrow totems
60%totem duration = 12.8sec
166.6%skill duration = 8sec clone duration
45%cooldown recovery = 2.07seconds clone cooldown
8/2.07=3.86clones per totem
patch 3.0 = clone aps cap removed
patch 3.2 = trap clones now eat 3stacks of cooldown when use multitraps
patch 3.2 = skill duration no longer effect mine/trap/totems
patch 3.5 = double totem allow 2 totesm created within mirrow arrow cooldown
3.86clones per totem*6 = 23.2clones
in my 2nd post i had a example of 6totems hitting 235hits per second
so my clones need 10aps to beat rain of arrow totems
maybe clone-mines better? can use blink and mirrow clones at ones, meanwhile ranged attack totems shoot aswell
whatever happens, i am sure i gone make a 666attack hits per sec Impale disco Champion