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Dec 4 2018 11:20pm


Quote (Acuity @ Dec 4 2018 09:24pm)
He's saying if you were using reave last patch with both swords then you were already applying the nerf to your guy because you were alternating hits between offhand and main hand weapon.

So if those were your weapons with reave last patch then you wont see a difference because it was already poorly optimized.


Now if your trying to use a stat sword in offhand I wouldnt, if thats what your asking because main hand will give good damage but off hand next swing does 2 damage lol


thanks, other guy was a complete douche.

Lamperouge you obviously didnt comprehend me buddy.
I simply asked if the set of swords I posted would work the same as it does currently after the 3.5 patch.
As I wasn't understanding if alternating would change dps that is shown
I am clear now that the dps I have right now with the two swords will not charge going forward.


I had stat sticks
Rarity: Rare
Oblivion Bane
Royal Sceptre
--------
One Handed Mace
Physical Damage: 47-110 (augmented)
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 9
--------
Requirements:
Level: 64
Str: 86
Int: 86
--------
Sockets: B-R-B
--------
Item Level: 81
--------
24% increased Elemental Damage
--------
Adds 13 to 30 Physical Damage
6% increased Cold Damage
Gain 19% of Physical Damage as Extra Fire Damage
Gain 37% of Physical Damage as Extra Lightning Damage
15% chance to Intimidate Enemies for 4 seconds on Hit
+17% to Global Critical Strike Multiplier
--------
Shaper Item
--------

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Dec 5 2018 12:30am
Quote (lmEmo @ Dec 5 2018 06:20am)
thanks, other guy was a complete douche.

Lamperouge you obviously didnt comprehend me buddy.
I simply asked if the set of swords I posted would work the same as it does currently after the 3.5 patch.
As I wasn't understanding if alternating would change dps that is shown
I am clear now that the dps I have right now with the two swords will not charge going forward.


I had stat sticks
Rarity: Rare
Oblivion Bane
Royal Sceptre
--------
One Handed Mace
Physical Damage: 47-110 (augmented)
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 9
--------
Requirements:
Level: 64
Str: 86
Int: 86
--------
Sockets: B-R-B
--------
Item Level: 81
--------
24% increased Elemental Damage
--------
Adds 13 to 30 Physical Damage
6% increased Cold Damage
Gain 19% of Physical Damage as Extra Fire Damage
Gain 37% of Physical Damage as Extra Lightning Damage
15% chance to Intimidate Enemies for 4 seconds on Hit
+17% to Global Critical Strike Multiplier
--------
Shaper Item
--------




How? How have you lived till this day?

Quote (Lray @ Dec 5 2018 04:23am)
pretty sure it'll alternate weapons for hits
so yes





Honestly, I'm more amazed more than anything? I'm guessing either english is not your first language. but it's not mine neither, Could I honestly say you're trolling me? Cause I expect the best from people, I cannot fathom a human being this dumb.

Ha-ha, You got me buddy.

This post was edited by Lamperouge on Dec 5 2018 12:31am
Member
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Dec 5 2018 12:33am
Think the only thing he read was you calling his build bad.
Member
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Gold: 205.00
Dec 5 2018 01:43am
your "stat stick" is not a stat stick
its a stat sword
the whole point of a STICK is you use a skill that cannot be used with a scepter
then equip a scepter which is unusable for that skill and it basically acts as a shield.
you gets its bonuses without being held back by the low dps
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Dec 7 2018 10:13am
Those shaped foil stat sticks would be good I think

So thing like 200 phys with 40/40 that way you are dual wielding
Member
Posts: 39,448
Joined: Aug 10 2006
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Dec 7 2018 10:29am
so with a stat sword....every other hit u are hitting with that 100 dps sword...instead of ur main wep, hence why stat stick b4 was op, since u can only hit with the main hand
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