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Member
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May 11 2013 07:40pm
8/10
Member
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May 11 2013 10:18pm
Solid 9.

I might of lowered my score, because I'd like to see what future content they're thinking about adding before I give a final score.
Everything now is great, but you can throw everything at the start and have nothing left. I want to see what they have for us now that a lot of people are getting done with their end-game.

Even though I don't have the time to do races, GGG did great with planning them.

I'd probably vote a 7-8, but definitely give the game a 9-10 if they're future content is even more amazing.
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May 11 2013 10:49pm
I think I voted 9/10 last thread like this. Now I give it a 7/10. It was easy to see coming, but the markets are saturated. Too saturated. Items worth being sold are sold at really high prices and nothing below them is really worth more than maybe a few gcp. New players get the shaft.

Trading is also horrendous. Both players have to be online to complete a transaction. I suppose that's fine for really big purchases, but if you're just buying some low level gear for an alt or something, you should just be able to click "buy now" or something. Same with gems/flasks/maps or hell, uniques. The typical conversation of the "wuw" "wug" loop completely kills trading for me. Other than races, I haven't seriously played in weeks.

And desynch is still a pretty bad issue. :/
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May 12 2013 03:38am
Quote (BreakPoint @ May 12 2013 02:49pm)
I think I voted 9/10 last thread like this. Now I give it a 7/10. It was easy to see coming, but the markets are saturated. Too saturated. Items worth being sold are sold at really high prices and nothing below them is really worth more than maybe a few gcp. New players get the shaft.

Trading is also horrendous. Both players have to be online to complete a transaction. I suppose that's fine for really big purchases, but if you're just buying some low level gear for an alt or something, you should just be able to click "buy now" or something. Same with gems/flasks/maps or hell, uniques. The typical conversation of the "wuw" "wug" loop completely kills trading for me. Other than races, I haven't seriously played in weeks.

And desynch is still a pretty bad issue. :/


Only issues i have with the game, i cant play hc due to aussie connection = death and when i ask someone what they want for an item they are trying to sell and they say offer..
You are selling the item, you should KNOW what you want.
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May 12 2013 05:54am
Quote (BreakPoint @ 12 May 2013 06:49)
I think I voted 9/10 last thread like this. Now I give it a 7/10. It was easy to see coming, but the markets are saturated. Too saturated. Items worth being sold are sold at really high prices and nothing below them is really worth more than maybe a few gcp. New players get the shaft.

Trading is also horrendous. Both players have to be online to complete a transaction. I suppose that's fine for really big purchases, but if you're just buying some low level gear for an alt or something, you should just be able to click "buy now" or something. Same with gems/flasks/maps or hell, uniques. The typical conversation of the "wuw" "wug" loop completely kills trading for me. Other than races, I haven't seriously played in weeks.

And desynch is still a pretty bad issue. :/


wug and wuw trading is a little bit traditional - but learn to master it and it's fun, less self-destructive to global market (all the flipping synergize inflation like % in the hundreds).
It demands more from players though its not just as easy to know whats smtn's worth. Leaves room for human interaction i like all about it tbh
Member
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May 12 2013 06:40am
Quote (Lifebane99 @ May 12 2013 09:38am)
Only issues i have with the game, i cant play hc due to aussie connection = death and when i ask someone what they want for an item they are trying to sell and they say offer..
You are selling the item, you should KNOW what you want.


Its even more annoying since fewer people trade in game so if you give an offer and they refuse it you cant just ask another trader.

This post was edited by kragujevac on May 12 2013 06:41am
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May 12 2013 08:30am
Quote (SpAz. @ May 12 2013 04:54am)
wug and wuw trading is a little bit traditional - but learn to master it and it's fun, less self-destructive to global market (all the flipping synergize inflation like % in the hundreds).
It demands more from players though its not just as easy to know whats smtn's worth. Leaves room for human interaction i like all about it tbh


but that's what's wrong with a barter trading system - players value rares much differently.

For example, I learned that a measly 12% cold damage and 7% cast speed is godly on a ring. The seller was expecting several exalts, but I valued it at maybe a couple chaos lol. Also, I was going to buy a new 5L chest for my main with pretty decent stats (1.2k armour, 80 or so hp, 20%+ tri res) and the seller wanted 8 exalts. The armour I had at the time wasn't that much worse, and I only paid 2 or 3 exalts I think.

tl;dr prices are fucked because greed.
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May 12 2013 08:46am
8/10
Member
Posts: 10,131
Joined: Apr 30 2008
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May 12 2013 09:10am
Quote (BreakPoint @ May 12 2013 10:30am)
but that's what's wrong with a barter trading system - players value rares much differently.

For example, I learned that a measly 12% cold damage and 7% cast speed is godly on a ring. The seller was expecting several exalts, but I valued it at maybe a couple chaos lol. Also, I was going to buy a new 5L chest for my main with pretty decent stats (1.2k armour, 80 or so hp, 20%+ tri res) and the seller wanted 8 exalts. The armour I had at the time wasn't that much worse, and I only paid 2 or 3 exalts I think.

tl;dr prices are fucked because greed.


Do you complain when you snipe someone?
Member
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May 12 2013 10:35am
gave it a solid 9

would be 10 for me if no desync issues =[
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