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Cyclone
Now a channelling skill.
Now costs 2 mana at all gem levels (from 12).
Now deals base damage equal to, and has an added damage effectiveness of, 44% at gem level 1 (from 45%), up to 54% at gem level 20 (from 56%).
Now adds 10 to 15 physical damage to attacks at gem level 1, up to 56 to 85 at gem level 20.
Now gains stages as it is channelled, up to a maximum 3 at gem level 1 and 6 at gem level 20, and loses stages every 0.2 seconds while not channelling.
Now gains +1 to melee range per stage.
Now has an attack speed multiplier of 300% (previously had 50% more attack speed).
Modifiers to melee attack range now also apply to this skill's area radius.
old: 56%damage effectivniss*1.5more attack speed = 84%damage effectivniss per base weapon speed
new: 54%damage effectivniss*3 attack speed multiplier = 162%damage effectivniss per base weapon speed
thats almost double the damage, and double the aps
Every character's unarmed attack has a base attack speed of about 1.2 attacks per second (0.83 second attack time) and a base critical strike chance of 0%
a fast onehanded weapon base attack speed is 1.5aps (2.16aps when include local attack speed) thats 80%more attacks then unarmed
20to30physical damage from berserker Flawless savagery
56 to 85 physical damage in cyclone gem
??56 to 85?? physical damage in beserk gem
20to30 from random gear or jewel
=== a total of 152to230 unarmed base damage
Facebreaker makes that 191avg * 8 = 1528base unarmed damage
a mirrowed fast weapon gives (300avg weapon damage+191avg added damage)*1.8more attack speed=884 base armed damage with mirrowed gears
plz explains to me, why need weapon in new melee patch?