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Nov 22 2018 10:22am
Is there a low level dueling community in Path of Exile similar to what was in D2?

or any dueling at all?
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Nov 22 2018 10:23am
no sry
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Nov 22 2018 10:29am
Quote (mysterminator @ Nov 22 2018 06:22pm)
Is there a low level dueling community in Path of Exile similar to what was in D2?

or any dueling at all?


well, as much as some are constantly trying to make poe dueling work, its just not gonna happen :wacko: so yeah, dont waste time doing pvp, and if someone says how pvp in poe is a thing, he is shitting more than a hippopotamus in the mating season <_<
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Nov 22 2018 05:30pm
dueling in poe is really bad
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Nov 22 2018 05:49pm
Quote (Reset @ Nov 22 2018 07:30pm)
dueling in poe is really bad


ya there are no hacks or quick escapes
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Nov 22 2018 05:57pm
Quote (Caulder10 @ 23 Nov 2018 12:49)
ya there are no hacks or quick escapes


well there is that but it's more like everything is an instant one shot so there's no point playing unless you are ranged
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Nov 22 2018 06:02pm
Quote (Reset @ Nov 22 2018 07:57pm)
well there is that but it's more like everything is an instant one shot so there's no point playing unless you are ranged


mostly its the way the arenas are setup that make it not so appealing, but yes there are things about it that are just way to unbalanced to work well (like poison skills vs anything that isnt CI)

CTF in a large group actually has the best feel of anything, just ignore capturing the flag.
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Nov 23 2018 05:17pm
Ppl wont admit it but the thing that really made d2 pvp take off was enigma. it was the great equalizer, and it made duels way more tactical and increased the skill cap a lot. So much posturing, timing namelocks around faking out, predicting, offensive and defensive play, it was truly a golden age. Nothing quite as intense as 2 people blinking around the moor trying to predict the others line of attack and intercept first. The potato servers ensured tele wasn't just an ace in the hole though via desync being viable too either via charge or wsging. Best duelers combined the two seamlessly.
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Nov 23 2018 05:51pm
Quote (DCSS @ Nov 23 2018 06:17pm)
Ppl wont admit it but the thing that really made d2 pvp take off was enigma. it was the great equalizer, and it made duels way more tactical and increased the skill cap a lot. So much posturing, timing namelocks around faking out, predicting, offensive and defensive play, it was truly a golden age. Nothing quite as intense as 2 people blinking around the moor trying to predict the others line of attack and intercept first. The potato servers ensured tele wasn't just an ace in the hole though via desync being viable too either via charge or wsging. Best duelers combined the two seamlessly.


while it may have been fun, d2 pvp was full of shitshow mechanics in a purely objective sense
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Nov 23 2018 05:53pm
Quote (DCSS @ Nov 24 2018 10:17am)
Ppl wont admit it but the thing that really made d2 pvp take off was enigma. it was the great equalizer, and it made duels way more tactical and increased the skill cap a lot. So much posturing, timing namelocks around faking out, predicting, offensive and defensive play, it was truly a golden age. Nothing quite as intense as 2 people blinking around the moor trying to predict the others line of attack and intercept first. The potato servers ensured tele wasn't just an ace in the hole though via desync being viable too either via charge or wsging. Best duelers combined the two seamlessly.


D2 pvp was just as popular before enigma, enigma just gave more low skilled players a chance.
If anything it made pvp worse.
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