gone make Juggernaut, since white monsters hit for over 100000, and your mine resets on death
then i get 75%-90%physical damage reduction till mine/monster lvl666, and after that i have perma immortal call when require 94%to100% dr
skills i am not sure yet, may change when patchnotes come, or when progressing
for multitarget, ansestral call-melee splash-elemental hit,
thats 6monsters effected bye melee splash in 1swing, witch creates 6elemental nova's, multiplied bye 3ansestral, witch results in 126hits in 1 swing
for single target, i gone release lvl666 corpses, desecrate and spectres and corpse consume skills like detonate corpse, and my other 66.6gems
and ofc, Herald of Purity on kill effects becoming on hit effects when fight rare monsters
This post was edited by Tommyvv on Aug 24 2018 06:19pm