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Jun 9 2022 03:08pm
I was running library hard yesterday and I feel like I hit a brick wall on receiving gems. Just a total dry spell for the remainder of the day.

Has anyone else noticed this or checked how many they actually received in a singular day?
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Jun 9 2022 03:30pm
Gotta top up your battlenet balance LOL
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Jun 9 2022 03:45pm
Ah the troll again m, thanks for the free bump :)
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Jun 9 2022 05:13pm
Anyone know, genuinely?
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Jun 9 2022 05:27pm
Quote (Buhhh @ Jun 9 2022 06:13pm)
Anyone know, genuinely?


Was starting to wonder this myself. Like i can run into lairs, first lair will drop 3 gems. Than next lair drops 1. Than the rest will drop none. My guess is, yes, there is a limit.
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Jun 9 2022 05:42pm
Current cap that me and my group found.


12 Jewels
6 Legendries

For us it seemed to reset at 1:30pm server time. It may only be a 12hr soft cap as I do recall getting some Jewels around 3:30am after getting capped at 10pm the previous day.

We also assume there is a limit for 3 stat 3 magic rolled items seeing as we all have only found one total (outside warband chest items)
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Jun 9 2022 05:46pm
Have you checked the shop to see if there is a gem bundle? This will save you the pain if having to play the game
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Jun 9 2022 06:09pm
https://www.forbes.com/sites/paultassi/2022/06/09/diablo-immortal-also-has-hidden-caps-preventing-grinding-for-free/?sh=17efe6852648


After six legendary drops a day, your drop rate severely decreases for future drops.
After a group bonus for six normal gems a day, your drop rate severely decreases.
Side quests stop giving rewards after five per day.
Purple bosses stop giving rewards after five per day
Random map events stop giving rewards after five per day.
Zoltan Kule treasure rooms are limited to five per day.
Hidden Lair dungeons stop giving gem rewards after just a few completed sections.
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Jun 9 2022 06:24pm
Quote (Warlock316 @ Jun 9 2022 05:09pm)
https://www.forbes.com/sites/paultassi/2022/06/09/diablo-immortal-also-has-hidden-caps-preventing-grinding-for-free/?sh=17efe6852648


After six legendary drops a day, your drop rate severely decreases for future drops.
After a group bonus for six normal gems a day, your drop rate severely decreases.
Side quests stop giving rewards after five per day.
Purple bosses stop giving rewards after five per day
Random map events stop giving rewards after five per day.
Zoltan Kule treasure rooms are limited to five per day.
Hidden Lair dungeons stop giving gem rewards after just a few completed sections.



That is the dirt I needed thanks man.
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Jun 9 2022 06:27pm
Quote (Warlock316 @ Jun 9 2022 07:09pm)
https://www.forbes.com/sites/paultassi/2022/06/09/diablo-immortal-also-has-hidden-caps-preventing-grinding-for-free/?sh=17efe6852648


After six legendary drops a day, your drop rate severely decreases for future drops.
After a group bonus for six normal gems a day, your drop rate severely decreases.
Side quests stop giving rewards after five per day.
Purple bosses stop giving rewards after five per day
Random map events stop giving rewards after five per day.
Zoltan Kule treasure rooms are limited to five per day.
Hidden Lair dungeons stop giving gem rewards after just a few completed sections.


Honestly, if you look at it in a different perspective, it keeps people from harming themselves by inevitably "no lifing" their gameplay into starving themselves, proper hygeine, etc. I know this is a positive way to look at it and it may not be what someone wants to hear, but I actually encourage this. Imagine the people who stay up 30 hours to play a game, non stop? Just to imagine it. They exist. There has been many cases kids (possibly adults too) actually died playing TOO much. This is nothing but healthy to me. The amount of time to obtain ALL of these caps, even in a day, would be some SERIOUS time into it already. I'd rather there be a cap than not, because it would now force people to be so competitive that they feel the need to play the game for 3 days straight without eating, staying hydrated properly (water, not sodas or caffeine) and even sleeping. I was a 14 year old one time and o boy do I remember a time I sat down at a computer for 12 hours a day playing a game. This was a smart choice and tbh this kind of cap off is implemented in ALOT of games that people are just unaware of.
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