Quote (SP00K @ Jun 15 2022 04:21pm)
It's simple. They could have but chose not to. It was a risk but as you can see you have poor f2pers defending the business model :rofl:
Couldn't they, at least for the sake of the Diablo name, given us a bone and let us f2p players play the game without it being f2p? If CoDM and PuBG makes millions and truly showcases skill vs money, then I'm sure the geniuses behind DI could have made it that way without compromising profits on their end.
Yes, they could have, but somehow there's a disconnect between making millions with a trash game vs making millions with a good one.