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Sep 2 2013 07:06am
moi
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Sep 2 2013 07:09am
Quote (LeCorbeau @ Aug 24 2013 01:43pm)
je m'y suis remis

Add : SibOp / Harkoon


t'as enfin reach le lvl30 ? xd
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Sep 2 2013 07:10am
Je joue aussi en Onslaught, même si le jeu m'a l'air fuckin dead en ce moment.

Add MegaMaddie si jamais y en a qui veulent faire d'la map 71+.
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Sep 2 2013 07:34am
added, oui lol gus mon main est 70 mais je reroll bcp en ce momment donc il up pas trop ^_^

ils vont bientot faire un patch de contenu imo, d'ici 1 mois va y avoir un acte en plus
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Sep 2 2013 08:15pm
Quote (Akiba @ Sep 2 2013 12:10pm)
Je joue aussi en Onslaught, même si le jeu m'a l'air fuckin dead en ce moment.

Add MegaMaddie si jamais y en a qui veulent faire d'la map 71+.


Je trouve que le jeu est plutôt vivant (en Anarchy), y'a bien plus de monde que pendant la bêta fermée de l'année dernière. :)
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Sep 2 2013 09:55pm
Quote
We're expecting to deploy 0.11.5 in two days (Thursday, NZ time). We've prepared an early version of the patch notes that we're including in this news post to get feedback. If anything's unclear or confusing, please let us know!

The balance changes related to cooldowns have been made as the first steps towards the PvP balance we're working for 1.0.0 as well as upcoming new Trap skills for 0.11.6. Please note that the below patch notes could change by the time the patch is ready.

Version 0.11.5
Notes:
Cooldowns have been changed significantly in this patch. This may affect your character if you're using multiple copies of the same skill gem. Please read the specific details in the balance section of the patch notes below.


Features:
You can now access the microtransaction store in-game by pressing M. It appears to the right of the microtransaction stash if you don't have your inventory open.
Added a consumable microtransaction - Skin Transfer: You select two items and it transfers the visual appearance of the first one onto the second. The first item is destroyed, but can later by recovered using the "Reclaim" button in the microtransaction stash. Note that items with modified skins cannot be traded until the skin is removed.
Shadow rendering has been improved. The shadowing options are now "None", "Low" and "High". Shadows are now faster to render and we've fixed the light bleeding and halos that could be seen around shadows in some areas.


Content:
Added a new Strength support gem - Empower: This is a world-drop-only gem with three levels that only does anything at level two and above.
Added five new Unique items, four of which are Diamond Uniques. One is a Unique map.
Added two new cosmetic microtransaction effects: Infernal Weapon Effect and Infernal Skull Anger Aura Effect.
A new summoner Sea Witch boss has been added to the Upper Submerged Passage.
Added 3D art for Bronn's Lithe, Death's Oath, Ashrend, Foxshade, The Covenant and Demigod's Stride.
Added 3D art for the alternate art items of Shavronne's Pace, Rainbowstride, Windscream, Sundance and Sin Trek.
Jeweller's Orbs and Orbs of Fusing now describe that they consume quality when used.
Tiki Totems now have their death effect - they splinter upon death or expiry.
Continued to incrementally improve the sound, art, effects and environments.


Balance:
Skills now start fully cooled down upon entering an area. For example, when you enter an area, your traps are immediately ready to use.
Different instances of the same skill now share the same cooldown, except in the case that the cooldown is overridden by a support (for example, the Trap support). Note that this means that skills supported by the Trap support gem cannot be bypassed by charges when they normally would be able to be.
Cooldowns persist and will elapse even when the skill gems are unequipped.
Using flasks now breaks the grace period of invulnerability you gain upon entering an area.
In Maps, the Vaal Fallen now appear in separate packs from Necromancers, fighting alongside other Vaal constructions.
Bear Trap's damage has been increased at lower levels and reduced at higher levels. It has been increased by 15% at level one and reduced by 20% at level 15.
The number of charges produced by Enduring Cry has been increased at all levels.
Duel wielding action distances have been changed. You now close to the shortest range of both weapons, so you can be guaranteed to hit with both weapons. Cyclone uses the larger of the weapon ranges for its area of effect,
Quality on the Trap support gem now offers faster trap throwing instead of trap duration.
Fire Trap's on-hit damage has been reduced at high levels (20% at Level 15). The damage of Fire Trap's burning ground has been increased by 50%.
Clarity levels after 20 have had their mana cost progressions corrected. Each level over 20 costs 20 more mana per level, instead of 40.
The cooldown times of traps (except for Conversion trap and the Trap support gem) have been lowered to four seconds.
Spawn, Bandit and Insect suicide explosions now do appropriate damage at lower levels. This currently only matters in the Endless Ledge.


Bug Fixes:
Fixed a bug where Lightning Warp was not affected by Increased Duration.
Fixed a bug introduced in 0.11.4 where Zombies were given substantially more life than intended.
If you get disconnected from the patching server the client will now error out rather than only downloading a partial patch.
Fixed a bug where items forced to be dropped in Cutthroat could appear disabled.
The Goddess Scorned recipe has been changed so that a Goddess Scorned can't be used as the elegant sword for getting a Goddess Scorned.
"You have been muted" messages now show hours, minutes and seconds muted.
Fixed a bug where the Searing Bond sound played after the beam had gone.
Fixed a bug where the Death's Oath aura did not work correctly in PVP after the first round.
Fixed a case where Hillock could lose his sword.


0.11.5
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Sep 2 2013 10:09pm
je vend tout ce qui me reste dans PoE si yen a que ca interesse
Member
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Sep 3 2013 01:35am
Quote (Jibbosh @ 3 Sep 2013 06:09)
je vend tout ce qui me reste dans PoE si yen a que ca interesse


t'as quoi et dans quelle league
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Sep 3 2013 03:53am
je joue anarchy je suis lvl 75 je crois si ya des gens qui play
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Sep 3 2013 04:16am
jai joué 5 minute j'ai vomi sur mon clavier

keske ce jeu on dirait qu'il est pas terminé
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