Quote (revengenow69 @ Tue, 2 Sep 2008, 19:40)
et c'est juste pour faire joli ou ca a une utilité?
Quote (njaguar @ Wed, 28 May 2008, 19:19)
New Feature added, Mob Chain Counter:
- There is now a Mob Chain Counter for monsters respawned and killed within a short period of time.
- In order to active the MCC, you must kill monsters of the same level as your character consecutively with no delay between combats. That means, you must respawn the next monster within a few seconds.
- As your MCC increases, it adds additional bonuses to the monster you kill when you see it increase.
- For example, if you kill two in a row, and you see a "1" pop up, this means you got a MCC bonus of 1 for that monster you just killed. If it disappears, you lost the MCC, and got no bonus.
- For each MCC point, you get +0.5% bonus to Item Drops (that is, the chance that a, or multiple item(s) will drop), and +0.5% bonus to Experience gained. This stacks on top of any +stat items you already have.
- If you level up, or leave the arena, or wait too long between summons, you will lose your MCC.
je pense que cette partie dit tout
This post was edited by AoFChuck on Sep 2 2008 11:52am