Quote (TinkieteBB @ Jun 15 2013 12:56pm)
bah il est ou ? j'le trouve nulle part , n link plz
la force majeur de kha c'etait de poke ultra hard avec un low cd , et de jump in pour finir le taff , maintenant c'est juste un autre assassin classic tout pourri , j'sens que j'vais juste plus le toucher du tout
t'es un peu un trader666 quand meme, meme dans les news du launcher le patch note il y est lol
http://euw.leagueoflegends.com/news/patch-38-notesKha'Zix
The changes to Kha’Zix are ultimately about giving him more viable choices when picking evolutions. Evolving Void Spikes granted such huge damage, high poke, and great utility that it was crowding out his other evolutions. Now Void Spikes gets a slow as part of the base skill, so its utility is there even at level one. Taste Their Fear’s evolution was previously reliant on having targets isolated. Now it works whether they are isolated or not, but does more damage against isolated targets, making it a more reliable choice. We also increased Void Assault’s damage reduction while in stealth to make it a slightly more enticing choice and to remind players of its additional utility.
Taste Their Fear
Isolation bonus now increases damage by 45%
Evolution adds 8% missing Health damage (Can be further increased by Isolation)
Void Spikes
Now slows targets hit by 20% for 2 seconds
Mana cost reduced to 55/60/65/70/75 from 60/70/80/90/100
Bonus Attack Damage ratio increased to 1.0 from 0.9
Evolution no longer consumes passive to apply effects--instead triples shot
Can no longer be cast during Leap
Void Assault
Damage reduction while in stealth increased to 50% from 40%
This post was edited by harg on Jun 15 2013 07:00am