d2jsp
Log InRegister
d2jsp Forums > Off-Topic > International > Français > League Of Legends > Topic Original By Auroxlepgmdelol
Prev1102610271028102910305001Next
Closed New Topic New Poll
Member
Posts: 11,427
Joined: Dec 25 2010
Gold: 0.00
Feb 20 2011 04:39pm
Je veux le nom du salon qui diffuse le programme
Member
Posts: 14,903
Joined: Sep 21 2008
Gold: 0.00
Warn: 10%
Feb 20 2011 04:47pm
Soit ils se sont données le mot pour troll, soit ils sont sacrément cons lol.
Member
Posts: 702
Joined: Feb 18 2011
Gold: 0.01
Feb 20 2011 04:50pm
Quote (You2 @ Feb 20 2011 11:39pm)
Je veux le nom du salon qui diffuse le programme


http://www.hcgamers.net/livestream
Member
Posts: 37,634
Joined: Oct 19 2005
Gold: 1,000.00
Feb 21 2011 02:42am
yop, quelqu'un pourrais m'expliquer le principe de dps/tank/jungle etc ?

j'ai start 'ya qq jours je suis lvl 10, jm'en sort pas mal, je joue quasi que malzahar et je carry souvent les 3v3 pickup ^^
Member
Posts: 6,407
Joined: Dec 12 2007
Gold: 3,700.00
Feb 21 2011 03:08am
Dps tu doit taper , tank du doit encaisser les dégât , jungle tu doit xp en jungle ( faire les monstre de la foret )
Member
Posts: 37,634
Joined: Oct 19 2005
Gold: 1,000.00
Feb 21 2011 03:10am
Quote (Like_You @ 21 Feb 2011 10:08)
Dps tu doit taper , tank du doit encaisser les dégât , jungle tu doit xp en jungle ( faire les monstre de la foret )


orly ? ^^

nan sérieusement, quel apport dans une team, quel intérêts ? et quand doit-on jungle ? (et qui dois jungle). etc etc
Member
Posts: 6,242
Joined: Dec 30 2007
Gold: 1,729.50
Feb 21 2011 03:14am
Quote (Like_You @ Feb 21 2011 10:08am)
Dps tu doit taper , tank du doit encaisser les dégât , jungle tu doit xp en jungle ( faire les monstre de la foret )


Quote (Icewind @ Feb 21 2011 09:42am)
yop, quelqu'un pourrais m'expliquer le principe de dps/tank/jungle etc ?

j'ai start 'ya qq jours je suis lvl 10, jm'en sort pas mal, je joue quasi que malzahar et je carry souvent les 3v3 pickup ^^


en résumer c'est sa que ced dis oé.
Dps, sont ceux qui font le plus de dégat, qui poutre les adversaire, mais généralement sont fragile.
Je pense a panth, ashe, corki....
Tank sont ceux qui doivent encaisser, pour sauver la vie des coéquipiers (dps justement) engager un team fight...
offtank correspond aux persos qui encaisse plutot bien, et font assez de dégat.

jungle,c'est un persos qui peut allez tuer les monstres de la jungle lv1. Cela permet de laisser de l'exp, gold a un autre coéquipiers en lane (vu qu'il sera solo, en top généralement). Et comme sa, le jungleur pourra venir gank les adversaires, et essailler de pourir leur early.

Suport, un perso pour suporté un carry en lane (janna, zilean, taric...)sont boulot ward, prendre des items pour suporter la team...

edit: en persos jungleur y'a shaco, amumu, warwick, olaf, akali (maintenant je sais plus trop)...y'en a pas mal

This post was edited by benout65 on Feb 21 2011 03:15am
Member
Posts: 27,081
Joined: Dec 24 2006
Gold: 8,000.00
Feb 21 2011 03:15am
Quote (Icewind @ 21 Feb 2011 11:10)
orly ? ^^

nan sérieusement, quel apport dans une team, quel intérêts ? et quand doit-on jungle ? (et qui dois jungle). etc etc


pour la jungle regarde ici : http://araneaelol.%2A%2A%2A/2011/01/how-to-be-pro-jungler.html

en gros dans une team il faut : tank / ap / ad / support + 1jungle

e/ akali tu peux tjr jungle mais c'est hyper lent.. autant solo lane now

This post was edited by CyDoNyA on Feb 21 2011 03:16am
Member
Posts: 37,634
Joined: Oct 19 2005
Gold: 1,000.00
Feb 21 2011 03:16am
ah ok, donc par ex en tant que malzahar (mage), je suis un dps et j'ai rien a foutre dans la jungle du début a la fin de la game ? Juste en lane.



edit : ap / ad ? c'est a dire ?

fonctionne pas ton lien cydonya


et sinon les descriptions des persos dans le jeux sont fiables ? (genre si c'est marqué "jungle")

This post was edited by Icewind on Feb 21 2011 03:19am
Member
Posts: 27,081
Joined: Dec 24 2006
Gold: 8,000.00
Feb 21 2011 03:19am
Quote (Icewind @ 21 Feb 2011 11:16)
ah ok, donc par ex en tant que malzahar (mage), je suis un dps et j'ai rien a foutre dans la jungle du début a la fin de la game ? Juste en lane.



edit : ap / ad ? c'est a dire ?

fonctionne pas ton lien cydonya


ap = magic / ad = physique

malzahar tu peux prendre le bleu si ton jungle te le laisse à partir de la 15eme minute en général et tu peux aider pour dragon / nashor mais sinon non tu fais rien.

hm bizare pr le lien atta
Quote
How to be a pro jungler



Today I will give you some tips of how to be a top player in jungle.

First I want to say, why you send someone to jungle?
1-You have 1 more solo lane. So 1 guy higher level then a dual lane.
2-Jungler can gank everylane and give you an early advantage.
3-Some heros can't farm right on a lane so jungle is a good way to let him farm.

Then lets see what heros can jungle. With smite and the proper runes, almost everyhero can jungle. But, who are the best junglers?

Akali: Nice Spell Vamp to heal, and good gank at level 6.
Amumu: Not viable on lane, but nice ganks since level 3 and easy jungler with W.
Evelyn: Really fast jungler and one of the best gankers in jungle.
Master Yi: Good ganks with lizard and really fast jungle.
Nunu: Fast jungler and good hero to make fast drake. Also he good a powerfull slow for ganks.
Olaf: Nice life steal for jungle and good ganks with axe.
Rammus: W is too strong to jungle, and 1 of the best gankers.
Shaco: Fast jungler and very good movility to gank and steal jungler of the enemie.
Shen: Slow jungle but not a bad gank. Only viable if you got better solo laners.
Warwick: Amazing life steal, you never lose HP, and also, nice ganks with lizard, and at level 6.

Other junglers: Cho'Gath, Mundo, FiddleSticks, Gragas, Malphite, Nasus, Trundle, Tryndamere, Udyr, XinZhao.

What runes are the best? Every jungle should take different runes, for example, the Tank junglers should go with Red and Yellow Armor flat, and blue Mana Reg/lvl or CD reduction or MR flat. Heros like Shaco and Olaf and Warwick, Red runes of Attack speed are good on them. Quints almost always HP flat. Armor flat are also good, and some heros can jungle with AP flat too.

What Masteries should I take? It depends on what jungler you are. The Tank junglers should go with something like: 1-16-13, or 1-21-8. The offensive junglers (Shaco, Master Yi, Akali...) should go with 21-0-9.

What should I buy at level 1?A good way to jungle, is to start with Cloth Armor and potions. Also 1 ward and 2 potions are also good, but only viable in good junglers with huge life steal. For some Tank junglers, Doran Shield and potion is also fine, and for some Offensive junglers, Doran Sword is fine.

Where should I start the jungle? It depends, if you are a good jungler but you need your spells for the jungle (Warwick, Rammus, Amumu...) then you should start at Ancient Golem, who gives you a BlueBuff with huge mana regen. Other junglers can start on the 2 little golems. You get level 2 there and now you go to wraiths, and wolves.

How much damange does Smite? Before with some magic resist it was really hard to do it well. Now, neutral minions got 0 MR so it does 420 + 25/level.

How does the jungle work? Small camps of minions (Wraiths, wolves and little golems) spawns at 1:39. Ancient Golem and Lizard Elder spawns at 1.55. Dragon spawns at: 2:30. Baron Nashor at 15:00.

Name  Respawn Health  Gold  Experience
Giant Wolf  100 seconds              550    25    90
Wolf  100 seconds              400    16    50
Golem  100 seconds              800    30    140
Wraith  100 seconds              350    35    120
Lesser Wraith  100 seconds              220    12    20
Ancient Golem  5 minutes        1450 + 175    60    220
Young Lizard  5 minutes              350    10    30
Lizard Elder  5 minutes        1450 + 175    60    200
Dragon  6 minutes        3250 + 220    190    265
Baron Nashor  8 minutes 8852 + 125 every 1 min    250    900

Gold and Experience from killing Baron Nashor is granted to every member of your team. Gold from killing Dragon is granted to every member of your team. Drake gives 190 global gold to the team.

After Baron Nashor is slain, all living players on the team gain a buff that lasts 2.30 with the following attributes:
40 Ability Power
40 Damage
3% of your Max Health in Health Regeneration
1% of your Max Mana in Mana Regeneration

Ancient Golem, gives to the killer a Blue Buff: Mana regen and CD reduction. Elder Lizard gives to the kills Red Buff: slows (10/20/30)% for melee characters and only (5/10/15)% for ranged characters, and does some Damange per second. Killing this champion will transfer the buff to you.



This post was edited by CyDoNyA on Feb 21 2011 03:20am
Go Back To Français Topic List
Prev1102610271028102910305001Next
Closed New Topic New Poll