Hey Gersub,Ich dachte, es ist mal wieder eine gute Idee, ein German 1 vs 1 Tournament zu starten 
(d.h. Ein Tournament nur für Deutsche)
mal schauen ob sich paar leute finden lassen für die Tour, wer lust hat, einfach alles mal
durch lesen und bei intresse anmelden
-> Die Tour ist auf Eu Sc NonLadder und ein 1v1 Tournament.Sign - up Wichtiges!- AllgemeinesEs ist ein 1on1 Tournament, aber denkt daran, ihr tragt euch ein als Char , dh. es ist nicht erlaubt den Char zu changen oder anderes wenn die
Tour begonnen hat.
Das System der Tour werde ich festlegen wenn ich weiß wie viele Leute ungefähr mitspielen.
So tragt ihr euch ein:
Bsp: Charname / Chartyp / *D2 Accname/ Jsp AccnameEurope GM Rules - by Amenity- No hacks of any kind.
- The map must be cleared of all monsters.
- No healing potions/shrines, no mercenaries, no gold steal no naked kill,No camping 24/7 in houses/corners/"Den", no bad manners.
- Duels start when both of the players/teams have said "go".
- If a player is requested to show equipment, it must be done asap without going in to stash.
- Replenish life is capped at 33. Except Energy Shield Sorceress can use 27 replenish life.
- Precasting from Stash is just allowed for Energy Shield Sorceress, every char can have cube in inventory.
- No charges from items except Oak's, Venom and Enchant.
- 1 poison charm is allowed.
- Stacking mana or arrows on the map IS allowed. As much as you want.
- Each Team is allowed to ask for a map-change once.
- 10% Slow is Maximum.
- Antidotes and antifreeze potions are NOT allowed.
- You are allowed to rejoin the game if you've got Anya bug.
- Games must be created in "HELL MODE".
- The use of oak sage is allowed for all chars except for E/S sorcs.
Absorb resist rules:- Maximum Fire Resist 90 or 85 and 1 absorb item + 325 Fire resist.
- 20% cold absorb + 460 Cold resist allowed or 2 Ravens and no stacked resistances stuff and charms (NW does not count as absorb).
- Maximum Lightning Resist 85 or 80 and 1 absorb item + 350 Lightning resist (Thundergods is allowed).
- Maximum poison resist 85 and 75 poison length Reduce (PLR) + 325 Poison resist.
Amazon:- May not use the skill "slow missiles"
- Bow Amazons may use 25 % Open wounds.
Assassin:- Assassin using dual claws may use only 5% maximum light and fire resist (no absorb).
- Assassin using dual claws may use only 380 cold resist
- If you are c/c vs cold Sorceress: 1 raven + 230% stackres
- Vs Sorceress open wounds is capped at 66.
- Vs Necromancer open wounds is capped at 66.
Barbarian:- Vs Sorceress open wounds is capped at 35.
- Open wounds is capped at 66.
Druid:- Cyclone armor doesn't count as absorb or max resist item.
Necromancer:- Necromancer may not use the skills: Bone Wall, Bone Prison, Decrepify, Iron Maiden, Mage Skeletons, Skeletons, Revives, or any Corps skill.
- Bone prison is allowed if a team contains only FPK chars, (Assassin Barbarian Druid Necromancer) if everyone agree.
- Bone prison isnt allowed in 1vs1.
Paladin:- Lifetab is allowed and capped to 15% against druids
- Paladin can't use any replenish life aura except cleansing in "team vs team" if he or a party member got cursed.
- Paladin can't use the skills holy-freeze, holy-bolt
Sorceress:- A Sorceress using Energy Shield can't use: absorb or max resist, charges and mana potions.
- Energy Shield Sorceress can't have MR and DR above 20.
- Sorceress can't use Oak's.
Restricted / banned items:- Doom (note: only when dueling against mele char or a trapper vs other chars, doom is allowed)
- Griswold helm (if you are not a full Griswold Set Paladin)
- Blackoak shield
- Rising Sun
This post was edited by x_EnyCe on Oct 29 2013 12:02pm