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Feb 18 2010 12:55pm
Quote (haerox @ 18 Feb 2010 17:59)
die denken weil se ne beta rausgebracht haben könnte se jetz wieder en halbes jahr drüber schlafen :rolleyes:


ja klar. die leute sind vorerst ruhiggestellt und halten die fresse <_<
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Feb 23 2010 11:13am
The Diablo II Public Test Realm for patch 1.13 is being brought offline as we prepare to deploy a new build that includes additional changes. We'll post patch notes and further information when the update is live.

Übersetzung:
Der Diablo II Test Server für den Patch 1.13 wird vom Netz genommen, da wir dabei sind, eine neue Version zu veröffentlichen, die zusätzliche Änderungen beinhaltet. Wir werden die Patch Notes und weitere Informationen mitteilen, wenn das Update verfügbar ist.
Member
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Joined: Jul 10 2007
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Feb 23 2010 12:33pm
Quote (haerox @ Feb 23 2010 05:13pm)
The Diablo II Public Test Realm for patch 1.13 is being brought offline as we prepare to deploy a new build that includes additional changes. We'll post patch notes and further information when the update is live.

Übersetzung:
Der Diablo II Test Server für den Patch 1.13 wird vom Netz genommen, da wir dabei sind, eine neue Version zu veröffentlichen, die zusätzliche Änderungen beinhaltet. Wir werden die Patch Notes und weitere Informationen mitteilen, wenn das Update verfügbar ist.


also nie :)
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Feb 23 2010 02:51pm
das sind die "neuen änderungen"...





Patch 1.13
--------------------------------------------------------------------------

A new Mystery has been revealed!

- Adventurers of Sanctuary are hereby warned once again, that a new challenge
awaits you. Within Diablo's Bosses, spanning across the world from the
ancient Monastery Catacombs to the Throne of Destruction, is where you'll
find what you seek...


Major Bugs

- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.
- Fixed an issue where some players could kill other players while in town
("TPPK").
- Fixed an issue where some players could disconnect other players when
they had too many active states.
- Fixed two issues where players could stack auras in an unintended way.


Minor Bugs

- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed
before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the
window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in
windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it
was created.
- Fangskin should now properly drop loot in Hell difficulty.
- Fixed an issue where auras were not re-applied to your mercenary after
it was resurrected.
- Fixed an issue where if you had two items which provided two auras to
a mercenary and you unequipped one, the aura from the remaining
item never became active.
- Fixed an issue where the Paladin class runeword 'Principle' wasn't
having all of its stats applied properly.


Specific changes/improvements

- Respecialization is now possible! Completing the 'Den of Evil' quest
will now additionally reward 1 free respec which can be saved. Players
who have already completed this quest should receive 1 free respec in
Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be
maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items
required for Uber Tristam.
- Modified the gold bank limit to be a flat cap not bound by level.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's Iron Maiden curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana
globes by clicking on the bottom area of each orb.
- When creating a single player game, pressing the 'Enter' key now
automatically creates a Hell difficulty game if possible.
- When creating a game, each difficulty button is now bound to a unique
key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now
bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to
not fix the aspect ratio to 4:3 when maximizing windowed mode.
This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound
in background.
- Added the following aliases for pre-existing command line options,
'-nosound', '-window', and '-windowed'.


Revised Skill balance for Player Character classes


Amazon

- Immolation Arrow - Increased radius of Explosion effect by 33% and
Immolation effect by 50%.
- Immolation Arrow - Explosion effect damage increased by 20%.
- Immolation Arrow - Increased base duration by 33%.


Assassin

- Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
- Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
- Shadow Master - Increased resistance range per point from 5-80 to 5-90.
- Combo points awarded by combo moves now last 15 seconds, up from 9.


Barbarian

- Whirlwind - Reduced initial mana cost by 50%.
- Masteries - Changed critical strike chance from 0-25 to 0-35.


Paladin

- Blessed Hammer - No longer ignores resistances of undead and demons.


Druid

- Werebear - Damage bonus increased by 15% across all ranks.
- Werebear - Increased health by 25% and armor by 1% per point.
- Shockwave - Synergy from Maul adds 5% damage per point.


Necromancer

- Blood Golem - Removed negative shared life effect (player no longer
loses life when golem takes damage).
- Corpse Explosion - Increased base damage dealt from 60% - 100%
to 70% - 120% of corpses health.
- Poison Nova - Increased base damage by 15%.


Sorceress

- Firewall - Synergy receives 1% damage per point of Inferno and
4% per point of Warmth.
- Blaze - Synergy receives 1% damage per point of Firewall
and 4% per point of Warmth.
- Hydra - Increased base damage by 15% per rank.
- Hydra - Increased base speed of Hydra projectile.
- Hydra - Reduced cooldown by 25%.
Member
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Feb 23 2010 02:52pm
yep, und lightning mastery der sorc wurde doch nicht geschwächt ;>
Member
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Feb 23 2010 02:55pm
Quote (haerox @ 23 Feb 2010 22:52)
yep, und lightning mastery der sorc wurde doch nicht geschwächt ;>


also ist das + tppk alles was sie angepasst haben?
Member
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Feb 23 2010 02:57pm
Quote (Medusa @ 23 Feb 2010 21:55)
also ist das + tppk alles was sie angepasst haben?


aura stacking wurde auch gefixt , oder war das vorher auch schon dabei ?? :unsure:
Member
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Feb 23 2010 03:05pm
Quote (haerox @ 23 Feb 2010 22:52)
yep, und lightning mastery der sorc wurde doch nicht geschwächt ;>




geijel!!
Member
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Feb 23 2010 04:53pm
Quote (haerox @ 23 Feb 2010 21:52)
yep, und lightning mastery der sorc wurde doch nicht geschwächt ;>


Das freut mich am meisten^^
Member
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Feb 24 2010 05:50am
Paladin

- Blessed Hammer - No longer ignores resistances of undead and demons.


was hatn das zu bedeuten?
dachte hämmer machen mixed dmg magie+physikal und desswegen gibt es kaum monster die dagegen imun sind
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