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Member
Posts: 8,237
Joined: Oct 20 2009
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Dec 10 2016 08:45am
und trotzdem spielt er noch mega aggressive

EG VS OG !!!! HYPE
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Dec 10 2016 09:45am
Na hoffentlich gewinnt OG 2:0. Will OG vs. DC im GF sehen.
Member
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Dec 10 2016 09:56am
s4 clock omfg

og vs dc wäre so gut moon gegen sein altes team
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Dec 10 2016 10:09am
Glaub, Alchemist hat ne 80%+ win ratio bei dem Tunier. Sieht nicht schlecht aus. Obwohl der Morphling sicher Probleme bereiten wird.
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Dec 10 2016 10:42am
omg zerstört würde ich sagen XD

e: alchemist viel zu gut

This post was edited by Geh_Weg on Dec 10 2016 10:42am
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Dec 10 2016 01:14pm
ad finem im finale :D sehr geil
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Dec 10 2016 04:26pm
S4 wahrscheinlich MVP in game 2
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Posts: 24,866
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Dec 10 2016 07:39pm
Game 3 wohl beste Spiel im ganzen Turnier gewesen.

Aber OG eben selbst, wenn man das dritte Spiel an AD Finem gibt, war es sehr knapp und die anderen drei waren mehr oder weniger stomps.
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Dec 11 2016 09:32am
7.00 inc
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Dec 11 2016 11:36am
u wot
Quote

Abaddon:

Mist Coil cast point reduced from 0.35 to 0.25
Mist Coil now has a fast projectileHas 2000 speed.
Aphotic Shield cast point reduced from 0.452 to 0.4
Level 10: +25 Damage OR +15% XP Gain
Level 15: +5 Armor OR +200 Mana
Level 20: +25 Movement Speed OR 15% Cooldown Reduction
Level 25: +25 Strength OR +200 Shield HP

Alchemist:

Greevil's Greed Bounty Rune multiplier rescaled from 3/4/5/6x to a constant 2x
Level 10: +20 Damage OR +4 Armor
Level 15: +15 Movement Speed OR +6 All Stats
Level 20: +30 Attack Speed OR +300 Health
Level 25: 30% Lifesteal OR -4 Acid Spray Armor

Ancient Apparition:

Cold Feet cannot target a unit already affected by Cold Feet.
Level 10: +60 Gold/Min OR +8% Spell Amplification
Level 15: +15 Intelligence OR +25 Health Regen
Level 20: +35 Movement Speed OR -30s Respawn Time
Level 25: +80 Chilling Touch Damage OR 3 Charges of Cold Feet

Anti-Mage:Scepter Added

Added a Scepter for Anti-Mage. Causes Spell Shield to passively block and reflect a targeted spell once every 12 seconds. Disabled with Break.
Level 10: +6 Strength OR +20 Damage
Level 15: +20 Attack Speed OR +250 HP
Level 20: 15% Evasion OR +10 All Stats
Level 25: -2s Blink Cooldown OR +25 Agility

Arc Warden:Added to Captains Mode

Added to Captains Mode
Spark Wraith vision type changed from flying to ground
Flux cast range reduced from 600/700/800/900 to 500/600/700/800
Tempest Double no longer copies consumables (includes Bottle)
Tempest Double cooldown increased from 40/35/30 to 60/50/40
Tempest Double gold/XP bounty increased from 160 to 180
Tempest Double now decrements its BKB charges when it uses it
Level 10: +125 Health OR +25 Attack Speed
Level 15: +30 Damage OR +8 Strength
Level 20: 10% Cooldown Reduction OR +100 Attack Range
Level 25: 30% Lifesteal OR +175 Spark Wraith Damage

Axe:

Level 10: +6 Strength OR +3 Mana Regen
Level 15: +75 Damage OR +250 Health
Level 20: +25 Health Regen OR +30 Movement Speed
Level 25: +100 Battle Hunger DPS OR +15 Armor

Bane:

Level 10: +6 Armor OR +200 Mana
Level 15: +25% XP Gain OR +250 Health
Level 20: +35 Movement Speed OR +175 Cast Range
Level 25: +120 Enfeeble Damage Reduction OR +200 Brain Sap Damage/Heal

Batrider:

Level 10: +10 Intelligence OR +4 Armor
Level 15: +175 Health OR +5% Spell Amplification
Level 20: 15% Cooldown Reduction OR +35 Movement Speed
Level 25: +8s Firefly Duration OR +200 Flamebreak AoE/Knockback

Beastmaster:

Level 10: +15% XP Gain OR +20 Movement Speed
Level 15: +12 Strength OR -25s Respawn Time
Level 20: 12% Cooldown Reduction OR +300 Health
Level 25: +175 Wild Axes Damage OR +120 Damage

Bloodseeker:

Thirst now lingers for 2 seconds after a target dies.
Level 10: +5 Armor OR +25 Damage
Level 15: +30 Attack Speed OR +250 Health
Level 20: -30s Respawn Time OR +10 All Stats
Level 25: -7s Bloodrite Cooldown OR 30% Lifesteal

Bounty Hunter:Scepter Added

Added Scepter to Bounty Hunter. Allows Shuriken Toss to bounce twice on each hero (bounces on everyone once, then bounces through each one again)
Level 10: +175 Health OR +15% XP Gain
Level 15: +40 Attack Speed OR +15 Movement Speed
Level 20: +10% Spell Amplification OR +100 Damage
Level 25: 20% Evasion OR -5s Jinada Cooldown

Brewmaster:

Earth Brewling's Demolish increased from 150% to 300%
Storm Brewling's Dispel magic damage to summons increased from 850 to 1000
Drunken Haze is now a proper projectile (1600 speed).
Drunken Haze cast point reduced from 0.4 to 0.3
Drunken Haze no longer has different durations for heroes and creeps.
Drunken Haze no longer has a 200 radius.
Drunken Haze slow rescaled from 14/18/22/26% to 10/20/30/40%
Drunken Haze miss chance rescaled from 45/55/65/75% to 70%
Drunken Haze duration reduced from 8 to 4
Drunken Haze mana cost reduced from 50 to 25
Level 10: +25 Attack Speed OR +3 Mana Regen
Level 15: +20 Movement Speed OR +10% Magic Resistance
Level 20: -30s Respawn Time OR +20 Strength
Level 25: +14 Primal Split Unit Armor OR +75 Damage

Bristleback:

Warpath Max Stacks rescaled from 5/6/7 to 5/7/9
Quill Spray now deals damage as it quickly expands outwards.At 2400 speed.
Level 10: +7 Strength OR +2 Mana Regen
Level 15: +20 Movement Speed OR +200 Health
Level 20: +45 Attack Speed OR -30s Respawn Time
Level 25: +25 Health Regen OR +4 Max Goo Stacks

Broodmother:

Insatiable Hunger lifesteal rescaled from 60/80/100 to 60/90/120
Insatiable Hunger is no longer dispellable.
Level 10: +10 Agility OR +15% XP Gain
Level 15: 20% Cooldown Reduction OR +7 Armor
Level 20: +300 Health OR +50 Attack Speed
Level 25: +8 Max Webs OR +200 Spiderlings Health

Centaur Warrunner:

Level 10: +30 Damage OR +2 Mana Regen
Level 15: 10% Evasion OR +10% Magic Resistance
Level 20: +10% Spell Amplification OR +15 Strength
Level 25: +1s Hoof Stomp Duration OR Gains Return Aura

Chaos Knight:Scepter Added

Reality Rift now applies a -3/4/5/6 armor debuff on the target instead of dealing bonus damage.
Chaos Strike no longer applies a -5 armor debuff.
Chaos Strike crit chance increased from 10 to 12%
Chaos Strike now lifesteals for 50% when it crits. Illusions benefit from this as well.
Added Scepter. Reduces cooldown by 20 seconds and allows Phantoms to be cast on an allied hero. 1200 Cast Range
Level 10: +15 Attack Speed OR +7 Intelligence
Level 15: +15 Movement Speed OR +10 Strength
Level 20: +120 Gold/Min OR +12 All Stats
Level 25: Reality Rift Pierces Spell Immunity OR 20% Cooldown Reduction

Chen:

Penitence slow and amp increased from 15/20/25/30% to 18/24/30/36%
Added overhead for the damage dealt with Test of Faith
Level 10: +15 Movement Speed OR +125 Cast Range
Level 15: +200 Health OR +25% Spell Amplification
Level 20: +90 Gold/Min OR -40s Respawn Time
Level 25: +2 Holy Persuasion Max Count OR +200 Hand of God Heal

Clinkz:

Death Pact cooldown rescaled from 45/35/25 to 45/30/15
Level 10: +10 Intelligence OR +10% Magic Resistance
Level 15: +12 Strength OR +30 Searing Arrows Damage
Level 20: 20% Evasion OR +10 All Stats
Level 25: +70 Strafe Attack Speed OR +125 Attack Range

Clockwerk:

Level 10: +4 Armor OR +200 Mana
Level 15: +40 Damage OR +15 Movement Speed
Level 20: -25s Respawn Time OR +12% Magic Resistance
Level 25: +10s Battery Assault Duration OR +400 Health

Crystal Maiden:Scepter Reworked

Reworked Crystal Maiden Scepter. Now applies Frost Bite to any unit that has been standing in the Freezing Field for over 2.5 seconds. An enemy can only be affected once.
Level 10: +15% Magic Resistance OR +50 Damage
Level 15: +125 Cast Range OR +200 Health
Level 20: +120 Gold/Min OR -35s Respawn Time
Level 25: +1.5s Frostbite Duration OR +200 Crystal Nova Damage

Dark Seer:

Wall of Replica no longer deals damage when heroes walk through it.
Wall of Replica now applies a 1-second 75% slow to units that cross and proc the wall.
Level 10: 12% Evasion OR +100 Cast Range
Level 15: +90 Damage OR +14 Health Regen
Level 20: +12 Strength OR +25 Intelligence
Level 25: 12% Cooldown Reduction OR +70 Ion Shell Damage

Dazzle:

Multiple instances of Poison Touch stack.
Level 10: +10 Intelligence OR +125 Health
Level 15: +100 Cast Range OR +40 Damage
Level 20: +25 Movement Speed OR -30s Respawn Time
Level 25: -6s Poison Touch Cooldown OR +60 Shadow Wave Heal

Death Prophet:

Level 10: +4% Spell Amplification OR +6 Strength
Level 15: +8% Magic Resistance OR +75 Cast Range
Level 20: 10% Cooldown Reduction OR +25 Movement Speed
Level 25: +400 Health OR +6 Exorcism Spirits

Disruptor:

Level 10: +100 Cast Range OR +60 Gold/Min
Level 15: +200 Health OR -30s Respawn Time
Level 20: 15% Cooldown Reduction OR +10% Spell Amplification
Level 25: +30% Magic Resistance OR +4 Thunder Strike Hits

Doom:

Infernal Blade mini-stun increased from 0.3 to 0.4 seconds
Level 10: +150 Health OR +8 Intelligence
Level 15: +15 Movement Speed OR +6 Armor
Level 20: +50 Damage OR +20 Health Regen
Level 25: +2% Infernal Blade Damage OR Devour Can Target Ancients

Dragon Knight:

Elder Dragon Form Corrosive Breath now affects the splashed targets.
Dragon Tail is now a fast projectile while in Dragon Form.
Level 10: +6 Strength OR +20 Attack Speed
Level 15: +25% XP Gain OR +40 Damage
Level 20: +120 Gold/Min OR +300 Health
Level 25: 2x Dragon Blood Regen/Armor OR +50 Movement Speed

Drow Ranger:

Movement Speed reduced by 10
Level 10: +15 Movement Speed OR +5 All Stats
Level 15: +175 Health OR +20 Attack Speed
Level 20: +6% Precision Aura Damage OR +14 Strength
Level 25: +350 Gust Distance/Knockback OR +25 Marksmanship Agility

Earth Spirit:

Magnetize debuff now has an overhead counter (similar to Replicate).
Level 10: +10 Intelligence OR +4 Armor
Level 15: +15% Magic Resistance OR +90 Gold/Min
Level 20: +15% Spell Amplification OR +300 Health
Level 25: +300 Rolling Boulder Damage OR -35s Respawn Time

Earthshaker:

Level 10: +250 Mana OR +8 Strength
Level 15: +20 Movement Speed OR +50 Damage
Level 20: +10% Spell Amplification OR -35s Respawn Time
Level 25: +500 Health OR -2s Enchant Totem Cooldown

Elder Titan:

Astral Spirit attack damage per hero increased from 10/20/30/40 to 12/24/36/48
Natural Order Armor reduction aura is centered around the hero, and the magical reduction aura is centered around the spirit.
- Note: When the spirit is inside your hero, both auras are centered around your hero.
Natural Order now removes 40/60/80/100% of the base magic resistance, rather than a fixed amount.Primarily impacts heroes with non-standard base magic resistances.
Natural Order aura increased from 275 to 325
Level 10: -20s Respawn Time OR +10 Strength
Level 15: +275 Health OR +25% XP Gain
Level 20: +12% Magic Resistance OR +50 Attack Speed
Level 25: +15 Armor OR +80 Astral Spirit Hero Attack

Ember Spirit:

Activate Fire Remnant damage rescaled from 100/150/200 to 100/200/300
Slight of Fist now places Ember Spirit in front of the target (from the direction of his casting location), rather than randomly around the hero.Previously resulted in random areas of distribution for cleave.
Level 10: +15% Spell Amplification OR +20 Damage
Level 15: +20 Movement Speed OR +6 All Stats
Level 20: +8 Armor OR 15% Cooldown Reduction [Note: Affects remnant charges]
Level 25: +500 Flame Guard Absorption OR +2s Searing Chains

Enchantress:

Level 10: +5 All Stats OR +15 Movement Speed
Level 15: +8s Nature's Attendants Duration OR +40 Damage
Level 20: +12% Magic Resistance OR -25s Respawn Time
Level 25: +10 Nature's Attendants Wisps OR +25 Intelligence

Enigma:

Eidolon movement speed increased from 260/280/300/320 to 280/300/320/340
Black Hole now slowly rotates enemy units as it pulls them into the center.
Level 10: +20 Movement Speed OR +12% Magic Resistance
Level 15: 15% Cooldown Reduction OR +120 Gold/Min
Level 20: +300 Health OR -30s Respawn Time
Level 25: +8 Demonic Conversion Eidolons OR +12 Armor

Faceless Void:

Level 10: +15 Attack Speed OR +5 Strength
Level 15: +7 Armor OR+25 Damage
Level 20: +300 Health OR +120 Gold/Min
Level 25: +600 Timewalk Cast Range OR 20% Evasion

Gyrocopter:

Scepter attack interval from 1.2 to 1.1
Homing Missile now has low attack priority.Creeps already do 0 damage to it.
Level 10: +6% Spell Amplification OR +150 Health
Level 15: +10% Magic Resistance OR +30 Damage
Level 20: +25 Movement Speed OR 20% Cooldown Reduction
Level 25: +3 Homing Missile Charges OR +4 Flak Cannon Attacks

Huskar:

Level 10: +150 Health OR +15 Movement Speed
Level 15: +30 Damage OR 15% Lifesteal
Level 20: +15 Strength OR +40 Attack Speed
Level 25: +100 Attack Range OR +400 Life Break Cast Range

Invoker:

EMP damage changed from Pure to Magical
EMP damage per mana burned increased from 50% to 60%
Invoke is no longer an upgradeable ability.
Invoke cooldown rescaled from 22/17/12/5 to 6
Invoke mana cost rescaled from 20/40/60/80 to 60
Invoke no longer consumes mana when only slot positions are updated.
Invoke Scepter cooldown rescaled from 16/8/4/2 to 2
Invoker no longer has a +6 Attribute Bonus ability at level 25.
Deafening Blast is no longer automatically upgraded when Reagents are level 7.
Forged Spirits no longer spawn multiple when Quas/Exort are level 4.
Invoker no longer gains passive attributes when leveling Reagents.
Active Exort instances damage bonus increased from 3/6/9/12/.. to 4/8/12/16/..
Active Quas instances HP regen increased from 1/2/3/4/.. to 1.5/3/4.5/6/..
Level 10: +15 Damage OR +125 Health
Level 15: +1 Forged Spirit Summoned OR +20% XP Gain
Level 20: +7 All Stats OR +35 Attack Speed
Level 25: AoE Deafening Blast OR -15s Tornado Cooldown

Io:

Level 10: +10% Magic Resistance OR +6 Armor
Level 15: +10 Mana Regen OR +10 Strength
Level 20: +20 Health Regen OR +120 Gold/Min
Level 25: +150 Spirits Damage OR -40s Respawn Time

Jakiro:

Liquid Fire attack slow increased from 20/30/40/50 to 30/40/50/60
Liquid Fire is no longer a Unique Attack Modifier.
Macropyre radius increased from 240 to 260
Level 10: +15% XP Gain OR +8% Spell Amplification
Level 15: +125 Cast Range OR +250 Health
Level 20: +400 Attack Range OR +150 Gold/Min
Level 25: +1.25s Ice Path Duration OR -50s Respawn Time

Juggernaut:

Level 10: +150 Health OR +20 Damage
Level 15: +20 Attack Speed OR +6 Armor
Level 20: +20 Movement Speed OR +8 All Stats
Level 25: +175 Blade Fury DPS OR +20 Agility

Keeper of the Light:

Level 10: +6 Strength OR +20 Movement Speed
Level 15: +20% XP Gain OR -25s Respawn Time
Level 20: +10% Magic Resistance OR +7 Armor
Level 25: +300 Cast Range OR +200 Illuminate Damage/Heal

Kunkka:

Level 10: +20 Damage OR +150 Mana
Level 15: +15 Health Regen OR +15 Movement Speed
Level 20: +300 Health OR +120 Gold/Min
Level 25: +200 Torrent AoE OR +25% Magic Resistance

Legion Commander:

Overwhelming Odds damage per Hero increased from 20/40/60/80 to 30/60/90/120
Overwhelming Odds base damage rescaled from 40/80/120/160 to 40/60/80/100
Level 10: +7 Strength OR +15% XP Gain
Level 15: +30 Damage OR +20 Movement Speed
Level 20: +7 Armor OR -20s Respawn Time
Level 25: 25% Cooldown Reduction OR +40 Duel Damage Bonus

Leshrac:

Lightning Storm jumps rescaled from 4/5/6/7 to 4/6/8/10
Lightning Storm cast point reduced from 0.6 to 0.45
Level 10: +125 Health OR +15 Movement Speed
Level 15: +400 Mana OR +8% Magic Resistance
Level 20: +5% Spell Amplification OR +12 Strength
Level 25: +50 Diabolic Edict Explosions OR +2s Lightning Storm Slow Duration

Lich:

Frost Armor can now target invulnerable structures.
Level 10: +125 Health OR +15 Movement Speed
Level 15: +100 Cast Range OR +5 All Stats
Level 20: +150 Damage OR +120 Gold/Min
Level 25: +25 Frost Armor Structure Armor OR Attacks Apply 30% MS and AS slow

Lifestealer:

Level 10: +5 All Stats OR +15 Attack Speed
Level 15: +200 Health OR +25 Damage
Level 20: 15% Evasion OR +25 Movement Speed
Level 25: +1s Rage Duration OR +15 Armor

Lina:

Level 10: +250 Mana OR +20 Damage
Level 15: -25s Respawn Time OR +100 Cast Range
Level 20: +5% Spell Amplification OR +150 Attack Range
Level 25: +1 Fiery Soul Max Stacks OR -4s Dragon Slave Cooldown

Lion:

Finger of Death Scepter AoE increased from 300 to 325
Level 10: +175 Health OR +45 Damage
Level 15: +90 Gold/Min OR -30s Respawn Time
Level 20: 20% Magic Resistance OR +8% Spell Amplification
Level 25: +3 Mana Drain Multi Target OR +20 All Stats

Lone Druid:

Returning from True Form to Druid Form reduced from 1.9 to 0.8Transforming to bear form still takes 1.9 seconds.
Spirit Bear now has 0.5 Mana regen.
Level 10: +250 Health OR +200 Attack Range
Level 15: +65 Damage OR +30 Spirit Bear Damage
Level 20: +7 Spirit Bear Armor OR -50s Respawn Time
Level 25: +1.5s Entangle Duration OR -10s Savage Roar Cooldown

Luna:

Level 10: +15 Damage OR +4 Armor
Level 15: +150 Health OR +40 Lucent Beam Damage
Level 20: +25 Attack Speed OR +10% Magic Resistance
Level 25: -4s Lucent Beam Cooldown OR +15 All Stats

Lycan:Hero Reworked

Howl now behaves like a normal buff, rather than a pseudo-aura.
Howl duration increased from 10 to 13
Howl hero bonus damage reduced from 14/26/38/50 to 10/15/20/25
Howl creep bonus damage reduced from 5/10/15/20 to 4/6/8/10
Howl provides 50/100/150/200 Max HP increase to heroes, 25/50/75/100 to non-heroes.
Howl has double the effect (damage/HP) at night time.
Feral Impulse no longer provides 15/20/25/30 Attack Speed.
Feral Impulse bonus damage rescaled from 15/20/25/30% to 15/26/37/48% damage
Feral Impulse now provides 1/4/7/10 HP regeneration.
Summoned Wolves Base Attack Time reduced from 1.25/1.2/1.15/1.1 to 1.2/1.1/1.0/0.9
Summoned Wolves no longer gain 15 HP regen at level 4.
Summoned Wolves now gain invisibility at level 4.
Summoned Wolves now gain cripple at level 3.
Cripple attack speed slow increased from 40 to 60
Level 10: +20 Damage OR +150 Health
Level 15: -20s Respawn Time OR +12 Strength
Level 20: 15% Evasion OR 15% Cooldown Reduction
Level 25: +15s Shapeshift Duration OR +2 Wolves Summoned

Magnus:

Skewer cooldown reduced from 30 to 25
Level 10: +25 Attack Speed OR +15% Spell Amplification
Level 15: +90 Gold/Min OR +50 Damage
Level 20: +15 Strength OR +20 Movement Speed
Level 25: -4s Shockwave Cooldown OR -35 Respawn Time

Medusa:

Level 10: +10 Intelligence OR +15 Damage
Level 15: +20 Attack Speed OR 10% Evasion
Level 20: +15 Agility OR +500 Mana
Level 25: +1s Stone Gaze Stun OR 25% Lifesteal

Meepo:

Meepo clones now share full attributes without Scepter.
Earthbind no longer interrupts channeling spells (it previously did on initial cast but not refresh).
Meepo strength gain reduced from 1.6 to 1.3
Level 10: +4 Armor OR +15 Damage
Level 15: 15% Lifesteal OR +20 Movement Speed
Level 20: 10% Evasion OR +25 Attack Speed
Level 25: +400 Health OR -3s Poof Cooldown

Mirana:

Added a charge indicator for Mirana's ultimate scepter Starstorm
Level 10: +8 Agility OR +150 Health
Level 15: +5% Spell Amplification OR +30 Attack Speed
Level 20: +40 Damage OR +8 Armor
Level 25: +100 Leap Attack Speed OR +2 Multishot Sacred Arrows

Morphling:

Level 10: +8 Agility OR +200 Mana
Level 15: +25 Attack Speed OR 12% Cooldown Reduction
Level 20: +25 Movement Speed OR +40 Damage
Level 25: +400 Waveform Range OR +30% Replicate Damage

Naga Siren:

Fixed Rip Tide treating Naga as the damage source rather than her illusions when the illusions apply Rip TideFixes interactions with things like Spiked Carapace.
Level 10: +250 Mana OR +125 Health
Level 15: +30 Attack Speed OR 15% Evasion
Level 20: +15 Agility OR +20 Strength
Level 25: +1 Mirror Image Illusion OR +40 Movement Speed

Nature's Prophet:

Wrath of Nature damage increment per bounce increased from 7% to 11%
Wrath of Nature base damage reduced from 140/180/225 to 110/140/170Has greater damage on the ~8th bounce.
Scepter Wrath of Nature bounce count no longer increases from 16 to 18.
Scepter Wrath of Nature base damage reduced from 155/210/275 to 135/170/205Has same +22% base damage increase from base.
Level 10: +20 Damage OR +175 Health
Level 15: +10 Intelligence OR +15 Movement Speed
Level 20: +35 Attack Speed OR +8 Armor
Level 25: +6 Treants Summoned OR -35s Respawn Time

Necrophos:Hero Reworked

Reaper's Scythe Scepter upgrade no longer disables buyback or deals extra damage.
Reaper's Scythe Scepter upgrade reduces cooldown to 55/40/25.
Death Pulse now passively provides 1/3/5/7 HP/MP regen for 7 seconds for each unit you kill (10x for heroes).
Death Pulse damage reduced from 125/175/225/275 to 80/120/160/200
Death Pulse heal reduced from 70/90/110/130 to 60/80/100/120
Replaced Sadist with a new ability, Ghost Shroud. Turns you Ethereal for 3/3.5/4/4.5 seconds and grants you a 600 AoE slow aura that reduces enemy movement speed by 12/20/28/36%. While you are in this form you take 20% more magic damage but any HP/MP you heal is amplified by 50%. Cooldown: 28/24/20/16
Level 10: +40 Damage OR +6 Strength
Level 15: +6 All Stats OR +15 Movement Speed
Level 20: +5% Spell Amplification OR +10% Magic Resistance
Level 25: +400 Health OR -1s Death Pulse Cooldown

Night Stalker:

Level 10: +7 Strength OR +100 Cast Range
Level 15: +300 Mana OR +25 Attack Speed
Level 20: +30 Movement Speed OR +50 Damage
Level 25: +12 Armor OR -6s Crippling Fear Cooldown

Nyx Assassin:

Level 10: +5% Spell Amplification OR +175 Health
Level 15: +25 Agility OR +10 Strength
Level 20: +120 Gold/Min OR +15% Magic Resistance
Level 25: +40 Movement Speed OR +200% Spiked Carapace Damage

Ogre Magi:

Level 10: +60 Gold/Min OR +100 Cast Range
Level 15: +40 Damage OR +8% Magic Resistance
Level 20: +250 Health OR +25 Movement Speed
Level 25: +15% Spell Amplification OR +40 Bloodlust Attack Speed

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