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Apr 25 2014 06:42pm
Quote (sLev @ Apr 26 2014 02:41am)
seit dem nerf ist der doch ziemlich nutzlos


Meinte auch im competitive, der wurde anscheinend noch niemals gepickt.
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Apr 25 2014 06:48pm
Quote (Bonespirit85 @ 26 Apr 2014 01:42)
Meinte auch im competitive, der wurde anscheinend noch niemals gepickt.


weil der held nicht im captains mode freigeschaltet ist.
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Apr 25 2014 11:22pm
Quote

GAMEPLAY UPDATE 6.81
GENERAL

    Roshan base armor increased by 1
    Attack Speed now always continually adjusts based on the latest modifications applied to the unit [?]
    Melee illusions created by a Rune of Illusion take 200% instead of 300% damage

    Random Draft hero selection pool increased from 22 to 24
    Captain's Draft hero selection pool increased from 24 to 27 (8 per type to 9)
    Captain's Draft hero bans increased from 4 to 6
    Meepo is no longer available in Ability Draft

HEROES

Abaddon

    Aghanim's Scepter Borrowed Time now redirects 35% of all damage dealt to nearby allied heroes to Abaddon when active [?]



Ancient Apparition

    Chilling Touch attack speed reduction increased from -15 to -20



Anti-Mage

    Mana Void's area of effect increased from 450 to 500



Axe

    Counter Helix now uses Pseudo Random chance [?]



Batrider

    Flaming Lasso mana cost increased from 150 to 225



Beastmaster

    Base damage increased by 4



Bloodseeker

    Bloodrage cast point improved from 0.6 to 0.4
    Bloodrage can no longer be dispelled [?]



Bounty Hunter

    Track cast range increased from 900/1050/1200 to 1200



Brewmaster

    If you have not attacked for 10 seconds, your next attack will always activate a Drunken Brawler critical hit
    If you have not been attacked for 10 seconds, Drunken Brawler will cause you to evade the next attack[?]



Bristleback

    Warpath no longer has unique values for the first movement speed stack[?]
    Warpath movement speed stack bonus increased from 1/2/3% to 3/4/5% [?]



Broodmother

    Spiderling's Poison Sting damage per second increased from 4 to 8
    Spin Web's free pathing no longer deactivates when enemy has vision on Broodmother
    Spin Web's free pathing is now disabled for 3 seconds when Broodmother takes damage [?]
    Insatiable Hunger lifesteal increased from 40/60/80% to 60/80/100%



Centaur Warrunner

    Hoof Stomp mana cost increased from 85/100/115/130 to 130



Chaos Knight

    Phantasm now has a 50% chance to create one extra illusion when cast



Chen

    Penitence cooldown reduced from 14 to 14/13/12/11



Clinkz

    Death Pact cooldown reduced from 45 to 45/40/35



Dazzle

    Poison Touch no longer causes a ministun[?]



Disruptor

    Kinetic Field cooldown reduced from 14 to 14/13/12/11



Doom

    Doom damage no longer ignores magic shields [?]



Drow Ranger

    Gust knockback duration increased from 0.2 to 0.5



Earth Spirit

    Stone Remnant recharge time reduced from 35 to 30



Earthshaker

    Creeps no longer try to path around Fissure; they will wait for it to disappear
    Echo Slam no longer ignores units that are invisible or in Fog of War



Elder Titan

    Echo Stomp mana cost reduced from 100/115/130/145 to 100
    Echo Stomp physical and magical damage increased from 80 to 80/85/90/95 each



Ember Spirit

    Searing Chains duration reduced from 2/2/3/3 to 1/2/2/3 [?]
    Sleight of Fist bonus damage reduced from 30/60/90/120 to 20/40/60/80



Enchantress

    Untouchable slow duration increased from 3 to 4



Enigma

    Midnight Pulse area of effect increased from 400 to 600



Faceless Void

    Base agility increased from 21 to 23
    Turn rate improved from 0.5 to 1



Gyrocopter

    Homing Missile now hits invisible units
    Homing Missile hits required to destroy increased from 3 to 3/3/4/5



Huskar

    Burning Spears is no longer a Unique Attack Modifier



Invoker

    Ghost Walk slow no longer affects magic immune enemies
    EMP delay increased from 2.6 to 2.9



Jakiro

    Dual Breath range increased by 50
    Liquid Fire level 4 cooldown reduced from 5 to 4
    Aghanim's Scepter Macropyre duration increased from 7 to 14
    Aghanim's Scepter Macropyre range increased from 1350 to 1800 [?]



Juggernaut

    Base attack time improved from 1.6 to 1.5



Keeper of the Light

    Added Aghanim's Scepter upgrade: Provides permanent Spirit Form. Additionally, the following effects are active during the day: Keeper of the Light gains unobstructed vision and Illuminate heals allies for 75% of the damage values



Kunkka

    Torrent area of effect increased from 215 to 225
    X Marks The Spot can now last twice as long on allied heroes
    Ghost Ship allied buff duration increased from 8 to 10
    Add Ghost Ship AOE indicator for allies



Legion Commander

    Overwhelming Odds bonus damage per hero is increased from 14/16/18/20 to 20/35/50/65 [?]
    Overwhelming Odds area of effect increased from 315 to 330
    Overwhelming Odds base damage rescaled from 50/100/150/200 to 60/100/140/180
    Moment of Courage now uses Pseudo Random chance [?]



Leshrac

    Lightning Storm now slows its targets by 75% for 0.5 seconds



Lich

    Frost Armor can now be cast on buildings
    Aghanim's Scepter Chain Frost no longer has a bounce limit



Lina

    Attack range increased from 650 to 670
    Aghanim's Scepter Laguna Blade damage goes through magic immunity [?]



Lion

    Hex cooldown reduced from 30/25/20/15 to 30/24/18/12



Lone Druid

    Spirit Bear health regeneration increased from 2 to 2/3/4/5



Luna

    Base agility reduced from 22 to 18



Lycan

    Shapeshift no longer provides 100/200/300 bonus health



Magnus

    Removed Skewer maximum target limit
    Skewer range increased from 600/800/1000/1200 to 750/900/1050/1200



Medusa

    Split Shot reworked from 50/60/70/80% damage with 5 maximum targets, to 80% damage with 2/3/4/5 maximum targets
    Mystic Snake no longer requires Fog of War vision to bounce
    Mana Shield damage absorption per mana increased from 1/1.5/2/2.5 to 1.6/1.9/2.2/2.5



Meepo

    Base movement speed increased from 305 to 315



Mirana

    Sacred Arrow vision reduced from 800 to 650



Naga Siren

    Mirror Image illusion damage dealt reduced from 30/35/40/45% to 20/25/30/35%
    Rip Tide area of effect reduced from 350 to 320
    Rip Tide negative armor no longer goes through magic immunity



Necrophos

    Heartstopper Aura area of effect increased from 1000 to 1200
    Reaper's Scythe now adds +30% duration to the respawn timer



Night Stalker

    Darkness now also affects the vision of buildings



Nyx Assassin

    Impale cooldown increased from 11 to 13
    Impale can no longer be blocked by Linken's Sphere



Ogre Magi

    Base armor increased by 1
    Cast animation improved from 0.56 to 0.45



Omniknight

    Purification area of effect increased from 225 to 240
    Repel no longer removes positive buffs from allies [?]
    Guardian Angel duration increased from 5/6/7 to 6/7/8
    Aghanim's Scepter Guardian Angel duration increased from 5/6/7 to 8/9/10



Phantom Assassin

    Stifling Dagger cooldown reduced from 8 to 6
    Blur evasion chance increased from 20/25/30/40 to 20/30/40/50



Phoenix

    Icarus Dive cast point extended from 0.01 to 0.2
    Fire Spirits damage reduced from 15/35/55/75 to 10/30/50/70
    Fire Spirits health cost increased from 15% to 20%



Pugna

    Decrepify mana cost reduced from 100 to 60
    Nether Ward duration increased from 25 to 30



Queen of Pain

    Shadow Strike cooldown reduced from 20/16/12/8 to 16/12/8/4
    Shadow Strike cast range increased from 400 to 435



Razor

    Strength gain increased from 1.7 to 2.3
    Unstable Current slow duration increased from 0.4/0.8/1.2/1.6 to 0.5/1/1.5/2



Riki

    Backstab now works when attacking allied units



Shadow Demon

    Added Aghanim's Scepter upgrade: Demonic Purge cooldown replaced with two charges that have a 40 second replenish time



Shadow Fiend

    Requiem of Souls' secondary debuff now affects magic immune units



Silencer

    Agility growth increased from 2.1 to 3.0
    Curse of the Silent cooldown reduced from 20/18/16/14 to 20/16/12/8



Skywrath Mage

    Base movement speed increased from 315 to 325
    Concussive Shot damage increased from 50/100/150/200 to 60/120/180/240



Sniper

    Fixed Sniper's acquisition range not matching his maximum attack range [?]



Spirit Breaker

    Nether Strike cast range increased from 400/550/700 to 700 [?]
    Nether Strike cooldown rebalanced from 75 to 80/70/60



Sven

    Base damage increased by 6



Templar Assassin

    Psionic Trap sub-ability now has the same cast point as the ability on the trap itself[?]



Terrorblade

    Strength gain reduced from 1.9 to 1.4
    Reflection slow no longer persists through magic immunity
    Reflection duration rebalanced from 5 to 2.5/3.5/4.5/5.5



Tidehunter

    Anchor Smash damage reduction increased from 40 to 60%
    Anchor Smash now works on Ancient creeps[?]



Tinker

    Heat Seeking Missile is no longer blocked by Ethereal



Tiny

    Craggy Exterior stun duration rescaled from 1.2/1.3/1.4/1.5 to 1/1.25/1.5/1.75



Troll Warlord

    Melee Whirling Axes cast point improved from 0.2 to 0



Tusk

    Reworked Snowball into a two-part ability: one which creates the snowball, and a sub-ability to launch the snowball. You have up to 4 seconds to use the sub-ability. The area that automatically pulls allies in has been reduced. [?]
    You can now load an ally into your snowball within 400 range by right clicking on them
    Snowball moves 75 MS faster for each allied hero inside it
    Snowball deals 20/30/40/50 extra damage for each additional hero in it



Undying

    Soul Rip area of effect increased from 975 to 1300
    Tombstone Zombie Deathlust's Max % health threshold increased from 5/10/15/20% to 20/25/30/35%
    Tombstone Zombies no longer give any experience or gold [?]
    Tombstone Bounty increased from 70/90/110/130 to 75/100/125/150
    Flesh Golem's Plague Aura now affects magic immune units



Ursa

    Fury Swipes is no longer a Unique Attack Modifier



Vengeful Spirit

    When Vengeful Spirit is slain, her killer is inflicted with a negative Vengeance Aura, which decreases the damage of her killer and their nearby allies, until she revives [?]



Visage

    Grave Chill cooldown increased from 10 to 16/14/12/10



Warlock

    Shadow Word duration increased from 9 to 11
    Upheaval cooldown reduced from 50 to 50/46/42/38



Windranger

    Activating Windrun now disjoints incoming attack projectiles
    Aghanim's Scepter Focus Fire damage reduction decreased from -50/-40/-30 to -30/-15/0, and no longer has special rules for procs



Witch Doctor

    Maledict cooldown reduced from 35 to 20
    Death Ward base attack time improved from 0.25 to 0.22



Wraith King

    Mortal Strike damage ratio increased from 1.25/1.75/2.25/2.75 to 1.5/2/2.5/3
    Base armor reduced by 1



Zeus

    Arc Lightning cast point improved from 0.4 to 0.2
    Lightning Bolt true sight range reduced from 900 to 750
    Lightning Bolt flying vision range reduced from 1000 to 750
    Lightning Bolt can now be cast on the ground, affecting the closest enemy hero in a 250 range



ITEMS

Animal Courier

    Ground Courier respawn time reduced from 180 seconds to 140 seconds



Bloodstone

    Bloodpact heal increased from 400 HP + 30 HP/charge to 500 HP + 30 HP/charge



Clarity

    Mana regeneration from 100 over 30 seconds to 135 over 40 seconds



Eul's Scepter of Divinity

    Cyclone now deals 50 damage to enemy units when they land
    You can now cast Cyclone on yourself while you are magic immune



Manta Style

    Mirror Image now resets the current attack and spell targeting priority [?]



Mjollnir

    Chain Lightning damage reduced from 160 to 150
    Static Shock area of effect is now centered around the unit with the Static Charge, rather than around the attacker
    Fixed Chain Lightning not functioning properly when it procs while a previous proc is still bouncing [?]



Necronomicon

    Necronomicon Warrior's movement speed rescaled from 330/360/390 to 350
    Necronomicon units XP bounty increased from 59 to 100/150/200



Observer and Sentry Wards

    Sharing wards with allies now requires a Control key override.[?]
    Wards can no longer be placed in the fountain areas



Pipe of Insight

    Pipe health regeneration reduced from 11 to 8
    Pipe now provides Insight Aura, which grants 4 health regeneration to nearby allies
    Pipe's active buff is no longer dispellable



Rod of Atos

    Cripple ability cooldown reduced from 12 to 10



Scythe of Vyse

    Hexed units' base movement speed increased from 100 to 140[?]



Shadow Amulet

    Fade no longer requires the target to remain stationary [?]



Shadow Blade

    Shadow Walk duration increased from 12 to 14



Town Portal Scroll

    Added an option to require a halt command to in order to cancel a Town Portal Scroll


nettes zeug dabei ^^
Member
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Apr 26 2014 02:21am
geiler patch :D
Member
Posts: 19,298
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Apr 26 2014 03:36am
mask of madness ursa inc
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Apr 26 2014 04:07am
übelster supporter patch.
geil!
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Apr 26 2014 04:19am
Quote
Lich

    Frost Armor can now be cast on buildings
    Aghanim's Scepter Chain Frost no longer has a bounce limit


als ob lich nicht schon stark genug wäre lol

Quote
Huskar

    Burning Spears is no longer a Unique Attack Modifier

Ursa

    Fury Swipes is no longer a Unique Attack Modifier


TROLOLOLOLOL

Quote
Tusk

    Reworked Snowball into a two-part ability: one which creates the snowball, and a sub-ability to launch the snowball. You have up to 4 seconds to use the sub-ability. The area that automatically pulls allies in has been reduced. [?]
    You can now load an ally into your snowball within 400 range by right clicking on them
    Snowball moves 75 MS faster for each allied hero inside it
    Snowball deals 20/30/40/50 extra damage for each additional hero in it


hört sich nice an. <3tusk
Quote
Visage

    Grave Chill cooldown increased from 10 to 16/14/12/10


:( das wars dann wohl mit early points in cloak

Quote
Vengeful Spirit

    When Vengeful Spirit is slain, her killer is inflicted with a negative Vengeance Aura, which decreases the damage of her killer and their nearby allies, until she revives


suicide venge new meta
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Apr 26 2014 04:24am
ezalor <3
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Apr 26 2014 04:58am
geil, dann wird wieder mehr lich gespielt
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Apr 26 2014 05:07am
was heißt das

Aghanim's Scepter Chain Frost no longer has a bounce limit
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